1.点击与长按
void |
click()
Clicks on this object. |
void |
click(long duration)
Performs a click on this object that lasts for |
<R> R |
clickAndWait(EventCondition<R> condition, long timeout)
Clicks on this object, and waits for the given condition to become true. |
void |
longClick()
Performs a long click on this object. |
2.拖拽与滑动
void |
drag(Point dest)
Drags this object to the specified location. |
void |
drag(Point dest, int speed)
Drags this object to the specified location. |
void |
swipe(Direction direction, float percent, int speed)
Performs a swipe gesture on this object. |
void |
swipe(Direction direction, float percent)
Performs a swipe gesture on this object. |
3.输入文本与清除文本
void |
setText(String text)
Sets the text content if this object is an editable field. |
void |
clear()
Clears the text content if this object is an editable field. |
如clear()不起作用,可采取
//将光标移动到文字末尾,按backspace
//将光标移动到文本开头,按del
4.获取对象属性
String |
getApplicationPackage()
Returns the package name of the app that this object belongs to. |
int |
getChildCount()
Returns the number of child elements directly under this object. |
List<UiObject2> |
getChildren()
Returns a collection of the child elements directly under this object. |
String |
getClassName()
Returns the class name of the underlying |
String |
getContentDescription()
Returns the content description for this object. |
UiObject2 |
getParent()
Returns this object's parent. |
String |
getResourceName()
Returns the fully qualified resource name for this object's id. |
String |
getText()
Returns the text value for this object. |
Rect |
getVisibleBounds()
Returns the visible bounds of this object in screen coordinates. |
Point |
getVisibleCenter()
Returns a point in the center of the visible bounds of this object. |
5.属性判断:
boolean |
isCheckable()
Returns whether this object is checkable. |
boolean |
isChecked()
Returns whether this object is checked. |
boolean |
isClickable()
Returns whether this object is clickable. |
boolean |
isEnabled()
Returns whether this object is enabled. |
boolean |
isFocusable()
Returns whether this object is focusable. |
boolean |
isFocused()
Returns whether this object is focused. |
boolean |
isLongClickable()
Returns whether this object is long clickable. |
boolean |
isScrollable()
Returns whether this object is scrollable. |
boolean |
isSelected()
Returns whether this object is selected. |
6.模拟手势操作
双指缩放
void |
pinchClose(float percent)
Performs a pinch close gesture on this object. |
void |
pinchClose(float percent, int speed)
Performs a pinch close gesture on this object. |
void |
pinchOpen(float percent)
Performs a pinch open gesture on this object. |
void |
pinchOpen(float percent, int speed)
Performs a pinch open gesture on this object. |
其他
boolean |
fling(Direction direction, int speed)
Performs a fling gesture on this object. |
boolean |
fling(Direction direction)
Performs a fling gesture on this object. |
boolean |
scroll(Direction direction, float percent, int speed)
Performs a scroll gesture on this object. |
boolean |
scroll(Direction direction, float percent)
Performs a scroll gesture on this object. |
void |
setGestureMargin(int margin)
Sets the margins used for gestures in pixels. |
void |
setGestureMargins(int left, int top, int right, int bottom)
Sets the margins used for gestures in pixels. |
7.判断对象是否存在
boolean |
hasObject(BySelector selector)
Returns whether there is a match for the given criteria under this object. |
8.获取该对象
UiObject2 |
findObject(BySelector selector)
Searches all elements under this object and returns the first object to match the criteria. |
List<UiObject2> |
findObjects(BySelector selector)
Searches all elements under this object and returns all objects that match the criteria. |
9.等待
<R> R |
wait(UiObject2Condition<R> condition, long timeout)
Waits for given the |
<R> R |
wait(SearchCondition<R> condition, long timeout)
Waits for given the |