• Linux下Libevent安装和简单实用


    前言

    Libevent 是一个用C语言编写的、轻量级的开源高性能事件通知库,主要有以下几个亮点:事件驱动( event-driven),高性能;轻量级,专注于网络,不如 ACE 那么臃肿庞大;源代码相当精炼、易读;跨平台,支持 Windows、 Linux、 *BSD 和 Mac Os;支持多种 I/O 多路复用技术, epoll、 poll、 dev/poll、 select 和 kqueue 等;支持 I/O,定时器和信号等事件;注册事件优先级。Libevent 已经被广泛的应用,作为底层的网络库;比如 memcached、 Vomit、 Nylon、 Netchat等

    Libevent下载和安装

    1. 下载
    官方网站:http://libevent.org/,目前最新版是2.1
    下载压缩包名为 libevent-2.1.11-stable.tar.gz
    2. 解压

    tar -zxvf libevent-2.1.11-stable.tar.gz 
    

    3. 配置安装路径

    cd libevent-2.1.11-stable
    ./configure
    

    也可以指定后缀,比如路径为./configure -prefix=/usr

    4. 编译安装

    make
    make install
    

    5. 测试是否已安装

    ls -al /usr/local/lib | grep libevent
    

    6. 使用样例程序进行测试

    cd sample/
    

    此目录下,有很多样例,可以进行测试,也可以进行学习

    使用Libevent编写简单的程序和编译

    使用libevent库开发的程序,默认编译需要加入-levent
    问题:如果在编译或运行时候发现出现:error while loading shared libraries: libevent-2.1.so.7: cannot open shared object file: No such file or directory
    则需要查看libevent-2.1.so.7是否存在,需要先安装mlocate

    locate libevent-2.1.so.7
    

    结果: 系统已经安装了该模块,在路径 /usr/local/lib/
    映射libevent-2.1.so.7到lib64下即可

    ln -s /usr/local/lib/libevent-2.1.so.7 /usr/lib64/libevent-2.1.so.7
    

    然后就可以正常的运行了

    Libevent程序实例

    初等

    客户端代码

    #include<sys/types.h>
    #include<sys/socket.h>
    #include<netinet/in.h>
    #include<arpa/inet.h>
    #include<errno.h>
    #include<unistd.h>
    #include<stdio.h>
    #include<string.h>
    #include<stdlib.h>
    #include<event.h>
    #include<event2/util.h>
    
    int tcp_connect_server(const char* server_ip, int port);
    void cmd_msg_cb(int fd, short events, void* arg);
    void socket_read_cb(int fd, short events, void *arg);
     
    int main(int argc, char** argv)
    {
        if( argc < 3 )
        {
            printf("please input 2 parameter
    ");
            return -1;
        }
        //两个参数依次是服务器端的IP地址、端口号
        int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));
        if( sockfd == -1)
        {
            perror("tcp_connect error ");
            return -1;
        }
        printf("connect to server successful
    ");
        struct event_base* base = event_base_new();
        struct event *ev_sockfd = event_new(base, sockfd,
                                            EV_READ | EV_PERSIST,
                                            socket_read_cb, NULL);
        event_add(ev_sockfd, NULL);
        //监听终端输入事件
        struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                          EV_READ | EV_PERSIST, cmd_msg_cb,
                                          (void*)&sockfd);
        event_add(ev_cmd, NULL);
        event_base_dispatch(base);
        printf("finished 
    ");
        return 0;
    }
    
    void cmd_msg_cb(int fd, short events, void* arg)
    {
        char msg[1024];
        int ret = read(fd, msg, sizeof(msg));
        if( ret <= 0 )
        {
            perror("read fail ");
            exit(1);
        }
        int sockfd = *((int*)arg);
        //把终端的消息发送给服务器端
        //为了简单起见,不考虑写一半数据的情况
        write(sockfd, msg, ret);
    }
    
    void socket_read_cb(int fd, short events, void *arg)
    {
        char msg[1024];
        //为了简单起见,不考虑读一半数据的情况
        int len = read(fd, msg, sizeof(msg)-1);
        if( len <= 0 )
        {
            perror("read fail ");
            exit(1);
        }
        msg[len] = '';
        printf("recv %s from server
    ", msg);
    }
    
