• Mapcontrol 遍历所有图层方法


    mapcontrol 遍历所有图层方法
    2011-04-29 19:51
    通过IMap中的get_layers()可以遍历MapControl中当前的图层。此方法可以通过指定UID对图层进行过滤或者分类。
     
    1. 遍历矢量图层
     
     
      public IEnumLayer GetFeatureLayers()
            {
                UID uid = new UIDClass();
                uid.Value = "{40A9E885-5533-11d0-98BE-00805F7CED21}";//FeatureLayer
                IEnumLayer layers = frmMap.m_mapCtrl.Map.get_Layers(uid, true);
                return layers;
            }
     
     
    2. 遍历栅格图层
     
     
      public IEnumLayer GetRasterLayers()
            {
                UID uid = new UIDClass();
                uid.Value = "{D02371C7-35F7-11D2-B1F2-00C04F8EDEFF}";//RasterLayer
                IEnumLayer layers = frmMap.m_mapCtrl.Map.get_Layers(uid, true);
                return layers;
     }
     
     
    3.遍历其它图层
     
    只要修改相应的UID即可。常见的数据类型的UID有:
     
     
    {6CA416B1-E160-11D2-9F4E-00C04F6BC78E} IDataLayer (包括所有类型的图层)
    {40A9E885-5533-11d0-98BE-00805F7CED21} IFeatureLayer
    {E156D7E5-22AF-11D3-9F99-00C04F6BC78E} IGeoFeatureLayer
    {34B2EF81-F4AC-11D1-A245-080009B6F22B} IGraphicsLayer
    {5CEAE408-4C0A-437F-9DB3-054D83919850} IFDOGraphicsLayer
    {0C22A4C7-DAFD-11D2-9F46-00C04F6BC78E} ICoverageAnnotationLayer
    {EDAD6644-1810-11D1-86AE-0000F8751720} IGroupLayer
     
     
    4. 通过图层名获取图层接口
     
    在AE开发中,这是常用到的功能,配合上面的方法,很容易实现。
     
     
     //获取矢量图层接口
     public IFeatureLayer GetFeatureLayer(string layerName)
            {
                //get the layers from the maps
                IEnumLayer layers = GetFeatureLayers();
                layers.Reset();
                ILayer layer = null;
     while ((layer = layers.Next()) != null)
                {
                    if (layer.Name == layerName)
                        return layer as IFeatureLayer;
                }
                return null;
            }
     
    //获取栅格图层接口        
    public IRasterLayer GetRasterLayer(string layerName)
            {
                //get the layers from the maps
                IEnumLayer layers = GetRasterLayers();
                layers.Reset();
                ILayer layer = null;
                while ((layer = layers.Next()) != null)
                {
                    if (layer.Name == layerName)
                        return layer as IRasterLayer;
                }
                return null;
            }
     
     
     
    获取其它类型的图层接口,同此类似。
    本篇文章来源于 3SDN  转载请以链接形式注明出处 网址:http://www.3sdn.net/gis2dev/ae/2009-08-29/454.html
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  • 原文地址:https://www.cnblogs.com/c-gis/p/3399198.html
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