• SDL2.0 VLC ubuntu安装和黑屏问题


    开发环境安装:

    1,执行:"sudo apt-get build-dep libsdl1.2",确定依赖库都装全了。

    sdl2.0没有正式发布到ubuntu,使用下面方法安装:

    https://launchpad.net/~zoogie/+archive/sdl2-snapshots

     sudo apt-add-repository ppa:zoogie/sdl2-snapshots 

    sudo apt-get update

    sudo apt-get install libsdl2 libsdl2-dbg libsdl2-dev libsdl2-image libsdl2-image-dev libsdl2-ttf libsdl2-ttf-dev libsdl2-mixer  libsdl2-mixer-dev

    (在ubuntu 13.10 中,依赖库: sudo apt-get build-dep libsdl2)

     2, vlc的安装

     sudo apt-get install libvlc-dev

    3,运行示例代码

    // libSDL and libVLC sample code.
    // License: [http://en.wikipedia.org/wiki/WTFPL WTFPL]
    
    #include <stdio.h>
    #include <stdint.h>
    #include <math.h>
    #include <stdlib.h>
    #include <assert.h>
    
    #include "SDL/SDL.h"
    #include "SDL/SDL_mutex.h"
    
    #include "vlc/vlc.h"
    
    #define WIDTH 640
    #define HEIGHT 480
    
    #define VIDEOWIDTH 320
    #define VIDEOHEIGHT 240
    
    struct context {
        SDL_Renderer *renderer;
        SDL_Texture *texture;
        SDL_mutex *mutex;
        int n;
    };
    
    // VLC prepares to render a video frame.
    static void *lock(void *data, void **p_pixels) {
    
        struct context *c = (context *)data;
    
        int pitch;
        SDL_LockMutex(c->mutex);
        SDL_LockTexture(c->texture, NULL, p_pixels, &pitch);
    
        return NULL; // Picture identifier, not needed here.
    }
    
    // VLC just rendered a video frame.
    static void unlock(void *data, void *id, void *const *p_pixels) {
    
        struct context *c = (context *)data;
    
        uint16_t *pixels = (uint16_t *)*p_pixels;
    
        // We can also render stuff.
        int x, y;
        for(y = 10; y < 40; y++) {
            for(x = 10; x < 40; x++) {
                if(x < 13 || y < 13 || x > 36 || y > 36) {
                    pixels[y * VIDEOWIDTH + x] = 0xffff;
                } else {
                    // RV16 = 5+6+5 pixels per color, BGR.
                    pixels[y * VIDEOWIDTH + x] = 0x02ff;
                }
            }
        }
    
        SDL_UnlockTexture(c->texture);
        SDL_UnlockMutex(c->mutex);
    }
    
    // VLC wants to display a video frame.
    static void display(void *data, void *id) {
    
        struct context *c = (context *)data;
    
        SDL_Rect rect;
        rect.w = VIDEOWIDTH;
        rect.h = VIDEOHEIGHT;
        rect.x = (int)((1. + .5 * sin(0.03 * c->n)) * (WIDTH - VIDEOWIDTH) / 2);
        rect.y = (int)((1. + .5 * cos(0.03 * c->n)) * (HEIGHT - VIDEOHEIGHT) / 2);
    
        SDL_SetRenderDrawColor(c->renderer, 0, 80, 0, 255);
        SDL_RenderClear(c->renderer);
        SDL_RenderCopy(c->renderer, c->texture, NULL, &rect);
        SDL_RenderPresent(c->renderer);
    }
    
    static void quit(int c) {
        SDL_Quit();
        exit(c);
    }
    
    int main(int argc, char *argv[]) {
    
        libvlc_instance_t *libvlc;
        libvlc_media_t *m;
        libvlc_media_player_t *mp;
        char const *vlc_argv[] = {
    
            "--no-audio", // Don't play audio.
            "--no-xlib", // Don't use Xlib.
    
