• 生产者消费者问题(C++实现)


    #include <windows.h>
    #include <iostream>
    #include<cstdio>
    const unsigned short SIZE_OF_BUFFER = 10; ///缓冲区长度
    unsigned short ProductID = 0; ///产品号
    unsigned short ConsumeID = 0; ///将被消耗的产品号
    unsigned short in = 0; ///产品进缓冲区时的缓冲区下标
    unsigned short out = 0; ///产品出缓冲区时的缓冲区下标
    int g_buffer[SIZE_OF_BUFFER]; ///缓冲区是个循环队列
    bool g_continue = true; ///控制程序结束
    HANDLE g_hMutex; ///用于线程间的互斥
    HANDLE g_hFullSemaphore; ///当缓冲区满时迫使生产者等待
    HANDLE g_hEmptySemaphore; ///当缓冲区空时迫使消费者等待
    DWORD WINAPI Producer(LPVOID); ///生产者线程
    DWORD WINAPI Consumer(LPVOID); ///消费者线程
    int main()
    {
        int i;
    ///创建各个互斥信号
    g_hMutex = CreateMutex(NULL,FALSE,NULL);
    g_hFullSemaphore = CreateSemaphore(NULL,SIZE_OF_BUFFER-1,SIZE_OF_BUFFER-1,NULL);
    g_hEmptySemaphore = CreateSemaphore(NULL,0,SIZE_OF_BUFFER-1,NULL);
    ///调整下面的数值,可以发现,当生产者个数多于消费者个数时,
    ///生产速度快,生产者经常等待消费者;反之,消费者经常等待
    const unsigned short PRODUCERS_COUNT = 3; ///生产者的个数
    const unsigned short CONSUMERS_COUNT = 1; ///消费者的个数
    ///总的线程数
    const unsigned short THREADS_COUNT = PRODUCERS_COUNT+CONSUMERS_COUNT;
    HANDLE hThreads[PRODUCERS_COUNT]; ///各线程的handle
    DWORD producerID[CONSUMERS_COUNT]; ///生产者线程的标识符
    DWORD consumerID[THREADS_COUNT]; ///消费者线程的标识符
    ///创建生产者线程
    for (i=0;i<PRODUCERS_COUNT;++i){
    hThreads[i]=CreateThread(NULL,0,Producer,NULL,0,&producerID[i]);
    if (hThreads[i]==NULL) return -1;
    }
    ///创建消费者线程
    for (i=0;i<CONSUMERS_COUNT;++i){
    hThreads[PRODUCERS_COUNT+i]=CreateThread(NULL,0,Consumer,NULL,0,&consumerID[i]);
    if (hThreads[i]==NULL) return -1;
    }
    while(g_continue){
    if(getchar()){ ///按回车后终止程序运行
    g_continue = false;
    }
    }
    return 0;
    }
    ///生产一个产品。简单模拟了一下,仅输出新产品的ID号
    void Produce()
    {
    std::cerr << "Producing " << ++ProductID << " ... ";
    std::cerr << "Succeed" << std::endl;
    }
    ///把新生产的产品放入缓冲区
    void Append()
    {
    std::cerr << "Appending a product ... ";
    g_buffer[in] = ProductID;
    in = (in+1)%SIZE_OF_BUFFER;
    std::cerr << "Succeed" << std::endl;
    ///输出缓冲区当前的状态
    for (int i=0;i<SIZE_OF_BUFFER;++i){
    std::cout << i <<": " << g_buffer[i];
    if (i==in) std::cout << " <-- 生产";
    if (i==out) std::cout << " <-- 消费";
    std::cout << std::endl;
    }
    }
    //从缓冲区中取出一个产品
    void Take()
    {
    std::cerr << "Taking a product ... ";
    ConsumeID = g_buffer[out];
    out = (out+1)%SIZE_OF_BUFFER;
    std::cerr << "Succeed" << std::endl;
    //输出缓冲区当前的状态
    for (int i=0;i<SIZE_OF_BUFFER;++i){
    std::cout << i <<": " << g_buffer[i];
    if (i==in) std::cout << " <-- 生产";
    if (i==out) std::cout << " <-- 消费";
    std::cout << std::endl;
    }
    }
    //消耗一个产品
    void Consume()
    {
    std::cerr << "Consuming " << ConsumeID << " ... ";
    std::cerr << "Succeed" << std::endl;
    }
    //生产者
    DWORD WINAPI Producer(LPVOID lpPara)
    {
    while(g_continue){
    WaitForSingleObject(g_hFullSemaphore,INFINITE);
    WaitForSingleObject(g_hMutex,INFINITE);
    Produce();
    Append();
    Sleep(1500);
    ReleaseMutex(g_hMutex);
    ReleaseSemaphore(g_hEmptySemaphore,1,NULL);
    }
    return 0;
    }
    //消费者
    DWORD WINAPI Consumer(LPVOID lpPara)
    {
    while(g_continue){
    WaitForSingleObject(g_hEmptySemaphore,INFINITE);
    WaitForSingleObject(g_hMutex,INFINITE);
    Take();
    Consume();
    Sleep(1500);
    ReleaseMutex(g_hMutex);
    ReleaseSemaphore(g_hFullSemaphore,1,NULL);
    }
    return 0;
    }
    

      

    向代码最深处出发~!
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  • 原文地址:https://www.cnblogs.com/auto1945837845/p/5385050.html
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