• wince kill 进程


    http://www.cnblogs.com/fujinliang/archive/2012/09/13/2684165.html 原文地址

    http://www.2cto.com/kf/201504/391343.html

     https://msdn.microsoft.com/en-us/library/windows/desktop/ms681381(v=vs.85).aspx 错误代码

    需求:很多时候我们需要后台运行几个Console来不停的计算数据,那么部署到客户服务器后,如果出现突发异常,程序挂掉了,那。。。?  
     解决方案:封装了一个对后台运行程序不停监测的功能,如果发现程序有异常,但是进程还在,这个时候就Kill掉这个进程,重启后台计算程序,这里的计算程序均为"控制台运行程序"。
    异常中可以看到,Kill()进程的时候出现"拒绝访问",在网上搜了下,
    解决方案大致就这几种: 在config里增加identity
    <system.web>  
    <identity impersonate="true" userName="Administrator" password="123456" />
    </system.web> 
    检测程序用"管理员身份运行"对监测的程序目录分配权限结果是这几种方式都没能解决此问题。  
     我查看了Kill()方法的注释:  
     //        // 摘要:        
    //     立即停止关联的进程。     
      //        // 异常:      
      //   System.ComponentModel.Win32Exception:     
      //     未能终止关联的进程。 - 或 - 正在终止该进程。 - 或 - 关联的进程是一个 Win16 可执行文件。     
      //        //   System.NotSupportedException:       
    //     您正尝试为远程计算机上运行的进程调用 System.Diagnostics.Process.Kill()。 该方法仅对在本地计算机上运行的进程可用。        //        //   System.InvalidOperationException:       
    //     该进程已经退出。 - 或 - 没有与此 System.Diagnostics.Process 对象关联的进程。       
    public void Kill(); 
    发现是一个Win32Exception的异常,随后我又查阅了ms的官方文档,果然有发现: 
    大概意思就是说如果这个监测程序是Console,這样写是没问题的,可以正常结束掉进程。但这里因为需要在界面上展现出一些监测数据,这里我用的是WPF,也就是文档里说的图像界面程序。
     MS的原话是这样的:如果调用 Kill,则可能丢失进程编辑的数据或分配给进程的资源。
    Kill 导致进程不正常终止,因而只应在必要时使用。CloseMainWindow 使进程能够有序终止并关闭所有窗口,所以对于有界面的应用程序,使用它更好。如果 CloseMainWindow 失败,则可以使用 Kill终止进程。Kill 是终止没有图形化界面的进程的唯一方法。 将Kill方法()改成了CloseMainWindow()即可正常杀掉进程。 
    调用PDA中的接口调试,程序直接死了,不能结束进程,要重启wince系统。复制到PDA中程序可以正常调用扫码接口,未解之谜。。。此代码一部分用处在于此 ,尴尬。

    主要代码

    [MTAThread]
            private static void Main()
            {
                try
                {
                    IntPtr handle = CreateToolhelp32Snapshot((uint)SnapShotFlags.TH32CS_SNAPPROCESS, 0);
                    var pDictionary = new Dictionary<int, string>();
                    var strAppName = System.Reflection.Assembly.GetExecutingAssembly().GetName().Name;
                    if ((int)handle != -1)
                    {
                        var pe32 = new Processentry32 { dwSize = (uint)Marshal.SizeOf(typeof(Processentry32)) };
                        int bMore = Process32First(handle, ref pe32);
                        Processentry32 pe;
                        Log.WriteLog("start:" + handle.ToString());
                        while (bMore == 1)
                        {
                            IntPtr temp = Marshal.AllocHGlobal((int)pe32.dwSize);
                            Marshal.StructureToPtr(pe32, temp, true);
                            pe = (Processentry32)Marshal.PtrToStructure(temp, typeof(Processentry32));
                            Marshal.FreeHGlobal(temp);
                            Log.WriteLog(pe32.szExeFile + ":" + pe.th32ProcessID);
                            pDictionary.Add((int)pe.th32ProcessID, pe.szExeFile);
                            bMore = Process32Next(handle, ref pe32);
                        }
                    }
                    var c = pDictionary.Values.ToList().Where(x => x.StartsWith(strAppName)).ToList();
                    var ic = c.Count;
                    if (ic >= 2)
                    {
                        var p = pDictionary.Where(x => x.Value.StartsWith(strAppName));
                        if (MsgBoxs.ShowQMsgYes("检测到已运行该程序,是否结束上一个进程") == DialogResult.Yes)
                        {
                            foreach (KeyValuePair<int, string> keyValuePair in p)
                            {
                                try
                                {
                                    if (p.LastOrDefault().Key == keyValuePair.Key) break;
                                    Process cProcess = Process.GetProcessById(keyValuePair.Key);
                                    cProcess.CloseMainWindow();
                                    //cProcess.Kill();//进程异常结束会杀不死进程并且报 Win32Exception 
                                    Log.WriteLog("kill:" + keyValuePair.Value + ":" + keyValuePair.Key);
                                }
                                catch (Exception ex)
                                {
                                    Log.WriteLog(ex);
                                    throw;
                                }
                            }
                        }
                    }
                    var f = new FBase.MainForm();
                    f.DoScale();
                    Application.Run(f);
                }
                catch (Exception ex)
                {
                    Log.WriteLog(ex);
                    throw;
                }
            }
    
