Resource
Spring的Resource接口代表底层外部资源,提供了对底层外部资源的一致性访问接口。
public interface Resource extends InputStreamSource {
boolean exists();
default boolean isReadable() { return this.exists(); }
default boolean isOpen() { return false; }
default boolean isFile() { return false; }
URL getURL() throws IOException;
URI getURI() throws IOException;
File getFile() throws IOException;
default ReadableByteChannel readableChannel() throws IOException {
return Channels.newChannel(this.getInputStream());
}
long contentLength() throws IOException;
long lastModified() throws IOException;
Resource createRelative(String var1) throws IOException;
@Nullable
String getFilename();
String getDescription();
}
Resource接口提供了足够的抽象,足够满足我们日常使用。而且提供了很多内置Resource实现:ByteArrayResource、InputStreamResource 、FileSystemResource 、UrlResource 、ClassPathResource、ServletContextResource、VfsResource等。
ByteArrayResource
private final byte[] byteArray;
private final String description;
return new ByteArrayInputStream(this.byteArray);
InputStreamResource
private final InputStream inputStream;
private final String description;
private boolean read;
FileSystemResource
private final String path;
@Nullable
private final File file;
private final Path filePath;
return Files.newInputStream(this.filePath);
UrlResource
@Nullable
private final URI uri;
private final URL url;
private final URL cleanedUrl;
URLConnection con = this.url.openConnection();
return con.getInputStream();
ClassPathResource
private final String path;
@Nullable
private ClassLoader classLoader;
@Nullable
private Class<?> clazz;
if (this.clazz != null) {
is = this.clazz.getResourceAsStream(this.path);
} else if (this.classLoader != null) {
is = this.classLoader.getResourceAsStream(this.path);
} else {
is = ClassLoader.getSystemResourceAsStream(this.path);
}
ServletContextResource
代表web应用资源
private final ServletContext servletContext;
private final String path;
InputStream is = this.servletContext.getResourceAsStream(this.path);
VfsResource
代表虚拟文件系统资源
private final Object resource;
return VfsUtils.getInputStream(this.resource);
ResourceLoader接口
public interface ResourceLoader {
String CLASSPATH_URL_PREFIX = "classpath:";
Resource getResource(String var1);
@Nullable
ClassLoader getClassLoader();
}
对于目前所有ApplicationContext都实现了ResourceLoader,因此可以使用其来加载资源。
ClassPathXmlApplicationContext:不指定前缀将返回默认的ClassPathResource资源,否则将根据前缀来加载资源;
// 第一类构造器是根据提供的配置文件路径使用“ResourcePatternResolver”
// 的“getResources()”接口通过匹配获取资源;即如“classpath:config.xml”
public ClassPathXmlApplicationContext(String configLocation)...
public ClassPathXmlApplicationContext(String... configLocations)...
public ClassPathXmlApplicationContext(String[] configLocations, @Nullable ApplicationContext parent)...
public ClassPathXmlApplicationContext(String[] configLocations, boolean refresh)...
public ClassPathXmlApplicationContext(String[] configLocations, boolean refresh, @Nullable ApplicationContext parent)...
// 第二类构造器是根据提供的路径和clazz来构造ClassResource资源。
// 即采用“public ClassPathResource(String path, Class<?> clazz)”构造器获取资源。
public ClassPathXmlApplicationContext(String path, Class<?> clazz)...
public ClassPathXmlApplicationContext(String[] paths, Class<?> clazz)...
public ClassPathXmlApplicationContext(String[] paths, Class<?> clazz, @Nullable ApplicationContext parent)...
FileSystemXmlApplicationContext:不指定前缀将返回FileSystemResource,否则将根据前缀来加载资源;
// 将加载相对于当前工作目录的“configLocation”位置的资源
// 在linux系统上不管“configLocation”是否带“/”,都作为相对路径
// 在window系统上如“D:/resourceInject.xml”是绝对路径。
// 因此在除非很必要的情况下,不建议使用该ApplicationContext。
public FileSystemXmlApplicationContext(String configLocation)...
public FileSystemXmlApplicationContext(String... configLocations)...
public FileSystemXmlApplicationContext(String[] configLocations, ApplicationContext parent)...
public FileSystemXmlApplicationContext(String[] configLocations, boolean refresh)...
public FileSystemXmlApplicationContext(String[] configLocations, boolean refresh, @Nullable ApplicationContext parent)...
WebApplicationContext:不指定前缀将返回ServletContextResource,否则将根据前缀来加载资源;
其他:不指定前缀根据当前上下文返回Resource实现,否则将根据前缀来加载资源。