    typedef struct sockaddr SA;
    int tcp_connect_server(const char* server_ip, int port)
    {
        int sockfd, status, save_errno;
        struct sockaddr_in server_addr;
        memset(&server_addr, 0, sizeof(server_addr) );
        server_addr.sin_family = AF_INET;
        server_addr.sin_port = htons(port);
        status = inet_aton(server_ip, &server_addr.sin_addr);
        if( status == 0 ) //the server_ip is not valid value
        {
            errno = EINVAL;
            return -1;
        }
        sockfd = ::socket(PF_INET, SOCK_STREAM, 0);
        if( sockfd == -1 )
            return sockfd;
        status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );
       
        if( status == -1 )
        {
            save_errno = errno;
            ::close(sockfd);
            errno = save_errno; //the close may be error
            return -1;
        }
        evutil_make_socket_nonblocking(sockfd);
        return sockfd;
    }
    

    服务器代码

    #include<stdio.h>
    #include<string.h>
    #include<errno.h>
    #include<unistd.h>
    #include<event.h>
    
    void accept_cb(int fd, short events, void* arg);
    void socket_read_cb(int fd, short events, void *arg);
    int tcp_server_init(int port, int listen_num);
     
    int main(int argc, char** argv)
    {
        int listener = tcp_server_init(9999, 10);
        if( listener == -1 )
        {
            perror(" tcp_server_init error ");
            return -1;
        }
        struct event_base* base = event_base_new();
        //添加监听客户端请求连接事件
        struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
                                            accept_cb, base);
        event_add(ev_listen, NULL);
        event_base_dispatch(base);
        return 0;
    }
    
    void accept_cb(int fd, short events, void* arg)
    {
        evutil_socket_t sockfd;
        struct sockaddr_in client;
        socklen_t len = sizeof(client);
        sockfd = ::accept(fd, (struct sockaddr*)&client, &len );
        evutil_make_socket_nonblocking(sockfd);
        printf("accept a client %d
    ", sockfd);
        struct event_base* base = (event_base*)arg;
        //仅仅是为了动态创建一个event结构体
        struct event *ev = event_new(NULL, -1, 0, NULL, NULL);
        //将动态创建的结构体作为event的回调参数
        event_assign(ev, base, sockfd, EV_READ | EV_PERSIST,
                     socket_read_cb, (void*)ev);
        event_add(ev, NULL);
    }
    
    void socket_read_cb(int fd, short events, void *arg)
    {
        char msg[4096];
        struct event *ev = (struct event*)arg;
        int len = read(fd, msg, sizeof(msg) - 1);
        if( len <= 0 )
        {
            printf("some error happen when read
    ");
            event_free(ev);
            close(fd);
            return ;
        }
        msg[len] = '';
        printf("recv the client msg: %s", msg);
        char reply_msg[4096] = "I have recvieced the msg: ";
        strcat(reply_msg + strlen(reply_msg), msg);
        write(fd, reply_msg, strlen(reply_msg) );
    }
    
    typedef struct sockaddr SA;
    int tcp_server_init(int port, int listen_num)
    {
        int errno_save;
        evutil_socket_t listener;
        listener = ::socket(AF_INET, SOCK_STREAM, 0);
        if( listener == -1 )
            return -1;
        //允许多次绑定同一个地址。要用在socket和bind之间
        evutil_make_listen_socket_reuseable(listener);
        struct sockaddr_in sin;
        sin.sin_family = AF_INET;
        sin.sin_addr.s_addr = 0;
        sin.sin_port = htons(port);
        if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 )
            goto error;
        if( ::listen(listener, listen_num) < 0)
            goto error;
        //跨平台统一接口,将套接字设置为非阻塞状态
        evutil_make_socket_nonblocking(listener);
        return listener;
        error:
            errno_save = errno;
            evutil_closesocket(listener);
            errno = errno_save;
            return -1;
    }
    