       [DllImport("coredll.Dll")]
            private static extern int GetLastError();
    
            [DllImport("coredll.Dll")]
            private static extern int ReleaseMutex(IntPtr hMutex);
    
            [DllImport("coredll.Dll")]
            public static extern IntPtr CreateMutex(IntPtr lpMutexAttributes, bool InitialOwner, string MutexName);
    
            [DllImport("Toolhelp.dll")]
            public static extern IntPtr CreateToolhelp32Snapshot(uint flags, uint processid);
    
            [DllImport("Coredll.dll")]
            public static extern int CloseHandle(IntPtr handle);
    
            [DllImport("Toolhelp.dll")]
            public static extern int Process32First(IntPtr handle, ref Processentry32 pe);
    
            [DllImport("Toolhelp.dll")]
            public static extern int Process32Next(IntPtr handle, ref Processentry32 pe);
    

     全部代码

    using System;
    using System.ComponentModel;
    using System.IO;
    using System.Linq;
    using System.Collections.Generic;
    using System.Runtime.InteropServices;
    using System.Text;
    using System.Windows.Forms;
    using PDAClient.FBase;
    using System.Diagnostics;
    
    namespace PDAClient
    {
        internal static class Program
        {
            [DllImport("coredll.Dll")]
            private static extern int GetLastError();
    
            [DllImport("coredll.Dll")]
            private static extern int ReleaseMutex(IntPtr hMutex);
    
            [DllImport("coredll.Dll")]
            public static extern IntPtr CreateMutex(IntPtr lpMutexAttributes, bool InitialOwner, string MutexName);
    
            [DllImport("Toolhelp.dll")]
            public static extern IntPtr CreateToolhelp32Snapshot(uint flags, uint processid);
    
            [DllImport("Coredll.dll")]
            public static extern int CloseHandle(IntPtr handle);
    
            [DllImport("Toolhelp.dll")]
            public static extern int Process32First(IntPtr handle, ref Processentry32 pe);
    
            [DllImport("Toolhelp.dll")]
            public static extern int Process32Next(IntPtr handle, ref Processentry32 pe);
    
            [StructLayout(LayoutKind.Sequential)]
            public class SECURITY_ATTRIBUTES
            {
                public int nLength;
                public int lpSecurityDescriptor;
                public int bInheritHandle;
            }
    
            private const int ERROR_ALREADY_EXISTS = 0183;
    
