Code
下面这个类可以用来直接操作MSMQ,但有一个需要注意的是,如果你是用APS.NET或WINDOWS SERVICE 操作MSMQ
一定要记的把MSMQ的队列权限设成everyone完全控制,不然会访问不了.我的程序中也增加了对这个权限的控制
mq.SetPermissions("Everyone", MessageQueueAccessRights.FullControl); //这一句就够了
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Messaging;
namespace SNET.Common
{
/// <summary>
///
/// </summary>
public class MSMQHelper
{
/// <summary>
/// 通过Create方法创建使用指定路径的新消息队列
/// </summary>
/// <param name="queuePath"></param>
public static void Createqueue(string queuePath)
{
try
{
if (!MessageQueue.Exists(queuePath))
{
MessageQueue mq = MessageQueue.Create(queuePath,true);
if (mq != null)
{
mq.SetPermissions("Everyone", MessageQueueAccessRights.FullControl);
}
}
}
catch (MessageQueueException e)
{
throw new Exception(e.ToString());
}
}
/// <summary>
/// Sends the message.
/// </summary>
public static void SendMessage(string queuePath,string strBody)
{
MessageQueue myQueue = null;
try
{
//连接到本地的队列
myQueue = new MessageQueue(queuePath);
Message myMessage = new Message();
myMessage.Body = strBody;
myMessage.Formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
//发送消息到队列中
myQueue.Send(myMessage);
myQueue.Dispose();
}
catch (ArgumentException e)
{
throw new Exception(e.ToString());
}
finally
{
if (myQueue != null)
myQueue.Dispose();
}
}
/// <summary>
/// Sends the message.
/// </summary>
public static void SendMessage(string queuePath, string queueLable,string strBody)
{
MessageQueue myQueue = null;
try
{
//连接到本地的队列
myQueue = new MessageQueue(queuePath);
Message myMessage = new Message();
myMessage.Body = strBody;
if (queueLable != null)
{
myMessage.Label = queueLable;
}
myMessage.Formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
//发送消息到队列中
myQueue.Send(myMessage);
myQueue.Dispose();
}
catch (ArgumentException e)
{
throw new Exception(e.ToString());
}
finally
{
if (myQueue != null)
myQueue.Dispose();
}
}
/// <summary>
/// Receives the message.
/// </summary>
/// <param name="QueuePath">The queue path.</param>
/// <returns></returns>
public static string ReceiveMessage(string QueuePath)
{
//连接到本地队列
MessageQueue myQueue = new MessageQueue(QueuePath);
myQueue.Formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
try
{
//从队列中接收消息
Message myMessage = myQueue.Receive(new TimeSpan(0,0,6));
string context = (string)myMessage.Body; //获取消息的内容
return context;
}
catch (MessageQueueException e)
{
throw new Exception(e.ToString());
}
catch (InvalidCastException e)
{
throw new Exception(e.ToString());
}
finally
{
if (myQueue != null)
myQueue.Dispose();
}
return "";
}
/// <summary>
/// Clears the message.
/// </summary>
/// <param name="QueuePath">The queue path.</param>
public static void ClearAllMessage(string QueuePath)
{
MessageQueue myQueue = null;
try
{
myQueue = new MessageQueue(QueuePath);
myQueue.Purge();
}
catch (System.Exception ex)
{
throw new Exception(ex.ToString());
}
finally
{
if(myQueue != null)
myQueue.Dispose();
}
}
/// <summary>
/// Clears the message.
/// </summary>
/// <param name="QueuePath">The queue path.</param>
public static void DeleteMessage(string QueuePath)
{
try
{
MessageQueue.Delete(QueuePath);
}
catch (System.Exception ex)
{
throw new Exception(ex.ToString());
}
}
/// <summary>
/// Gets all message.
/// </summary>
/// <param name="QueuePath">The queue path.</param>
/// <returns></returns>
public static List<string> GetAllMessage(string QueuePath)
{
MessageQueue myQueue = null;
try
{
//连接到本地队列
myQueue = new MessageQueue(QueuePath);
Message[] message = myQueue.GetAllMessages();
XmlMessageFormatter formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
List<string> msg = new List<string>(message.Length);
for (int i = 0; i < message.Length; i++)
{
message[i].Formatter = formatter;
msg.Add(message[i].Body.ToString());
}
return msg;
}
catch (System.Exception ex)
{
throw new Exception(ex.ToString());
}
finally
{
if (myQueue != null)
{
myQueue.Dispose();
}
}
}
/// <summary>
/// Gets all message by enumerator.