    中等

    客户端代码

    #include<sys/types.h>
    #include<sys/socket.h>
    #include<netinet/in.h>
    #include<arpa/inet.h>
    #include<errno.h>
    #include<unistd.h>
    #include<stdio.h>
    #include<string.h>
    #include<stdlib.h>
    #include<event.h>
    #include<event2/bufferevent.h>
    #include<event2/buffer.h>
    #include<event2/util.h>
     
    int tcp_connect_server(const char* server_ip, int port);
    void cmd_msg_cb(int fd, short events, void* arg);
    void server_msg_cb(struct bufferevent* bev, void* arg);
    void event_cb(struct bufferevent *bev, short event, void *arg);
     
    int main(int argc, char** argv)
    {
        if( argc < 3 )
        {
            printf("please input 2 parameter
    ");
            return -1;
        }
        //两个参数依次是服务器端的IP地址、端口号
        int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));
        if( sockfd == -1)
        {
            perror("tcp_connect error ");
            return -1;
        }
        printf("connect to server successful
    ");
        struct event_base* base = event_base_new();
        struct bufferevent* bev = bufferevent_socket_new(base, sockfd,
                                                         BEV_OPT_CLOSE_ON_FREE);
        //监听终端输入事件
        struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                          EV_READ | EV_PERSIST, cmd_msg_cb,
                                          (void*)bev);
        event_add(ev_cmd, NULL);
        //当socket关闭时会用到回调参数
        bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);
        bufferevent_enable(bev, EV_READ | EV_PERSIST);
        event_base_dispatch(base);
        printf("finished 
    ");
        return 0;
    }
    
    void cmd_msg_cb(int fd, short events, void* arg)
    {
        char msg[1024];
        int ret = read(fd, msg, sizeof(msg));
        if( ret < 0 )
        {
            perror("read fail ");
            exit(1);
        }
        struct bufferevent* bev = (struct bufferevent*)arg;
        //把终端的消息发送给服务器端
        bufferevent_write(bev, msg, ret);
    }
    
    void server_msg_cb(struct bufferevent* bev, void* arg)
    {
        char msg[1024];
        size_t len = bufferevent_read(bev, msg, sizeof(msg));
        msg[len] = '';
        printf("recv %s from server
    ", msg);
    }
    
    void event_cb(struct bufferevent *bev, short event, void *arg)
    {
        if (event & BEV_EVENT_EOF)
            printf("connection closed
    ");
        else if (event & BEV_EVENT_ERROR)
            printf("some other error
    ");
        //这将自动close套接字和free读写缓冲区
        bufferevent_free(bev);
        struct event *ev = (struct event*)arg;
        //因为socket已经没有,所以这个event也没有存在的必要了
        event_free(ev);
    }
    
    typedef struct sockaddr SA;
    int tcp_connect_server(const char* server_ip, int port)
    {
        int sockfd, status, save_errno;
        struct sockaddr_in server_addr;
        memset(&server_addr, 0, sizeof(server_addr) );
        server_addr.sin_family = AF_INET;
        server_addr.sin_port = htons(port);
        status = inet_aton(server_ip, &server_addr.sin_addr);
        if( status == 0 ) //the server_ip is not valid value
        {
            errno = EINVAL;
            return -1;
        }
        sockfd = ::socket(PF_INET, SOCK_STREAM, 0);
        if( sockfd == -1 )
            return sockfd;
        status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );
        if( status == -1 )
        {
            save_errno = errno;
            ::close(sockfd);
            errno = save_errno; //the close may be error
            return -1;
        }
        evutil_make_socket_nonblocking(sockfd);
        return sockfd;
    }
    

    服务器代码

    #include<stdio.h>
    #include<string.h>
    #include<errno.h>
    #include<event.h>
    #include<event2/bufferevent.h>
    
    void accept_cb(int fd, short events, void* arg);
    void socket_read_cb(bufferevent* bev, void* arg);
    void event_cb(struct bufferevent *bev, short event, void *arg);
    int tcp_server_init(int port, int listen_num);
     
    int main(int argc, char** argv)
    {
        int listener = tcp_server_init(9999, 10);
        if( listener == -1 )
        {
            perror(" tcp_server_init error ");
            return -1;
        }
        struct event_base* base = event_base_new();
        //添加监听客户端请求连接事件
        struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
                                            accept_cb, base);
        event_add(ev_listen, NULL);
        event_base_dispatch(base);
        event_base_free(base);
        return 0;
    }
    
