• 海康大华摄像头高起播低延时RTSP网页无插件流媒体播放器EasyPlayerRTSPWin录像和抓图实现线程优化方案分享


    EasyPlayer-RTSP播放器是一套RTSP专用的播放器,包括有:Windows(支持IE插件,npapi插件)、Android、iOS三个平台,是由青犀TSINGSEE开放平台开发和维护的区别于市面上大部分的通用播放器,EasyPlayer-RTSP系列从2014年初发展至今得到了各行各业(尤其是安防行业)的广泛应用,其主要原因是EasyPlayer-RTSP更加精炼、更加专注,具备低延时和高RTSP协议兼容性。

    EasyPlayer-RTSP-Win录像和抓图实现线程优化

    测试发现,通过EasyPlayer-RTSP-Win拉取网络摄像机的流, 其音频可能是G711,G726等,而写MP4或者转推RTMP等都不支持这些音频格式,那么我们就需要将其音频转码成AAC,可以使用libEasyAACEncoder库进行转码,然后写MP4或者推送;

    然而,在实际应用中,我们发现转码过程其实还是比较耗时的,它甚至会导致解码线程来不及从而使直播延时增大,所以,我们采用队列缓存+线程的方式来优化录像和抓图。

    实现如下:

    1、录像优化
    1> 开启录像

    
    			if (pThread->manuRecording == 0x01 && NULL==pThread->m_pMP4Writer && frameinfo.type==EASY_SDK_VIDEO_FRAME_I)//开启录制
    			{
    				//EnterCriticalSection(&pThread->critRecQueue);				
    				if (!pThread->m_pMP4Writer)
    				{
    					pThread->m_pMP4Writer = new EasyMP4Writer();
    				}
    				unsigned int timestamp = (unsigned int)time(NULL);
    				time_t tt = timestamp;
    				struct tm *_time = localtime(&tt);
    				char szTime[64] = {0,};
    				strftime(szTime, 32, "%Y%m%d%H%M%S", _time);
    
    				int nRecordPathLen = strlen(pThread->manuRecordingPath);
    				if (nRecordPathLen==0 || (pThread->manuRecordingPath[nRecordPathLen-1] != '/' && pThread->manuRecordingPath[nRecordPathLen-1] != '\\') )
    				{
    					pThread->manuRecordingPath[nRecordPathLen] = '/';
    				}
    				
    				char sFileName[512] = {0,};
    				sprintf(sFileName, "%sch%d_%s.mp4", pThread->manuRecordingPath, pThread->channelId, szTime);
    				 
    				if (!pThread->m_pMP4Writer->CreateMP4File(sFileName, ZOUTFILE_FLAG_FULL))
    				{
    					delete pThread->m_pMP4Writer;
    					pThread->m_pMP4Writer = NULL;
    					//return -1;
    				}		
    				else
    				{
    
    				}
    				//LeaveCriticalSection(&pThread->critRecQueue);
    			}
    
    

    2> 录像数据写缓存

    					if (NULL != pThread->pRecAVQueue)
    					{
    						SSQ_AddData(pThread->pRecAVQueue, channelid, MEDIA_TYPE_VIDEO, (MEDIA_FRAME_INFO*)&frameinfo, pbuf);
    					}
    
    

    3> 录像线程处理

    LPTHREAD_START_ROUTINE CChannelManager::_lpRecordThread( LPVOID _pParam )
    {
    	PLAY_THREAD_OBJ *pThread = (PLAY_THREAD_OBJ*)_pParam;
    	if (NULL == pThread)			return 0;
    
    	pThread->recordThread.flag	=	0x02;
    
    #ifdef _DEBUG
    	_TRACE("录像线程[%d]已启动. ThreadId:%d ...\n", pThread->channelId, GetCurrentThreadId());
    #endif
    
    	EasyAACEncoder_Handle m_pAACEncoderHandle = NULL;
    	int buf_size = 1024*1024;
    
    	char *pbuf = new char[buf_size];
    	if (NULL == pbuf)
    	{
    		pThread->recordThread.flag	=	0x00;
    		return 0;
    	}
    
    	char* m_pAACEncBufer = new char[buf_size];
    	memset(m_pAACEncBufer, 0x00, buf_size);
    
    	//#define AVCODEC_MAX_AUDIO_FRAME_SIZE	(192000)
    #define AVCODEC_MAX_AUDIO_FRAME_SIZE	(64000)
    	int audbuf_len = (AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2;
    	unsigned char *audio_buf = new unsigned char[audbuf_len+1];
    	memset(audio_buf, 0x00, audbuf_len);
    
