• HDU 4087 ALetter to Programmers (三维坐标旋转 矩阵 + 矩阵快速幂)


    题目:传送门

    思路:

    出处 - >

    平移:

    1 0 0 tx    x      x+tx
    0 1 0 ty * y  =  y+ty
    0 0 1 tz    z      z+tz
    0 0 0 1    1     1

    缩放:

    scale kx ky kz
    kx 0  0  0
    0  ky 0  0
    0  0  kz 0
    0  0  0  1
     
    旋转:
    绕任意轴(过原点)旋转(注意要把轴向量归一化,不然会在“点在轴上”这个情况下出问题)
    rotate x y z d
    (1-cos(d))*x*x+cos(d)     (1-cos(d))*x*y-sin(d)*z   (1-cos(d))*x*z+sin(d)*y   0
    (1-cos(d))*y*x+sin(d)*z   (1-cos(d))*y*y+cos(d)     (1-cos(d))*y*z-sin(d)*x   0
    (1-cos(d))*z*x-sin(d)*y   (1-cos(d))*z*y+sin(d)*x   (1-cos(d))*z*z+cos(d)     0
                     0                                     0                                      0                   1
     
     
    #include <bits/stdc++.h>
    #define LL long long
    #define ULL unsigned long long
    #define mem(i, j) memset(i, j, sizeof(i))
    #define rep(i, j, k) for(int i = j; i <= k; i++)
    #define dep(i, j, k) for(int i = k; i >= j; i--)
    #define pb push_back
    #define make make_pair
    #define INF INT_MAX
    #define inf LLONG_MAX
    #define PI acos(-1)
    #define fir first
    #define sec second
    using namespace std;
    
    const int N = 1010;
    const double eps = 1e-6;
    char s[20];
    double a[10];
    
    struct Mat {
        double a[5][5];
    
        Mat() { mem(a, 0); }
    
    };
    
    struct Point {
        double x, y, z;
    } p[N];
    
    Mat Mul(Mat A, Mat B) {
        Mat tmp;
        rep(i, 0, 3) rep(j, 0, 3) rep(k, 0, 3) tmp.a[i][j] += A.a[i][k] * B.a[k][j];
        return tmp;
    }
    
    Mat ksm(Mat A, int b) {
        Mat ans;
        rep(i, 0, 3) ans.a[i][i] = 1;
        while(b) {
            if(b & 1) ans = Mul(ans, A);
            A = Mul(A, A);
            b >>= 1;
        }
        return ans;
    }
    
    Mat solve(int k) {
        Mat tmp;
        rep(i, 0, 3) tmp.a[i][i] = 1;
        while(scanf("%s", s)) {
            if(s[0] == 'e') break;
            Mat c;
            rep(i, 0, 3) c.a[i][i] = 1;
    
            if(s[0] == 't') {
                rep(i, 0, 2) scanf("%lf", &c.a[i][3]);
            }
            else if(s[0] == 's') {
                rep(i, 0, 2) scanf("%lf", &c.a[i][i]);
            }
            else if(s[0] == 'r' && s[1] == 'o') {
                rep(i, 0, 3) scanf("%lf", &a[i]);
                a[3] = a[3] / 180 * PI;
                double dis = sqrt(a[0] * a[0] + a[1] * a[1] + a[2] * a[2]);
                a[0] /= dis; a[1] /= dis; a[2] /= dis;
    
                c.a[0][0] = (1-cos(a[3]))*a[0]*a[0]+cos(a[3]);
                c.a[0][1] = (1-cos(a[3]))*a[0]*a[1]-sin(a[3])*a[2];
                c.a[0][2] = (1-cos(a[3]))*a[0]*a[2]+sin(a[3])*a[1];
                c.a[1][0] = (1-cos(a[3]))*a[0]*a[1]+sin(a[3])*a[2];
                c.a[1][1] = (1-cos(a[3]))*a[1]*a[1]+cos(a[3]);
                c.a[1][2] = (1-cos(a[3]))*a[1]*a[2]-sin(a[3])*a[0];
                c.a[2][0] = (1-cos(a[3]))*a[0]*a[2]-sin(a[3])*a[1];
                c.a[2][1] = (1-cos(a[3]))*a[1]*a[2]+sin(a[3])*a[0];
                c.a[2][2] = (1-cos(a[3]))*a[2]*a[2]+cos(a[3]);
            }
            else if(s[0] == 'r') {
                int T;
                scanf("%d", &T);
                c = solve(T);
            }
            tmp = Mul(c, tmp);
        }
        return ksm(tmp, k);
    }
    
    int main() {
    
        int n;
        while(scanf("%d", &n)) {
            if(n == 0) return 0;
            Mat tmp;
            rep(i, 0, 3) tmp.a[i][i] = 1;
    
            tmp = Mul(solve(1), tmp);
    
            rep(i, 1, n) {
                Mat x, y;
                rep(j, 0, 2) scanf("%lf", &y.a[j][3]);
                y.a[3][3] = 1;
                x = Mul(tmp, y);
                p[i].x = x.a[0][3], p[i].y = x.a[1][3], p[i].z = x.a[2][3];
            }
            rep(i, 1, n) printf("%.2f %.2f %.2f
    ", p[i].x + eps, p[i].y + eps, p[i].z + eps);
            puts("");
        }
    
        return 0;
    }
    一步一步,永不停息
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  • 原文地址:https://www.cnblogs.com/Willems/p/12491152.html
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