• GOPL第三章练习题3.3 3.4代码


    练习3.3是peak展示为红色,valley展示为蓝色。

    练习3.4是将svg图像打印到浏览器中。

    // Copyright © 2016 Alan A. A. Donovan & Brian W. Kernighan.
    // License: https://creativecommons.org/licenses/by-nc-sa/4.0/
    
    // See page 58.
    //!+
    
    // Surface computes an SVG rendering of a 3-D surface function.
    package main
    
    import (
    	"fmt"
    	"log"
    	"math"
    	"net/http"
    )
    
    const (
    	width, height = 600, 320            // canvas size in pixels
    	cells         = 100                 // number of grid cells
    	xyrange       = 30.0                // axis ranges (-xyrange..+xyrange)
    	xyscale       = width / 2 / xyrange // pixels per x or y unit
    	zscale        = height * 0.4        // pixels per z unit
    	angle         = math.Pi / 6         // angle of x, y axes (=30°)
    )
    
    var sin30, cos30 = math.Sin(angle), math.Cos(angle) // sin(30°), cos(30°)
    
    func main() {
    	handler := func(w http.ResponseWriter, r *http.Request) {
    		print(w)
    	}
    	http.HandleFunc("/", handler)
    	log.Fatal(http.ListenAndServe("localhost:8000", nil))
    }
    
    func print(w http.ResponseWriter) {
    	w.Header().Set("Content-Type", "image/svg+xml")
    	fmt.Fprintf(w, "<svg xmlns='http://www.w3.org/2000/svg' "+
    		"style='stroke: grey; fill: white; stroke- 0.7' "+
    		"width='%d' height='%d'>", width, height)
    	for i := 0; i < cells; i++ {
    		for j := 0; j < cells; j++ {
    			ax, ay, ok1, _ := corner(i+1, j)
    			bx, by, ok2, _ := corner(i, j)
    			cx, cy, ok3, _ := corner(i, j+1)
    			dx, dy, ok4, isPeak := corner(i+1, j+1)
    			if !(ok1 && ok2 && ok3 && ok4) {
    				continue
    			}
    			color := "#0000ff"
    			if isPeak {
    				color = "#ff0000"
    			}
    			fmt.Fprintf(w, "<polygon style='fill: %s' points='%g,%g %g,%g %g,%g %g,%g'/>
    ",
    				color, ax, ay, bx, by, cx, cy, dx, dy)
    		}
    	}
    	fmt.Fprintln(w, "</svg>")
    }
    
    func corner(i, j int) (float64, float64, bool, bool) {
    	// Find point (x,y) at corner of cell (i,j).
    	x := xyrange * (float64(i)/cells - 0.5)
    	y := xyrange * (float64(j)/cells - 0.5)
    
    	// Compute surface height z.
    	ok := true
    	z := f(x, y)
    	if math.IsNaN(z) {
    		ok = false
    	}
    	isPeak := false
    	if z > 0 {
    		isPeak = true
    	}
    	// Project (x,y,z) isometrically onto 2-D SVG canvas (sx,sy).
    	sx := width/2 + (x-y)*cos30*xyscale
    	sy := height/2 + (x+y)*sin30*xyscale - z*zscale
    	return sx, sy, ok, isPeak
    }
    
    func f(x, y float64) float64 {
    	r := math.Hypot(x, y) // distance from (0,0)
    	return math.Sin(r) / r
    }
    
    //!-
    

      

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  • 原文地址:https://www.cnblogs.com/aboutblank/p/9763719.html
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