    void accept_cb(int fd, short events, void* arg)
    {
        evutil_socket_t sockfd;
        struct sockaddr_in client;
        socklen_t len = sizeof(client);
        sockfd = ::accept(fd, (struct sockaddr*)&client, &len );
        evutil_make_socket_nonblocking(sockfd);
        printf("accept a client %d
    ", sockfd);
        struct event_base* base = (event_base*)arg;
        bufferevent* bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE);
        bufferevent_setcb(bev, socket_read_cb, NULL, event_cb, arg);
        bufferevent_enable(bev, EV_READ | EV_PERSIST);
    }
    
    void socket_read_cb(bufferevent* bev, void* arg)
    {
        char msg[4096];
        size_t len = bufferevent_read(bev, msg, sizeof(msg));
        msg[len] = '';
        printf("recv the client msg: %s", msg);
        char reply_msg[4096] = "I have recvieced the msg: ";
        strcat(reply_msg + strlen(reply_msg), msg);
        bufferevent_write(bev, reply_msg, strlen(reply_msg));
    }
    
    void event_cb(struct bufferevent *bev, short event, void *arg)
    {
        if (event & BEV_EVENT_EOF)
            printf("connection closed
    ");
        else if (event & BEV_EVENT_ERROR)
            printf("some other error
    ");
        //这将自动close套接字和free读写缓冲区
        bufferevent_free(bev);
    }
    
    typedef struct sockaddr SA;
    int tcp_server_init(int port, int listen_num)
    {
        int errno_save;
        evutil_socket_t listener;
        listener = ::socket(AF_INET, SOCK_STREAM, 0);
        if( listener == -1 )
            return -1;
        //允许多次绑定同一个地址。要用在socket和bind之间
        evutil_make_listen_socket_reuseable(listener);
        struct sockaddr_in sin;
        sin.sin_family = AF_INET;
        sin.sin_addr.s_addr = 0;
        sin.sin_port = htons(port);
        if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 )
            goto error;
        if( ::listen(listener, listen_num) < 0)
            goto error;
        //跨平台统一接口,将套接字设置为非阻塞状态
        evutil_make_socket_nonblocking(listener);
        return listener;
        error:
            errno_save = errno;
            evutil_closesocket(listener);
            errno = errno_save;
            return -1;
    }
    

    高等

    客户端代码

    #include<sys/types.h>
    #include<sys/socket.h>
    #include<netinet/in.h>
    #include<arpa/inet.h>
    #include<errno.h>
    #include<unistd.h>
    #include<stdio.h>
    #include<string.h>
    #include<stdlib.h>
    #include<event.h>
    #include<event2/bufferevent.h>
    #include<event2/buffer.h>
    #include<event2/util.h>
    
    int tcp_connect_server(const char* server_ip, int port);
    void cmd_msg_cb(int fd, short events, void* arg);
    void server_msg_cb(struct bufferevent* bev, void* arg);
    void event_cb(struct bufferevent *bev, short event, void *arg);
    
    int main(int argc, char** argv)
    {
        if( argc < 3 )
        {
            //两个参数依次是服务器端的IP地址、端口号
            printf("please input 2 parameter
    ");
            return -1;
        }
        struct event_base *base = event_base_new();
        struct bufferevent* bev = bufferevent_socket_new(base, -1,
                                                         BEV_OPT_CLOSE_ON_FREE);
        //监听终端输入事件
        struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                         EV_READ | EV_PERSIST,
                                         cmd_msg_cb, (void*)bev);
        event_add(ev_cmd, NULL);
        struct sockaddr_in server_addr;
        memset(&server_addr, 0, sizeof(server_addr) );
        server_addr.sin_family = AF_INET;
        server_addr.sin_port = htons(atoi(argv[2]));
        inet_aton(argv[1], &server_addr.sin_addr);
        bufferevent_socket_connect(bev, (struct sockaddr *)&server_addr,
                                   sizeof(server_addr));
        bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);
        bufferevent_enable(bev, EV_READ | EV_PERSIST);
        event_base_dispatch(base);
        printf("finished 
    ");
        return 0;
    }
    
