不过由于iOS SDK中的大部分API都是selector的方式,所以本文就重点讲述selector了。
Objective-C和我接触过的其他面向对象的语言不同,它强调消息传递,而非方法调用。因此你可以对一个对象传递任何消息,而不需要在编译期声名这些消息的处理方法。
很显然,既然编译期并不能确定方法的地址,那么运行期就需要自行定位了。而Objective-C runtime就是通过“id objc_msgSend(id theReceiver, SEL theSelector, ...)”这个函数来调用方法的。其中theReceiver是调用对象,theSelector则是消息名,省略号就是C语言的不定参数了。
这里的消息名是SEL类型,它被定义为struct objc_selector *。不过文档中并没有透露objc_selector是什么东西,但提供了@selector指令来生成:
@selector是在编译期计算的,所以并不是函数调用。更进一步的测试表明,它在Mac OS X 10.6和iOS下都是一个C风格的字符串(char*):
下面就写个测试类:
@interface Test : NSObject
@end
@implementation Test
- (NSString *)intToString:(NSInteger)number {
return [NSString stringWithFormat:@"%d", number];
}
- (NSString *)doubleToString:(double *)number {
return [NSString stringWithFormat:@"%f", *number];
}
- (NSString *)pointToString:(CGPoint)point {
return [NSString stringWithFormat:@"{%f, %f}", point.x, point.y];
}
- (NSString *)intsToString:(NSInteger)number1 second:(NSInteger)number2 third:(NSInteger)number3 {
return [NSString stringWithFormat:@"%d, %d, %d", number1, number2, number3];
}
- (NSString *)doublesToString:(double)number1 second:(double)number2 third:(double)number3 {
return [NSString stringWithFormat:@"%f, %f, %f", number1, number2, number3];
}
- (NSString *)combineString:(NSString *)string1 withSecond:string2 withThird:string3 {
return [NSString stringWithFormat:@"%@, %@, %@", string1, string2, string3];
}
@end
#import <objc/message.h>
//要使用objc_msgSend的话,就要引入这个头文件
Test *test = [[Test alloc] init];
CGPoint point = {123, 456};
NSLog(@"%@", objc_msgSend(test, @selector(pointToString:), point));
[test release];
看到这里你应该发现了,这种实现方式只能确定消息名和参数数目,而参数类型和返回类型就给抹杀了。所以编译器只能在编译期警告你参数类型不对,而无法阻止你传递类型错误的参数。
接下来再看看NSObject协议提供的一些传递消息的方法:
- - (id)performSelector:(SEL)aSelector
- - (id)performSelector:(SEL)aSelector withObject:(id)anObject
- - (id)performSelector:(SEL)aSelector withObject:(id)anObject withObject:(id)anotherObject
好在selector本身也不在乎参数类型,所以传个不是对象的玩意也行:
可是double和struct就不能这样传递了,因为它们占的字节数和指针不一样。如果非要用performSelector的话,就只能修改参数类型为指针了:
return [NSString stringWithFormat:@"%f", *number];
}
double number = 123.456;
NSLog(@"%@", [test performSelector:@selector(doubleToString:) withObject:(id)(&number)]);
- (id)performSelector:(SEL)aSelector withObjects:(NSArray *)objects;
- (id)performSelector:(SEL)aSelector withParameters:(void *)firstParameter, ...;
@end
这时候就轮到NSInvocation登场了:
- (id)performSelector:(SEL)aSelector withObjects:(NSArray *)objects {
NSMethodSignature *signature = [self methodSignatureForSelector:aSelector];
NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:signature];
[invocation setTarget:self];
[invocation setSelector:aSelector];
NSUInteger i = 1;
for (id object in objects) {
[invocation setArgument:&object atIndex:++i];
}
[invocation invoke];
if ([signature methodReturnLength]) {
id data;
[invocation getReturnValue:&data];
return data;
}
return nil;
}
@end
NSLog(@"%@", [test performSelector:@selector(combineString:withSecond:withThird:) withObjects:[NSArray arrayWithObjects:@"1", @"2", @"3", nil]]);
- 因为方法调用有self(调用对象)和_cmd(选择器)这2个隐含参数,因此设置参数时,索引应该从2开始。
- 因为参数是对象,所以必须传递指针,即&object。
- methodReturnLength为0时,表明返回类型是void,因此不需要获取返回值。返回值是对象的情况下,不需要我们来创建buffer。但如果是C风格的字符串、数组等类型,就需要自行malloc,并释放内存了。
再来实现第2个方法:
NSMethodSignature *signature = [self methodSignatureForSelector:aSelector];
NSUInteger length = [signature numberOfArguments];
NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:signature];
[invocation setTarget:self];
[invocation setSelector:aSelector];
[invocation setArgument:&firstParameter atIndex:2];
va_list arg_ptr;
va_start(arg_ptr, firstParameter);
for (NSUInteger i = 3; i < length; ++i) {
void *parameter = va_arg(arg_ptr, void *);
[invocation setArgument:¶meter atIndex:i];
}
va_end(arg_ptr);
[invocation invoke];
if ([signature methodReturnLength]) {
id data;
[invocation getReturnValue:&data];
return data;
}
return nil;
}
NSLog(@"%@", [test performSelector:@selector(combineString:withSecond:withThird:) withParameters:@"1", @"2", @"3"]);
NSInteger number1 = 1, number2 = 2, number3 = 3;
NSLog(@"%@", [test performSelector:@selector(intsToString:second:third:) withParameters:number1, number2, number3]);
处理可变参数时用到了va_start、va_arg和va_end,熟悉C语言的一看就明白了。
不过由于不知道参数的类型,所以只能设为void *。而这个程序也报出了警告,说void *和NSInteger类型不兼容。而如果把参数换成double,那就直接报错了。遗憾的是我也不知道怎么判别一个void *指针究竟是指向C数据类型,还是指向一个Objective-C对象,所以最好是封装成Objective-C对象。如果只需要兼容C类型的话,倒是可以将setArgument的参数的&去掉,然后直接传指针进去:
NSLog(@"%@", [test performSelector:@selector(intsToString:second:third:) withParameters:&number1, &number2, &number3]);
double number4 = 1.0, number5 = 2.0, number6 = 3.0;
NSLog(@"%@", [test performSelector:@selector(doublesToString:second:third:) withParameters:&number4, &number5, &number6]);
[test release];
接下来再说说刚才略过的_cmd,它还可以用来实现递归调用。下面就以斐波那契数列为例:
if (n > 2) {
return [self fibonacci:n - 1] + [self fibonacci:n - 2];
}
return n > 0 ? 1 : 0;
}
改成用_cmd实现就变成了这样:
或者直接用objc_msgSend:
NSObject提供methodForSelector:方法来获取IMP,因此只需稍作修改就行了:
static IMP func;
if (!func) {
func = [self methodForSelector:_cmd];
}
if (n > 2) {
return (NSInteger)func(self, _cmd, n - 1) + (NSInteger)func(self, _cmd, n - 2);
}
return n > 0 ? 1 : 0;
}
顺便再展现一下Objective-C强大的动态性,给Test类添加一个sum:and:方法:
return number1 + number2;
}
class_addMethod([Test class], @selector(sum:and:), (IMP)sum, "i@:ii");
NSLog(@"%d", [test sum:1 and:2]);
class_addMethod的最后那个参数是函数的返回值和参数类型,详细内容可以参考Type Encodings文档。