            // Apply a video filter.
            //"--video-filter", "sepia",
            //"--sepia-intensity=200"
        };
        int vlc_argc = sizeof(vlc_argv) / sizeof(*vlc_argv);
    
        SDL_Event event;
        int done = 0, action = 0, pause = 0, n = 0;
    
        struct context context;
    
        if(argc < 2) {
            printf("Usage: %s <filename>
    ", argv[0]);
            return EXIT_FAILURE;
        }
    
        // Initialise libSDL.
        if(SDL_Init(SDL_INIT_VIDEO) < 0) {
            printf("Could not initialize SDL: %s.
    ", SDL_GetError());
            return EXIT_FAILURE;
        }
    
        // Create SDL graphics objects.
        SDL_Window * window = SDL_CreateWindow(
                "Fartplayer",
                SDL_WINDOWPOS_UNDEFINED,
                SDL_WINDOWPOS_UNDEFINED,
                WIDTH, HEIGHT,
                SDL_WINDOW_SHOWN|SDL_WINDOW_RESIZABLE);
        if (!window) {
            fprintf(stderr, "Couldn't create window: %s
    ", SDL_GetError());
            quit(3);
        }
    
        context.renderer = SDL_CreateRenderer(window, -1, 0);
        if (!context.renderer) {
            fprintf(stderr, "Couldn't create renderer: %s
    ", SDL_GetError());
            quit(4);
        }
    
        context.texture = SDL_CreateTexture(
                context.renderer,
                SDL_PIXELFORMAT_BGR565, SDL_TEXTUREACCESS_STREAMING,
                VIDEOWIDTH, VIDEOHEIGHT);
        if (!context.texture) {
            fprintf(stderr, "Couldn't create texture: %s
    ", SDL_GetError());
            quit(5);
        }
    
        context.mutex = SDL_CreateMutex();
    
        // If you don't have this variable set you must have plugins directory
        // with the executable or libvlc_new() will not work!
        printf("VLC_PLUGIN_PATH=%s
    ", getenv("VLC_PLUGIN_PATH"));
    
        // Initialise libVLC.
        libvlc = libvlc_new(vlc_argc, vlc_argv);
        if(NULL == libvlc) {
            printf("LibVLC initialization failure.
    ");
            return EXIT_FAILURE;
        }
    
        m = libvlc_media_new_path(libvlc, argv[1]);
        mp = libvlc_media_player_new_from_media(m);
        libvlc_media_release(m);
    
        libvlc_video_set_callbacks(mp, lock, unlock, display, &context);
        libvlc_video_set_format(mp, "RV16", VIDEOWIDTH, VIDEOHEIGHT, VIDEOWIDTH*2);
        libvlc_media_player_play(mp);
    
        // Main loop.
        while(!done) {
    
            action = 0;
    
            // Keys: enter (fullscreen), space (pause), escape (quit).
            while( SDL_PollEvent( &event )) {
    
                switch(event.type) {
                    case SDL_QUIT:
                        done = 1;
                        break;
                    case SDL_KEYDOWN:
                        action = event.key.keysym.sym;
                        break;
                }
            }
    
            switch(action) {
                case SDLK_ESCAPE:
                case SDLK_q:
                    done = 1;
                    break;
                case ' ':
                    printf("Pause toggle.
    ");
                    pause = !pause;
                    break;
            }
    
            if(!pause) { context.n++; }
    
            SDL_Delay(1000/10);
        }
    
        // Stop stream and clean up libVLC.
        libvlc_media_player_stop(mp);
        libvlc_media_player_release(mp);
        libvlc_release(libvlc);
    
        // Close window and clean up libSDL.
        SDL_DestroyMutex(context.mutex);
        SDL_DestroyRenderer(context.renderer);
    
        quit(0);
    
        return 0;
    }
    

      

    显示上是黑屏。没有视频显示。

    后修改代码测试:

    将struct context context; 放到全局。在display回调里面用全局render fill rect。在main循环里面也用同样的代码画方框。结果main中的方框可以画出。从vlc回调回的display画方框无法显示。

    #include <stdio.h>
    #include <stdint.h>
    #include <math.h>
    #include <stdlib.h>
    #include <assert.h>
    
    #include <SDL2/SDL.h>
    #include <SDL2/SDL_mutex.h>
    
    #include <vlc/vlc.h>
    
    #define WIDTH 640
    #define HEIGHT 480
    
    #define VIDEOWIDTH 320
    #define VIDEOHEIGHT 240
    
    struct context {
    	SDL_Renderer *renderer;
    	SDL_Texture *texture;
    	SDL_mutex *mutex;
    	int n;
    };
    
    struct context context;
    
