在实际的APP中,带有图标的按钮用到地方还是蛮多的,字体图标往往能更快更生动的传达信息,并且相对于背景图片,字体图标也有着绝对的优势,所以实现按钮的字体图标是值得尝试的.
实现方法:各平台自定义渲染按钮
PCL
添加名为Fonts.cs的类,作用各平台的字体文件(ios-android-uwp,ios字体文件不要后缀并且大写,安卓全称)
public static class Fonts { public static string IconFont= Device.OnPlatform("IconFont", "iconfont.ttf", null); }
添加名为IconFonts.cs的类,定义所需要用到的字体,上述的字体文件可以去阿里妈妈字体库添加下载,然后打开.css文件,就可以看到字体编号"eXXX",在这里加上u即可,
public static class IconFonts { public static readonly string yuyin = "ue667"; public static readonly string biaoqing = "ue611"; public static readonly string gengduo = "ue602"; public static readonly string xiangce = "ue64e"; public static readonly string paizhao = "ue6e5"; public static readonly string weizhi = "ue63e"; public static readonly string fanhui = "ue607"; public static readonly string dianhua = "ue6dd"; public static readonly string yuyin1 = "ue605"; public static readonly string yuyin2 = "ue69f"; public static readonly string jianpan = "ue63f"; public static readonly string fasong = "ue60a"; public static readonly string shanchu = "ue627"; }
Android
1添加一个名为ButtonTypefaceRenderer.cs的类,自定义渲染按钮(如果要扩展,在这里可以直接渲染需要扩展的元素即可,例如渲染Label)
[assembly: ExportRenderer(typeof(Label), typeof(LabelTypefaceRenderer))] [assembly: ExportRenderer(typeof(Xamarin.Forms.Button), typeof(ButtonTypefaceRenderer))] namespace Sample.Droid { class FontUtils { public static void ApplyTypeface(TextView view, string fontFamily) { if (!string.IsNullOrEmpty(fontFamily)) { Typeface typeFace = null; try { typeFace = Typeface.CreateFromAsset(Xamarin.Forms.Forms.Context.ApplicationContext.Assets, fontFamily); } catch (Exception ex) { Debug.WriteLine($"Could not load font {fontFamily}: {ex}"); } if (typeFace != null) { view.Typeface = typeFace; } } } } //Label public class LabelTypefaceRenderer : LabelRenderer { protected override void OnElementChanged(ElementChangedEventArgs<Label> e) { base.OnElementChanged(e); FontUtils.ApplyTypeface(Control, Element.FontFamily); } } public class ButtonTypefaceRenderer : ButtonRenderer { protected override void OnElementChanged(ElementChangedEventArgs<Xamarin.Forms.Button> e) { base.OnElementChanged(e); FontUtils.ApplyTypeface(Control, Element.FontFamily); } protected override void OnElementPropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { base.OnElementPropertyChanged(sender, e); FontUtils.ApplyTypeface(Control, Element.FontFamily); } } }
2在Assets文件夹添加字体文件iconfont.ttf
Ios
1在资源文件夹添加字体文件iconfont.ttf
2在清单文件Info.plist,添加
<key>UIAppFonts</key> <array> <string>iconfont.ttf</string> </array>
用法
1引入Fonts.cs和FontIcons.cs的命名空间
2因为是渲染的所有按钮,所以不需要再在PCL上定义控件
<Button x:Name="PhotoAlbum" FontSize="36" Text="{x:Static styling:IconFonts.xiangce}" FontFamily="{x:Static styling:Fonts.IconFont}"/> <Button x:Name="TakePhoto" FontSize="36" Text="{x:Static styling:IconFonts.paizhao}" FontFamily="{x:Static styling:Fonts.IconFont}"/> <Button x:Name="Lacation" FontSize="36" Text="{x:Static styling:IconFonts.weizhi}" FontFamily="{x:Static styling:Fonts.IconFont}"/> <Button x:Name="ReturnHide" FontSize="36" Text="{x:Static styling:IconFonts.fanhui}" FontFamily="{x:Static styling:Fonts.IconFont}"/>
项目地址: https://github.com/weiweu/TestProject/tree/dev/ButtonFont