public class test1 extends Sprite { public function test1() { test(); } private function test():void { var loader:URLLoader=new URLLoader(); loader.dataFormat=URLLoaderDataFormat.BINARY; loader.addEventListener(Event.COMPLETE,completeHandler); loader.load(new URLRequest("bank.swf")); } private function completeHandler(event:Event):void { var bytes:ByteArray=URLLoader(event.target).data; bytes.endian=Endian.LITTLE_ENDIAN; bytes.writeBytes(bytes,8); bytes.uncompress(); bytes.position=Math.ceil(((bytes[0]>>>3)*4+5)/8)+4; while(bytes.bytesAvailable>2){ var head:int=bytes.readUnsignedShort(); var size:int=head&63; if (size==63)size=bytes.readInt(); if (head>>6!=76)bytes.position+=size; else { head=bytes.readShort(); for(var i:int=0;i<head;i++){ bytes.readShort(); size=bytes.position; while(bytes.readByte()!=0); size=bytes.position-(bytes.position=size); trace(bytes.readUTFBytes(size)); } } } } }