    // VLC prepares to render a video frame.
    static void *lock(void *data, void **p_pixels) {
    
    	struct context *c = &context;
    
    	int pitch;
    	SDL_LockMutex(c->mutex);
    	SDL_LockTexture(c->texture, NULL, p_pixels, &pitch);
    
    	return NULL ; // Picture identifier, not needed here.
    }
    
    // VLC just rendered a video frame.
    static void unlock(void *data, void *id, void * const *p_pixels) {
    
    	struct context *c = &context;
    
    	uint16_t *pixels = (uint16_t *) *p_pixels;
    
    	/*
    	 // We can also render stuff.
    	 int x, y;
    	 for (y = 10; y < 40; y++) {
    	 for (x = 10; x < 40; x++) {
    	 if (x < 13 || y < 13 || x > 36 || y > 36) {
    	 pixels[y * VIDEOWIDTH + x] = 0xffff;
    	 } else {
    	 // RV16 = 5+6+5 pixels per color, BGR.
    	 pixels[y * VIDEOWIDTH + x] = 0x02ff;
    	 }
    	 }
    	 }
    	 */
    
    	SDL_UnlockTexture(c->texture);
    	SDL_UnlockMutex(c->mutex);
    }
    
    void draw(SDL_Rect *rect) {
    	SDL_SetRenderDrawColor(context.renderer, rand() % 240, rand() % 240, rand() % 240, 0);
    //    SDL_RenderClear(context.renderer);
    //    SDL_RenderCopy(context.renderer, context.texture, NULL, rect);
    	SDL_RenderFillRect(context.renderer, rect);
    
    }
    
    // VLC wants to display a video frame.
    static void display(void *data, void *id) {
    
    	printf("================================
    ");
    	SDL_Rect rect;
    	rect.w = VIDEOWIDTH;
    	rect.h = VIDEOHEIGHT;
    	rect.x = 0;
    	rect.y = 0;
    	draw(&rect);
    	SDL_RenderPresent(context.renderer);
    	SDL_Delay(3000);
    }
    
    static void quit(int c) {
    	SDL_Quit();
    	exit(c);
    }
    
    int main(int argc, char *argv[]) {
    
    	libvlc_instance_t *libvlc;
    	libvlc_media_t *m;
    	libvlc_media_player_t *mp;
    	char const *vlc_argv[] = { "-vvv", "--no-audio", // Don't play audio.
    			"--no-xlib", // Don't use Xlib.
    
    			// Apply a video filter.
    			//"--video-filter", "sepia",
    			//"--sepia-intensity=200"
    			};
    	int vlc_argc = sizeof(vlc_argv) / sizeof(*vlc_argv);
    
    	SDL_Event event;
    	int done = 0, action = 0, pause = 0, n = 0;
    
    //    if(argc < 2) {
    //        printf("Usage: %s <filename>
    ", argv[0]);
    //        return EXIT_FAILURE;
    //    }
    
    	// Initialise libSDL.
    	if (SDL_Init(SDL_INIT_VIDEO) < 0) {
    		printf("Could not initialize SDL: %s.
    ", SDL_GetError());
    		return EXIT_FAILURE;
    	}
    
    	// Create SDL graphics objects.
    	SDL_Window * window = SDL_CreateWindow("Fartplayer", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, WIDTH, HEIGHT,
    			SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
    	if (!window) {
    		fprintf(stderr, "Couldn't create window: %s
    ", SDL_GetError());
    		quit(3);
    	}
    
    	context.renderer = SDL_CreateRenderer(window, 1, 0);
    	if (!context.renderer) {
    		fprintf(stderr, "Couldn't create renderer: %s
    ", SDL_GetError());
    		quit(4);
    	}
    
    	context.texture = SDL_CreateTexture(context.renderer, SDL_PIXELFORMAT_BGR565, SDL_TEXTUREACCESS_STREAMING, VIDEOWIDTH, VIDEOHEIGHT);
    	if (!context.texture) {
    		fprintf(stderr, "Couldn't create texture: %s
    ", SDL_GetError());
    		quit(5);
    	}
    
    	context.mutex = SDL_CreateMutex();
    
    	// If you don't have this variable set you must have plugins directory
    	// with the executable or libvlc_new() will not work!
    	printf("VLC_PLUGIN_PATH=%s
    ", getenv("VLC_PLUGIN_PATH"));
    
