using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Runtime.InteropServices;
namespace ConsoleApplication1
{
class Program
{
[DllImport("user32.dll", EntryPoint = "FindWindow")]
extern static IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll", EntryPoint = "GetSystemMenu")]
extern static IntPtr GetSystemMenu(IntPtr hWnd, IntPtr bRevert);
[DllImport("user32.dll", EntryPoint = "RemoveMenu")]
extern static IntPtr RemoveMenu(IntPtr hMenu, uint uPosition, uint uFlags);
/// <summary>
/// 禁用关闭按钮
/// </summary>
static void closebtn()
{
IntPtr windowHandle = FindWindow(null, "test");
IntPtr closeMenu = GetSystemMenu(windowHandle, IntPtr.Zero);
uint SC_CLOSE = 0xF060;
RemoveMenu(closeMenu, SC_CLOSE, 0x0);
}
static void Main(string[] args)
{
Console.Title = "test";
closebtn();
Console.CancelKeyPress += new ConsoleCancelEventHandler(CloseConsole);
Console.WriteLine("Starting...");
Console.WriteLine("退出请按 Ctrl+C ");
Console.Read();
}
/// <summary>
/// 关闭时的事件
/// </summary>
/// <param name="sender">对象</param>
/// <param name="e">参数</param>
protected static void CloseConsole(object sender, ConsoleCancelEventArgs e)
{
Environment.Exit(0);
//return;
}
}
}