//windows.h文件中包含应用程序中所需的数据类型和数据结构的定义 #include <windows.h> #include <stdlib.h> #include <time.h> #include <string.h> #include <stdio.h> #include <math.h> #define PI acos(-1) LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);//窗口函数说明 //---------以下初始化窗口类-------------- int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst,LPSTR lpszCmdLine,int nCmdShow) { HWND hwnd; MSG Msg; WNDCLASS wndclass; char lpszClassName[] = "窗口"; //窗口类名 char lpszTitle[] = "My_Windows"; //窗口标题名 //窗口类的定义 wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; //窗口类型为默认类型 wndclass.lpfnWndProc = WndProc; //窗口处理函数为WndProc wndclass.cbClsExtra = 0; //窗口类无扩展 wndclass.cbWndExtra = 0; //窗口实例无扩展 wndclass.hInstance = hInstance; //当前实例句柄 wndclass.hIcon = LoadIcon(NULL,IDI_APPLICATION);//窗口的最小化图标为默认图标 wndclass.hCursor = LoadCursor( NULL, IDC_ARROW); //窗口 采用箭头光标 wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); //窗口 背景为 白色 wndclass.lpszMenuName = NULL ; //窗口 中无菜单 wndclass.lpszClassName = lpszClassName; //窗口类名为“窗口示例” //-----------以下进行窗口类的注册 if (!RegisterClass(&wndclass))//如果注册失败则发出警吿声音 { MessageBeep (0); return FALSE; } //创建窗口 hwnd = CreateWindow( lpszClassName, //窗口类名 lpszTitle, //窗口实例的标题名 WS_OVERLAPPEDWINDOW, //窗口 的风格 CW_USEDEFAULT, CW_USEDEFAULT, //窗口左上角坐标为默认值 CW_USEDEFAULT, CW_USEDEFAULT, //窗口的髙和宽为默认值 NULL, //此窗口无父窗口 NULL, //此窗口无主菜单 hInstance, //创建此窗口应用程序的当前句柄 NULL //不使用该值 ); ShowWindow( hwnd, nCmdShow); //显示窗口 UpdateWindow(hwnd); //绘制用户区 while( GetMessage(&Msg, NULL, 0, 0)) //消息循环 { TranslateMessage(&Msg); DispatchMessage(&Msg); } return Msg.wParam; //程序终止时将信息返回系统 } LRESULT CALLBACK WndProc(HWND hWnd,UINT message,WPARAM wParam,LPARAM lParam) { HDC hDC, hdc_old; HBITMAP hBmp, hBkBmp; RECT rect; HBRUSH hBrush; PAINTSTRUCT Ps; TEXTMETRIC tm; HFONT hf; HPEN hPen; SIZE Sz; COLORREF color[7] = {RGB(255,0,0), RGB(255,165,0), RGB(255,255,0), RGB(0,255,0), RGB(0,255,255), RGB(0,0,255), RGB(139,0,255)}; char str[150]; static int x, y; static bool isCircle = false, isRectangle = false; static RECT rec; switch(message) { case WM_MOUSEMOVE: x = LOWORD(lParam); y = HIWORD(lParam); rec.right = x; rec.bottom = y; if (isCircle | isRectangle) InvalidateRect(hWnd, NULL,1); return 0; case WM_LBUTTONDOWN: if (wParam&MK_CONTROL) { isCircle = true; isRectangle = false; rec.left = x; rec.top = y; } else if (wParam&MK_SHIFT) { isCircle = false; isRectangle = true; rec.left = x; rec.top = y; } else { isCircle = false; isRectangle = false; } return 0; case WM_LBUTTONUP: isCircle = false; isRectangle = false; return 0; case WM_ERASEBKGND: return 1; case WM_PAINT: // GetClientRect(hWnd,&rect); // hDC = BeginPaint(hWnd, &Ps); hdc_old = BeginPaint(hWnd, &Ps); hDC = CreateCompatibleDC(hdc_old); GetClientRect(hWnd,&rect); hBmp = CreateCompatibleBitmap(hdc_old,rect.right,rect.bottom); SelectObject(hDC,hBmp); hBrush = CreateSolidBrush(RGB(0,0,0)); hPen = CreatePen(PS_SOLID, 6, RGB(255,255,255)); SelectObject(hDC, hBrush); SelectObject(hDC, hPen); if (isCircle) Ellipse(hDC, rec.left, rec.top, rec.right, rec.bottom); if (isRectangle) Rectangle(hDC, rec.left, rec.top, rec.right, rec.bottom); DeleteObject(hPen); DeleteObject(hBrush); BitBlt(hdc_old,0,0,rect.right,rect.bottom,hDC,0,0,SRCCOPY); DeleteObject(hBmp); DeleteDC(hDC); ReleaseDC(hWnd, hDC); //释放 EndPaint(hWnd, &Ps); //结束缓制 return 0; case WM_DESTROY: PostQuitMessage(0); return 0; default: return DefWindowProc(hWnd,message,wParam,lParam); } return 0; }