    void cmd_msg_cb(int fd, short events, void* arg)
    {
        char msg[1024];
        int ret = read(fd, msg, sizeof(msg));
        if( ret < 0 )
        {
            perror("read fail ");
            exit(1);
        }
        struct bufferevent* bev = (struct bufferevent*)arg;
        //把终端的消息发送给服务器端
        bufferevent_write(bev, msg, ret);
    }
    
    void server_msg_cb(struct bufferevent* bev, void* arg)
    {
        char msg[1024];
        size_t len = bufferevent_read(bev, msg, sizeof(msg));
        msg[len] = '';
        printf("recv %s from server
    ", msg);
    }
    
    void event_cb(struct bufferevent *bev, short event, void *arg)
    {
        if (event & BEV_EVENT_EOF)
            printf("connection closed
    ");
        else if (event & BEV_EVENT_ERROR)
            printf("some other error
    ");
        else if( event & BEV_EVENT_CONNECTED)
        {
            printf("the client has connected to server
    ");
            return ;
        }
        //这将自动close套接字和free读写缓冲区
        bufferevent_free(bev);
        struct event *ev = (struct event*)arg;
        event_free(ev);
    }
    

    服务器代码

    #include<netinet/in.h>  
    #include<sys/socket.h>  
    #include<unistd.h>  
    #include<stdio.h>  
    #include<string.h>  
    #include<event.h>  
    #include<listener.h>  
    #include<bufferevent.h>  
    #include<thread.h>  
    
    void listener_cb(evconnlistener *listener, evutil_socket_t fd,  
                     struct sockaddr *sock, int socklen, void *arg);  
    void socket_read_cb(bufferevent *bev, void *arg);  
    void socket_event_cb(bufferevent *bev, short events, void *arg);  
      
    int main()  
    {  
        //evthread_use_pthreads();//enable threads  
        struct sockaddr_in sin;  
        memset(&sin, 0, sizeof(struct sockaddr_in));  
        sin.sin_family = AF_INET;  
        sin.sin_port = htons(9999);  
        event_base *base = event_base_new();  
        evconnlistener *listener  
                = evconnlistener_new_bind(base, listener_cb, base,  
                                          LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE,  
                                          10, (struct sockaddr*)&sin,  
                                          sizeof(struct sockaddr_in));  
        event_base_dispatch(base);  
        evconnlistener_free(listener);  
        event_base_free(base);  
        return 0;  
    }  
    
    //一个新客户端连接上服务器了  
    //当此函数被调用时,libevent已经帮我们accept了这个客户端。该客户端的
    //文件描述符为fd
    void listener_cb(evconnlistener *listener, evutil_socket_t fd,  
                     struct sockaddr *sock, int socklen, void *arg)  
    {  
        printf("accept a client %d
    ", fd);  
        event_base *base = (event_base*)arg;  
        //为这个客户端分配一个bufferevent  
        bufferevent *bev =  bufferevent_socket_new(base, fd,  
                                                   BEV_OPT_CLOSE_ON_FREE);  
        bufferevent_setcb(bev, socket_read_cb, NULL, socket_event_cb, NULL);  
        bufferevent_enable(bev, EV_READ | EV_PERSIST);  
    }  
    
    void socket_read_cb(bufferevent *bev, void *arg)  
    {  
        char msg[4096];  
        size_t len = bufferevent_read(bev, msg, sizeof(msg)-1 );  
        msg[len] = '';  
        printf("server read the data %s
    ", msg);  
        char reply[] = "I has read your data";  
        bufferevent_write(bev, reply, strlen(reply) );  
    }  
    
    void socket_event_cb(bufferevent *bev, short events, void *arg)  
    {  
        if (events & BEV_EVENT_EOF)  
            printf("connection closed
    ");  
        else if (events & BEV_EVENT_ERROR)  
            printf("some other error
    ");  
        //这将自动close套接字和free读写缓冲区  
        bufferevent_free(bev);  
    }  
    

    关于libevent编程时的一些疑问可以阅读《libevent编程疑难解答》。假如读者还想了解libevent的具体实现,可以阅读《libevent源码分析》系统文章。

    更多文章参考:
    http://blog.csdn.net/luotuo44/article/details/39547391
    https:/blog.csdn.net/luotuo44/article/category/2435521

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  • 原文地址:https://www.cnblogs.com/WindSun/p/12142656.html
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