    	MEDIA_FRAME_INFO frameinfo;
    	unsigned int channelid = 0;
    	unsigned int mediatype = 0;
    
    	while (1)
    	{
    		if (pThread->recordThread.flag == 0x03)		break;
    
    		int ret = SSQ_GetData(pThread->pRecAVQueue, &channelid, &mediatype, &frameinfo, pbuf);
    		if (ret < 0)
    		{
    			_VS_BEGIN_TIME_PERIOD(1);
    			__VS_Delay(1);
    			_VS_END_TIME_PERIOD(1);
    			continue;
    		}
    
    		long long nTimeStamp = frameinfo.timestamp_sec*1000+frameinfo.timestamp_usec/1000;
    		byte*pdata=NULL;
    		int datasize=0;
    		bool keyframe=false;
    		try
    		{	
    			if (mediatype == MEDIA_TYPE_VIDEO)
    			{
    				pdata = (byte*)pbuf;//获取到的编码数据
    				datasize = frameinfo.length;
    				int nVideoWidth     = frameinfo.width;
    				int nVideoHeight    = frameinfo.height;
    				keyframe = frameinfo.type==EASY_SDK_VIDEO_FRAME_I?true:false;
    				if (pThread->m_pMP4Writer)
    				{
    					pThread->m_pMP4Writer->WriteMp4File((unsigned char*)pdata, datasize, keyframe,  nTimeStamp, nVideoWidth, nVideoHeight);
    				}
    			}
    			else //音频
    			{
    				pdata = (byte*)pbuf;//获取到的编码数据
    				datasize = frameinfo.length;
    				int bits_per_sample = frameinfo.bits_per_sample;
    				int channels = frameinfo.channels;
    				int sampleRate = frameinfo.sample_rate;
    
    				if (EASY_SDK_AUDIO_CODEC_G711U == frameinfo.codec
    					|| EASY_SDK_AUDIO_CODEC_G726 == frameinfo.codec 
    					|| EASY_SDK_AUDIO_CODEC_G711A == frameinfo.codec ) 
    				{
    					if (!m_pAACEncoderHandle)
    					{
    						InitParam initParam;
    						initParam.u32AudioSamplerate=frameinfo.sample_rate;
    						initParam.ucAudioChannel=frameinfo.channels;
    						initParam.u32PCMBitSize=frameinfo.bits_per_sample;
    						if (frameinfo.codec == EASY_SDK_AUDIO_CODEC_G711U)
    						{
    							initParam.ucAudioCodec = Law_ULaw;
    						} 
    						else if (frameinfo.codec == EASY_SDK_AUDIO_CODEC_G726)
    						{
    							initParam.ucAudioCodec = Law_G726;
    						}
    						else if (frameinfo.codec == EASY_SDK_AUDIO_CODEC_G711A)
    						{
    							initParam.ucAudioCodec = Law_ALaw;
    						}
    						m_pAACEncoderHandle = Easy_AACEncoder_Init( initParam);
    					}
    					unsigned int out_len = 0;
    					int nRet = Easy_AACEncoder_Encode(m_pAACEncoderHandle, 
    						(unsigned char*)pbuf, frameinfo.length, (unsigned char*)m_pAACEncBufer, &out_len) ;
    					if (nRet>0&&out_len>0)
    					{
    						pdata = (byte*)m_pAACEncBufer;
    						datasize = out_len;
    						frameinfo.codec = EASY_SDK_AUDIO_CODEC_AAC;
    					} 
    					else
    					{
    						continue;
    					}
    				}
    
    				if (pThread->m_pMP4Writer)
    				{
    					if (pThread->m_pMP4Writer->CanWrite())
    					{
    						pThread->m_pMP4Writer->WriteAACToMp4File((unsigned char*)pdata, 
    							datasize, nTimeStamp, sampleRate, channels, bits_per_sample);
    					}
    				}
    			}
    		}
    		catch (...)
    		{
    			continue;
    		}
    	}
    
    		pThread->recordThread.flag	=	0x00;
    
    #ifdef _DEBUG
    	_TRACE("录像线程[%d]已退出 ThreadId:%d.\n", pThread->channelId, GetCurrentThreadId());
    #endif
    
    	return 0;
    }
    
    

    2、抓图原理同录像,唯一区别是直接数据传入线程,进行jpg编码存文件,详见EasyPlayer-RTSP的代码(这个代码大部分是开源的)。

  • 相关阅读:
    【HDOJ】3660 Alice and Bob's Trip
    【HDOJ】3652 B-number
    【HDOJ】4057 Rescue the Rabbit
    【HDOJ】2155 小黑的镇魂曲
    【HDOJ】2828 Lamp
    【HDOJ】3275 Light
    【HDOJ】2430 Beans
    【POJ】2823 Sliding Window
    CE下可用的3G
    RIL开发过程
  • 原文地址:https://www.cnblogs.com/TSINGSEE/p/11713821.html
Copyright © 2020-2023  润新知