#include <fstream>
using namespace std;
#define FILENAME "stat.dat"
int main()
{
fstream _file;
_file.open(FILENAME,ios::in );
if(! _file)
{
cout<<FILENAME<<"没有被创建" ;
}
else
{
cout <<FILENAME<<"已经存在" ;
}
return 0 ;
}
函数名: access
功 能: 确定文件的访问权限
用 法: int access(const char *filename, int amode);
以前一直没用过这个函数,今天调试程序发现了这个函数,感觉挺好用,尤其是判断一个文件或文件夹是否存在的时候,用不着再find了,文件的话还可以检测读写权限,文件夹的话则只能判断是否存在,下面摘自MSDN:
int _access( const char *path, int mode );
Return Value
Each of these functions returns 0 if the file has the given mode. The function returns –1 if the named file does not exist or is not accessible in the given mode; in this case, errno is set as follows:
EACCES
Access denied: file’s permission setting does not allow specified access.
ENOENT
Filename or path not found.
Parameters
path
File or directory path
mode
Permission setting
Remarks
When used with files, the _access function determines whether the specified file exists and can be accessed as specified by the value of mode. When used with directories,_access determines only whether the specified directory exists; in Windows NT, all directories have read and write access.
mode Value Checks File For
00 Existence only
02 Write permission
04 Read permission
06 Read and write permission
Example
/* ACCESS.C: This example uses _access to check the * file named "ACCESS.C" to see if it exists and if * writing is allowed. */ #include <io.h> #include <stdio.h> #include <stdlib.h> void main( void ) { /* Check for existence */ if( (_access( "ACCESS.C", 0 )) != -1 ) { printf( "File ACCESS.C exists " ); /* Check for write permission */ if( (_access( "ACCESS.C", 2 )) != -1 ) printf( "File ACCESS.C has write permission " ); } }
Output
File ACCESS.C existsFile ACCESS.C has write permission
3.在windows平台下用API函数FindFirstFile(...):
(1)检查文件是否存在:
#include "windows.h"
int
main( int argc, char * argv[])
{
WIN32_FIND_DATA FindFileData;
HANDLE hFind;
printf ("Target file is %s. ", argv[1 ]);
hFind = FindFirstFile(argv[1], & FindFileData);
if (hFind == INVALID_HANDLE_VALUE) {
printf ("Invalid File Handle. Get Last Error reports %d " , GetLastError ());
} else {
printf ("The first file found is %s " , FindFileData.cFileName);
FindClose(hFind);
}
return (0 );
}
(2)检查某一目录是否存在:
bool CheckFolderExist(const string & strPath)
{
WIN32_FIND_DATA wfd;
bool rValue = false ;
HANDLE hFind = FindFirstFile(strPath.c_str(), & wfd);
if ((hFind != INVALID_HANDLE_VALUE) && (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
rValue = true ;
}
FindClose(hFind);
return rValue;
}
4.使用boost的filesystem类库的exists函数
#include <boost/filesystem/path.hpp>
#include <boost/filesystem/convenience.hpp>
int GetFilePath(std::string & strFilePath)
{
string strPath;
int nRes = 0 ;
//指定路径
strPath = "D:myTest est1 est2" ;
namespace fs = boost::filesystem;
//路径的可移植
fs::path full_path( fs::initial_path() );
full_path = fs::system_complete( fs::path(strPath, fs::native ) );
//判断各级子目录是否存在,不存在则需要创建
if ( ! fs::exists( full_path ) )
{
// 创建多层子目录
bool bRet = fs::create_directories(full_path);
if (false == bRet)
{
return -1 ;
}
}
strFilePath = full_path.native_directory_string();
return 0 ;
}
http://blog.csdn.net/laiyiling/article/details/389078