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    //windows.h文件中包含应用程序中所需的数据类型和数据结构的定义
    #include <windows.h>
    #include <stdlib.h>
    #include <time.h>
    #include <string.h>
    #include <stdio.h>
    #include <math.h>
    #define PI acos(-1)
    #define LR (rect.left+rect.right)
    #define TD (rect.bottom+rect.top)
    #define R 50
    #define PI acos(-1)
    LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);//窗口函数说明
    //---------以下初始化窗口类--------------
    int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst,LPSTR lpszCmdLine,int nCmdShow)
    {
        HWND hwnd;
        MSG Msg;
        WNDCLASS wndclass;
        char lpszClassName[] = "窗口";     //窗口类名
        char lpszTitle[] = "My_Windows";    //窗口标题名
    
        //窗口类的定义
        wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;                  //窗口类型为默认类型
        wndclass.lpfnWndProc = WndProc;      //窗口处理函数为WndProc
        wndclass.cbClsExtra = 0;             //窗口类无扩展
        wndclass.cbWndExtra = 0;             //窗口实例无扩展
        wndclass.hInstance = hInstance;     //当前实例句柄
    
        wndclass.hIcon = LoadIcon(NULL,IDI_APPLICATION);//窗口的最小化图标为默认图标
        wndclass.hCursor = LoadCursor( NULL, IDC_ARROW); //窗口 采用箭头光标
        wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); //窗口 背景为 白色
        wndclass.lpszMenuName = NULL ; //窗口 中无菜单
        wndclass.lpszClassName = lpszClassName; //窗口类名为“窗口示例”
    //-----------以下进行窗口类的注册
        if (!RegisterClass(&wndclass))//如果注册失败则发出警吿声音
        {
            MessageBeep (0);
            return FALSE;
        }
    
    //创建窗口
        hwnd = CreateWindow(
                            lpszClassName, //窗口类名
                            lpszTitle,      //窗口实例的标题名
                            WS_OVERLAPPEDWINDOW, //窗口 的风格
                            CW_USEDEFAULT,
                            CW_USEDEFAULT,  //窗口左上角坐标为默认值
                            CW_USEDEFAULT,
                            CW_USEDEFAULT,  //窗口的髙和宽为默认值
                            NULL,           //此窗口无父窗口
                            NULL,           //此窗口无主菜单
                            hInstance,      //创建此窗口应用程序的当前句柄
                            NULL            //不使用该值
                            );
    
    
    
        ShowWindow( hwnd, nCmdShow);        //显示窗口
        UpdateWindow(hwnd);                 //绘制用户区
        while( GetMessage(&Msg, NULL, 0, 0)) //消息循环
        {
            TranslateMessage(&Msg);
            DispatchMessage(&Msg);
        }
        return Msg.wParam;                  //程序终止时将信息返回系统
    }
    
    
    
    LRESULT CALLBACK WndProc(HWND hWnd,UINT message,WPARAM wParam,LPARAM lParam)
    {
        HDC hDC, hdc_old;
        HBITMAP hBmp, hBkBmp;
        RECT rect;
        HBRUSH hBrush;
        PAINTSTRUCT Ps;
        TEXTMETRIC tm;
        HFONT hf;
        HPEN hPen;
        SIZE Sz;
        COLORREF color[3] = {RGB(255,0,0), RGB(0,255,0), RGB(0,0,255)};
    
        char str[150];
        static int mx, my;
        static int x = 200, y = 200, r = 50;
        static int vx = 2, vy = 3;
        static int uddis = 1;
        static int lrdis = 1;
        static int index = 0;
    
        int nextx, nexty;
        static RECT rec;
        switch(message)
        {
        case WM_MOUSEMOVE:
            mx = LOWORD(lParam);
            my = HIWORD(lParam);
            return 0;
        case WM_LBUTTONDOWN:
            if (mx <= rec.right && mx >= rec.left && my <= rec.bottom && my >= rec.top)
                    index = (index+1)%3;
            InvalidateRect(hWnd, NULL, 1);
            return 0;
        case WM_LBUTTONUP:
    
            return 0;
        case WM_ERASEBKGND:
            return 1;
        case WM_PAINT:
    //        GetClientRect(hWnd,&rect);
    //        hDC = BeginPaint(hWnd, &Ps);
            hdc_old = BeginPaint(hWnd, &Ps);
            hDC = CreateCompatibleDC(hdc_old);
            GetClientRect(hWnd,&rect);
            hBmp = CreateCompatibleBitmap(hdc_old,rect.right,rect.bottom);
            SelectObject(hDC,hBmp);
    
            Rectangle(hDC, rect.left, rect.top,  rect.right, rect.bottom);
            hPen = CreatePen(PS_SOLID, 3, RGB(255,255,255));
            hBrush = CreateSolidBrush(color[index]);
    
            SelectObject(hDC, hPen);
            SelectObject(hDC, hBrush);
    
            Ellipse(hDC, x-r, y-r, x+r, y+r);
            rec.left = x-r;
            rec.top = y-r;
            rec.right = x+r;
            rec.bottom = y+r;
    
            DeleteObject(hPen);
            DeleteObject(hBrush);
            nextx = x + lrdis * vx;
            nexty = y + uddis *vy;
            if (nextx < rect.left+r)
            {
                nextx = rect.left + r;
                lrdis = -lrdis;
            }
            if (nexty < rect.top + r)
            {
                nexty = rect.top + r;
                uddis = -uddis;
            }
            if (nextx > rect.right - r)
            {
                nextx > rect.right - r;
                lrdis = -lrdis;
            }
            if (nexty > rect.bottom - r)
            {
                nexty = rect.bottom - r;
                uddis = -uddis;
            }
            x = nextx;
            y = nexty;
    
            Sleep(5);
            InvalidateRect(hWnd, NULL, 1);
    
            BitBlt(hdc_old,0,0,rect.right,rect.bottom,hDC,0,0,SRCCOPY);
            DeleteObject(hBmp);
            DeleteDC(hDC);
            ReleaseDC(hWnd, hDC); //释放
            EndPaint(hWnd, &Ps); //结束缓制
    
            return 0;
    
        case WM_DESTROY:
            PostQuitMessage(0);
            return 0;
    
        default:
            return  DefWindowProc(hWnd,message,wParam,lParam);
        }
            return 0;
    }
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  • 原文地址:https://www.cnblogs.com/Vikyanite/p/12641107.html
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