/// </summary>
/// <param name="QueuePath">The queue path.</param>
/// <returns></returns>
public static List<string> GetAllMessageByEnumerator(string QueuePath)
{
List<string> msgs = null;
MessageQueue myQueue = null;
try
{
//连接到本地队列
myQueue = new MessageQueue(QueuePath);
XmlMessageFormatter formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
MessageEnumerator enumerator = myQueue.GetMessageEnumerator();
msgs = new List<string>();
while (enumerator.MoveNext())
{
Message content = (Message)enumerator.Current;
content.Formatter = formatter;
msgs.Add(content.Body.ToString());
enumerator.RemoveCurrent();
}
}
catch (System.Exception ex)
{
throw new Exception(ex.ToString());
}
finally
{
if (myQueue != null)
{
myQueue.Dispose();
}
}
return msgs;
}
}
}
下面这个类可以用来直接操作MSMQ,但有一个需要注意的是,如果你是用APS.NET或WINDOWS SERVICE 操作MSMQ
一定要记的把MSMQ的队列权限设成everyone完全控制,不然会访问不了.我的程序中也增加了对这个权限的控制
mq.SetPermissions("Everyone", MessageQueueAccessRights.FullControl); //这一句就够了
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Messaging;
namespace SNET.Common
{
/// <summary>
///
/// </summary>
public class MSMQHelper
{
/// <summary>
/// 通过Create方法创建使用指定路径的新消息队列
/// </summary>
/// <param name="queuePath"></param>
public static void Createqueue(string queuePath)
{
try
{
if (!MessageQueue.Exists(queuePath))
{
MessageQueue mq = MessageQueue.Create(queuePath,true);
if (mq != null)
{
mq.SetPermissions("Everyone", MessageQueueAccessRights.FullControl);
}
}
}
catch (MessageQueueException e)
{
throw new Exception(e.ToString());
}
}
/// <summary>
/// Sends the message.
/// </summary>
public static void SendMessage(string queuePath,string strBody)
{
MessageQueue myQueue = null;
try
{
//连接到本地的队列
myQueue = new MessageQueue(queuePath);
Message myMessage = new Message();
myMessage.Body = strBody;
myMessage.Formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
//发送消息到队列中
myQueue.Send(myMessage);
myQueue.Dispose();
}
catch (ArgumentException e)
{
throw new Exception(e.ToString());
}
finally
{
if (myQueue != null)
myQueue.Dispose();
}
}
/// <summary>
/// Sends the message.
/// </summary>
public static void SendMessage(string queuePath, string queueLable,string strBody)
{
MessageQueue myQueue = null;
try
{
//连接到本地的队列
myQueue = new MessageQueue(queuePath);
Message myMessage = new Message();
myMessage.Body = strBody;
if (queueLable != null)
{
myMessage.Label = queueLable;
}
myMessage.Formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
//发送消息到队列中
myQueue.Send(myMessage);
myQueue.Dispose();
}
catch (ArgumentException e)
{
throw new Exception(e.ToString());
}
finally
{
if (myQueue != null)
myQueue.Dispose();
}
}
/// <summary>
/// Receives the message.
/// </summary>
/// <param name="QueuePath">The queue path.</param>
/// <returns></returns>
public static string ReceiveMessage(string QueuePath)
{
//连接到本地队列
MessageQueue myQueue = new MessageQueue(QueuePath);
myQueue.Formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
try
{
//从队列中接收消息
Message myMessage = myQueue.Receive(new TimeSpan(0,0,6));
string context = (string)myMessage.Body; //获取消息的内容
return context;
}
catch (MessageQueueException e)
{
throw new Exception(e.ToString());
}
catch (InvalidCastException e)
{
throw new Exception(e.ToString());
}
finally
{
if (myQueue != null)
myQueue.Dispose();
}
return "";
}
/// <summary>
/// Clears the message.
/// </summary>
/// <param name="QueuePath">The queue path.</param>
public static void ClearAllMessage(string QueuePath)
{
MessageQueue myQueue = null;
try
{
myQueue = new MessageQueue(QueuePath);
myQueue.Purge();
}
catch (System.Exception ex)
{
throw new Exception(ex.ToString());
}
finally
{
if(myQueue != null)
myQueue.Dispose();
}
}
/// <summary>
/// Clears the message.
/// </summary>
/// <param name="QueuePath">The queue path.</param>
public static void DeleteMessage(string QueuePath)
{
try
{
MessageQueue.Delete(QueuePath);
}
catch (System.Exception ex)
{
throw new Exception(ex.ToString());
}
}
/// <summary>
/// Gets all message.
/// </summary>
/// <param name="QueuePath">The queue path.</param>
/// <returns></returns>
public static List<string> GetAllMessage(string QueuePath)
{
MessageQueue myQueue = null;
try
{
//连接到本地队列
myQueue = new MessageQueue(QueuePath);
Message[] message = myQueue.GetAllMessages();
XmlMessageFormatter formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
List<string> msg = new List<string>(message.Length);
for (int i = 0; i < message.Length; i++)
{
message[i].Formatter = formatter;
msg.Add(message[i].Body.ToString());
}
return msg;
}
catch (System.Exception ex)
{
throw new Exception(ex.ToString());
}
finally
{
if (myQueue != null)
{
myQueue.Dispose();
}
}
}
/// <summary>
/// Gets all message by enumerator.
/// </summary>
/// <param name="QueuePath">The queue path.</param>
/// <returns></returns>
public static List<string> GetAllMessageByEnumerator(string QueuePath)
{
List<string> msgs = null;
MessageQueue myQueue = null;
try
{
//连接到本地队列
myQueue = new MessageQueue(QueuePath);
XmlMessageFormatter formatter = new XmlMessageFormatter(new Type[] { typeof(string) });
MessageEnumerator enumerator = myQueue.GetMessageEnumerator();
msgs = new List<string>();
while (enumerator.MoveNext())
{
Message content = (Message)enumerator.Current;
content.Formatter = formatter;
msgs.Add(content.Body.ToString());
enumerator.RemoveCurrent();
}
}
catch (System.Exception ex)
{
throw new Exception(ex.ToString());
}
finally
{
if (myQueue != null)
{
myQueue.Dispose();
}
}
return msgs;
}
}
}