• ASP.NET 大文件下载的实现思路及代码


     文件下载是一个网站最基本的功能,ASP.NET网站的文件下载功能实现也很简单,但是如果遇到大文件的下载而不做特殊处理的话,那将会出现不可预料的后果。本文就基于ASP.NET提供大文件下载的实现思路及代码。

     

      当我们的网站需要支持下载大文件时,如果不做控制可能会导致用户在访问下载页面时发生无响应,使得浏览器崩溃。可以参考如下代码来避免这个问题。

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    using System;
    namespace WebApplication1
    {
        public partial class DownloadFile : System.Web.UI.Page
        {
            protected void Page_Load(object sender, EventArgs e)
            {
                System.IO.Stream iStream = null;
                // Buffer to read 10K bytes in chunk:
                byte[] buffer = new Byte[10000];
                // Length of the file:
                int length;
                // Total bytes to read.
                long dataToRead;
                // Identify the file to download including its path.
                string filepath = Server.MapPath("/") +"./Files/TextFile1.txt";
                // Identify the file name.
                string filename = System.IO.Path.GetFileName(filepath);
                try
                {
                    // Open the file.
                    iStream = new System.IO.FileStream(filepath, System.IO.FileMode.Open,
                                System.IO.FileAccess.Read, System.IO.FileShare.Read);
                    // Total bytes to read.
                    dataToRead = iStream.Length;
                    Response.Clear();
                    Response.ClearHeaders();
                    Response.ClearContent();
                    Response.ContentType = "text/plain"; // Set the file type
                    Response.AddHeader("Content-Length", dataToRead.ToString());
                    Response.AddHeader("Content-Disposition", "attachment; filename=" + filename);
                    // Read the bytes.
                    while (dataToRead > 0)
                    {
                        // Verify that the client is connected.
                        if (Response.IsClientConnected)
                        {
                            // Read the data in buffer.
                            length = iStream.Read(buffer, 0, 10000);
                            // Write the data to the current output stream.
                            Response.OutputStream.Write(buffer, 0, length);
                            // Flush the data to the HTML output.
                            Response.Flush();
                            buffer = new Byte[10000];
                            dataToRead = dataToRead - length;
                        }
                        else
                        {
                            // Prevent infinite loop if user disconnects
                            dataToRead = -1;
                        }
                    }
                }
                catch (Exception ex)
                {
                    // Trap the error, if any.
                    Response.Write("Error : " + ex.Message);
                }
                finally
                {
                    if (iStream != null)
                    {
                        //Close the file.
                        iStream.Close();
                    }
                    Response.End();
                }
            }
        }
    }

      关于此代码的几点说明:

      1. 将数据分成较小的部分,然后将其移动到输出流以供下载,从而获取这些数据。

      2. 根据下载的文件类型来指定 Response.ContentType 。(参考OSChina的这个网址可以找到大部分文件类型的对照表:http://tool.oschina.net/commons)

      3. 在每次写完response时记得调用 Response.Flush()

      4. 在循环下载的过程中使用 Response.IsClientConnected 这个判断可以帮助程序尽早发现连接是否正常。若不正常,可以及早的放弃下载,以释放所占用的服务器资源。

      5. 在下载结束后,需要调用 Response.End() 来保证当前线程可以在最后被终止掉。

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  • 原文地址:https://www.cnblogs.com/SwordDeng/p/4318861.html
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