UML:
通过让多个对象都有机会处理该请求,来避免耦合请求的发送者的接收器,。链接接收对象并且通过链来传递请求直到一个对象处理它。
Avoid coupling the sender of a request to its receiver by giving more than one object a chance to handle the request. Chain the receiving objects and pass the request along the chain until an object handles it.
Avoid coupling the sender of a request to its receiver by giving more than one object a chance to handle the request. Chain the receiving objects and pass the request along the chain until an object handles it.
- Handler ()
- defines an interface for handling the requests
- 定义一个处理请求的接口
- (optional) implements the successor link
- 实现successor链接
- ConcreteHandler ()
- handles requests it is responsible for
- 处理负责的请求
- can access its successor
- 能够访问successor
- if the ConcreteHandler can handle the request, it does so; otherwise it forwards the request to its successor
- 如果ConcreteHandler能处理请求,它也可以.
- Client ()
- initiates the request to a ConcreteHandler object on the chain
- 启动链上的请求
Sample:
abstract class Handler
{
protected Handler successor;
public void SetSuccessor(Handler successor)
{
this.successor = successor;
}
public abstract void HandleRequest(int request);
}
class ConcreteHandler1:Handler
{
public override void HandleRequest(int request)
{
if (request >= 0 && request < 10)
{
Console.WriteLine("{0} handled request {1}",
this.GetType().Name, request);
}
else if (successor != null)
{
successor.HandleRequest(request);
}
}
}
class ConcreteHandler2:Handler
{
public override void HandleRequest(int request)
{
if (request >= 10 && request < 20)
{
Console.WriteLine("{0} handled request {1}",
this.GetType().Name, request);
}
else if (successor != null)
{
successor.HandleRequest(request);
}
}
}
class ConcreteHandler3:Handler
{
public override void HandleRequest(int request)
{
if (request >= 20 && request < 30)
{
Console.WriteLine("{0} handled request {1}",
this.GetType().Name, request);
}
else if (successor != null)
{
successor.HandleRequest(request);
}
}
}
#region ChainOR
Handler h1 = new ConcreteHandler1();
Handler h2 = new ConcreteHandler2();
Handler h3 = new ConcreteHandler3();
h1.SetSuccessor(h2);
h2.SetSuccessor(h3);
int[] requests = { 2, 5, 14, 22, 18, 3, 27, 20 };
foreach (int request in requests)
{
h1.HandleRequest(request);
}
#endregion