            /// <summary>
            /// 应用程序的主入口点。
            /// </summary>
            [MTAThread]
            private static void Main()
            {
                try
                {
                    IntPtr handle = CreateToolhelp32Snapshot((uint)SnapShotFlags.TH32CS_SNAPPROCESS, 0);
                    var pDictionary = new Dictionary<int, string>();
                    var strAppName = System.Reflection.Assembly.GetExecutingAssembly().GetName().Name;
                    if ((int)handle != -1)
                    {
                        var pe32 = new Processentry32 { dwSize = (uint)Marshal.SizeOf(typeof(Processentry32)) };
                        int bMore = Process32First(handle, ref pe32);
                        Processentry32 pe;
                        Log.WriteLog("start:" + handle.ToString());
                        while (bMore == 1)
                        {
                            IntPtr temp = Marshal.AllocHGlobal((int)pe32.dwSize);
                            Marshal.StructureToPtr(pe32, temp, true);
                            pe = (Processentry32)Marshal.PtrToStructure(temp, typeof(Processentry32));
                            Marshal.FreeHGlobal(temp);
                            Log.WriteLog(pe32.szExeFile + ":" + pe.th32ProcessID);
                            pDictionary.Add((int)pe.th32ProcessID, pe.szExeFile);
                            bMore = Process32Next(handle, ref pe32);
                        }
                    }
                    var c = pDictionary.Values.ToList().Where(x => x.StartsWith(strAppName)).ToList();
                    var ic = c.Count;
                    if (ic >= 2)
                    {
                        var p = pDictionary.Where(x => x.Value.StartsWith(strAppName));
                        if (MsgBoxs.ShowQMsgYes("检测到已运行该程序,是否结束上一个进程") == DialogResult.Yes)
                        {
                            foreach (KeyValuePair<int, string> keyValuePair in p)
                            {
                                try
                                {
                                    if (p.LastOrDefault().Key == keyValuePair.Key) break;
                                    Process cProcess = Process.GetProcessById(keyValuePair.Key);
                                    cProcess.CloseMainWindow();
                                    //cProcess.Kill();//进程异常结束会杀不死进程并且报 Win32Exception  
                                    Log.WriteLog("kill:" + keyValuePair.Value + ":" + keyValuePair.Key);
                                }
                                catch (Exception ex)
                                {
                                    Log.WriteLog(ex);
                                    throw;
                                }
                            }
                        }
                    } 
                    var f = new FBase.MainForm();
                    f.DoScale();
                    Application.Run(f);
                }
                catch (Exception ex)
                {
                    Log.WriteLog(ex);
                    throw;
                }
                //if (!IsExist())
                //{
                //    var f = new FBase.MainForm();
                //    f.DoScale();
                //    Application.Run(f);
                //}
                //Application.Run(new Decode_Class.Form1());
            }
    
            /// <summary>
            /// 判断程序是否已经运行
            /// </summary>
            /// <returns>
            /// true: 程序已运行,则什么都不做
            /// false: 程序未运行,则启动程序
            /// </returns>
            public static bool IsExist()
            {
                string strAppName = System.Reflection.Assembly.GetExecutingAssembly().GetName().Name;
                IntPtr hMutex = CreateMutex(IntPtr.Zero, true, strAppName);
                if (hMutex == IntPtr.Zero)
                    throw new ApplicationException("Failure creating mutex: " + Marshal.GetLastWin32Error().ToString("X"));
    
                if (Marshal.GetLastWin32Error() == ERROR_ALREADY_EXISTS)
                {
                    ReleaseMutex(hMutex);
                    return true;
                }
                return false;
            }
        }
    
    
        [StructLayout(LayoutKind.Sequential)]
        public struct Processentry32
        {
            public uint dwSize;
            public uint cntUsage;
            public uint th32ProcessID;
            public IntPtr th32DefaultHeapID;
            public uint th32ModuleID;
            public uint cntThreads;
            public uint th32ParentProcessID;
            public int pcPriClassBase;
            public uint dwFlags;
    
            [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)] //注意,此处为宽字符
            public string szExeFile;
    
            public uint th32MemoryBase;
            public uint th32AccessKey;
        }
    
        public enum SnapShotFlags : uint
        {
            TH32CS_SNAPHEAPLIST = 0x00000001,
            TH32CS_SNAPPROCESS = 0x00000002,
            TH32CS_SNAPTHREAD = 0x00000004,
            TH32CS_SNAPMODULE = 0x00000008,
            TH32CS_SNAPALL = (TH32CS_SNAPHEAPLIST | TH32CS_SNAPPROCESS | TH32CS_SNAPTHREAD | TH32CS_SNAPMODULE),
            TH32CS_GETALLMODS = 0x80000000
        }
    }
    
  • 相关阅读:
    iOS 面向对象
    iOS 构建动态库
    iOS 单例
    iOS 操作系统架构
    iOS 编译过程原理(1)
    Category
    CoreText
    dyld
    block
    (CoreText框架)NSAttributedString 2
  • 原文地址:https://www.cnblogs.com/andyz168/p/5867182.html
Copyright © 2020-2023  润新知