public class
Shader
extends Object
java.lang.Object | |
↳ | android.graphics.Shader |
Known Direct Subclasses |
通过为Paint设置shader实现效果,paint.setShaer(Shader shader);
例子:
1.LinearGradient 线性渐变shader
效果,github有shimmer的开源库,https://github.com/RomainPiel/Shimmer-android
代码:自己简单实现的一个闪亮效果的button
package com.example.myapp.view; import android.content.Context; import android.graphics.Canvas; import android.graphics.LinearGradient; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.Shader; import android.util.AttributeSet; import android.util.Log; import android.widget.Button; /** * Created by zyr * DATE: 16-3-2 * Time: 上午10:39 * Email: yanru.zhang@renren-inc.com */ public class MyShimmerButton extends Button { private Paint mPaint; private int mWdith,mHeight,mTranslateX,deltaX; private LinearGradient mLinearGradient; private Matrix mMatrix; private boolean isShimmer = false; public MyShimmerButton(Context context) { super(context); } public MyShimmerButton(Context context, AttributeSet attrs) { super(context, attrs); } public MyShimmerButton(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); } @Override protected void onFinishInflate() { super.onFinishInflate(); Log.d("zyr","onFinishInflate"); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); Log.d("zyr", "onMeasure"); } @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { super.onLayout(changed, left, top, right, bottom); Log.d("zyr", "onLayout"); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); Log.d("zyr", "onSizeChanged"); if(w!=oldw || h!=oldh){ isShimmer = true; mWdith = w; mHeight = h; mPaint = getPaint(); mLinearGradient = new LinearGradient(0,0,mWdith,mHeight,new int[]{0x33ffffff, 0xffffffff, 0x33ffffff} , new float[] { 0, 0.5f, 1 }, Shader.TileMode.CLAMP); mMatrix = new Matrix(); mLinearGradient.setLocalMatrix(mMatrix); deltaX = mWdith / 10; mPaint.setShader(mLinearGradient); } } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if(isShimmer){ if(mTranslateX > mWdith*2){ mTranslateX = -mWdith; } else{ mTranslateX = mTranslateX + deltaX; } mMatrix.setTranslate(mTranslateX,0); mLinearGradient.setLocalMatrix(mMatrix); postInvalidateDelayed(50); } } }
public class
Shader
extends Objectjava.lang.Object | |
↳ | android.graphics.Shader |
Known Direct Subclasses |