    	// Initialise libVLC.
    	libvlc = libvlc_new(vlc_argc, vlc_argv);
    	if (NULL == libvlc) {
    		printf("LibVLC initialization failure.
    ");
    		return EXIT_FAILURE;
    	}
    
    	m = libvlc_media_new_path(libvlc, "./test.mp4");
    	mp = libvlc_media_player_new_from_media(m);
    	libvlc_media_release(m);
    
    	libvlc_video_set_callbacks(mp, lock, unlock, display, &context);
    	libvlc_video_set_format(mp, "RV16", VIDEOWIDTH, VIDEOHEIGHT, VIDEOWIDTH * 2);
    	libvlc_media_player_play(mp);
    
    	// Main loop.
    	while (!done) {
    
    		action = 0;
    
    		// Keys: enter (fullscreen), space (pause), escape (quit).
    		while (SDL_PollEvent(&event)) {
    
    			switch (event.type) {
    			case SDL_QUIT:
    				done = 1;
    				break;
    			case SDL_KEYDOWN:
    				action = event.key.keysym.sym;
    				break;
    			}
    		}
    
    		switch (action) {
    		case SDLK_ESCAPE:
    		case SDLK_q:
    			done = 1;
    			break;
    		case ' ':
    			printf("Pause toggle.
    ");
    			pause = !pause;
    			break;
    		}
    		if (!pause) {
    			context.n++;
    		}
    
    		SDL_Rect rect;
    		rect.w = VIDEOWIDTH;
    		rect.h = VIDEOHEIGHT;
    		rect.x = VIDEOWIDTH;
    		rect.y = VIDEOHEIGHT;
    		draw(&rect);
    		SDL_RenderPresent(context.renderer);
    
    		SDL_Delay(3000);
    	}
    
    	// Stop stream and clean up libVLC.
    	libvlc_media_player_stop(mp);
    	libvlc_media_player_release(mp);
    	libvlc_release(libvlc);
    
    	// Close window and clean up libSDL.
    	SDL_DestroyMutex(context.mutex);
    	SDL_DestroyRenderer(context.renderer);
    
    	quit(0);
    
    	return 0;
    }
    

      

    单步跟踪后,发现render infor里面是opengl。将

    context.renderer = SDL_CreateRenderer(window, -1, 0);

    改成context.renderer = SDL_CreateRenderer(window, 1, 0);后,可以正常播放。

     可以打印出所有 render 信息:


    int nRenderDrivers = SDL_GetNumRenderDrivers();
    int i = 0;
    for (; i < nRenderDrivers; i++) {
    SDL_RendererInfo info;
    SDL_GetRenderDriverInfo(i, &info); //d3d
    printf("====info name %d: %s ===== ", i, info.name);
    printf("====max_texture_height %d ===== ", i, info.max_texture_height);
    printf("====max_texture_width %d ===== ", i, info.max_texture_width);

    }

    ————————————————————————————

    When you build SDL2, make sure that when you run the initial cmake 
    step that all the video options are marked as ON, including 
    VIDEO_OPENGL and VIDEO_X11_*. 

    A quick way to make sure you've got all the dependencies you need is 
    to run "sudo apt-get build-dep libsdl1.2"; this installs the list of 
    build prerequisites for Ubuntu's SDL 1.2 package, which are more or 
    less unchanged for SDL2. I believe it's libgl1-mesa-dev which contains 
    the OpenGL headers.


     *** remove unity ****
    sudo apt-get purge unity unity-2d unity-2d-common unity-2d-panel unity-2d-shell unity-2d-spread unity-asset-pool unity-common unity-lens-applications unity-lens-files unity-lens-music unity-lens-video unity-scope-musicstores unity-scope-video-remote unity-services indicator-messages indicator-status-provider-mc5 appmenu-qt appmenu-gtk appmenu-gtk3 lightdm unity-greeter overlay-scrollbar zeitgeist zeitgeist-core zeitgeist-datahub activity-log-manager-common activity-log-manager-control-center

    ensure that SDL2 has full OpenGL and X support

     sudo apt install build-essential xorg-dev libudev-dev libts-dev libgl1-mesa-dev libglu1-mesa-dev libasound2-dev libpulse-dev libopenal-dev libogg-dev libvorbis-dev libaudiofile-dev libpng12-dev libfreetype6-dev libusb-dev libdbus-1-dev zlib1g-dev libdirectfb-dev
     

    VLC 源码编译参考:
     
    sudo apt-get install git libtool build-essential pkg-config autoconf
    sudo apt-get build-dep vlc

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  • 原文地址:https://www.cnblogs.com/bigben0123/p/3305731.html
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