• go 实现websocket推送


    index.html

    <!DOCTYPE html>
    <html>
    <head>
        <meta charset="utf-8">
        <script>
            window.addEventListener("load", function(evt) {
                var output = document.getElementById("output");
                var input = document.getElementById("input");
                var ws;
                var print = function(message) {
                    var d = document.createElement("div");
                    d.innerHTML = message;
                    output.appendChild(d);
                };
                document.getElementById("open").onclick = function(evt) {
                    if (ws) {
                        return false;
                    }
                    ws = new WebSocket("ws://localhost:8888/ws");
                    ws.onopen = function(evt) {
                        print("OPEN");
                    }
                    ws.onclose = function(evt) {
                        print("CLOSE");
                        ws = null;
                    }
                    ws.onmessage = function(evt) {
                        print("RESPONSE: " + evt.data);
                    }
                    ws.onerror = function(evt) {
                        print("ERROR: " + evt.data);
                    }
                    return false;
                };
                document.getElementById("send").onclick = function(evt) {
                    if (!ws) {
                        return false;
                    }
                    print("SEND: " + input.value);
                    ws.send(input.value);
                    return false;
                };
                document.getElementById("close").onclick = function(evt) {
                    if (!ws) {
                        return false;
                    }
                    ws.close();
                    return false;
                };
            });
        </script>
    </head>
    <body>
    <table>
        <tr><td valign="top" width="50%">
                <p>Click "Open" to create a connection to the server,
                    "Send" to send a message to the server and "Close" to close the connection.
                    You can change the message and send multiple times.
                </p>
                <form>
                    <button id="open">Open</button>
                    <button id="close">Close</button>
                    <input id="input" type="text" value="Hello world!">
                    <button id="send">Send</button>
                </form>
            </td><td valign="top" width="50%">
                <div id="output"></div>
            </td></tr></table>
    </body>
    </html>
    

      

    server.go

    package main
    
    import (
    	"fmt"
    	"github.com/gorilla/websocket"
    	"net/http"
    )
    
    var (
    	upgrader = websocket.Upgrader{
    		CheckOrigin:func(r *http.Request) bool{
    			return true
    		},
    	}
    )
    
    
    
    func wsHandler(w http.ResponseWriter,r *http.Request)  {
    
    	var (
    		conn *websocket.Conn
    		err error
    		data []byte
    	)
    	if conn,err = upgrader.Upgrade(w,r,nil);err != nil{
    		return
    	}
    
    	for{
    		if _,data,err = conn.ReadMessage();err != nil{
    			goto ERR
    		}
    		fmt.Println(data)
    		if err = conn.WriteMessage(websocket.TextMessage,[]byte("服务器数据"));err !=nil{
    			goto ERR
    		}
    	}
    	ERR:
    		conn.Close()
    
    }
    
    func main() {
    	http.HandleFunc("/ws",wsHandler)
    	http.ListenAndServe("0.0.0.0:8888",nil)
    }
    

      

    后台运行go即可开启websocket服务

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  • 原文地址:https://www.cnblogs.com/brady-wang/p/13139052.html
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