• 手机拍照上传到服务器时自动旋转


      1 //使用前确保已经引入exif.js。下载地址:http://code.ciaoca.com/javascript/exif-js/
      2 var file=document.getElementById('imagefile').files[0];//获取文件流
      3 correcctImageOrientation(file);//调用方法,将图片修正。
      4 // 纠正图片旋转方向
      5 function correcctImageOrientation(file) {
      6     var Orientation = null;
      7     if (file) {
      8         var rFilter = /^(image/jpeg|image/png)$/i; // 检查图片格式
      9         if (!rFilter.test(file.type)) {
     10             return;
     11         }
     12         // 获取照片方向角属性,用户旋转控制
     13         EXIF.getData(file, function() {
     14             EXIF.getAllTags(this);
     15             Orientation = EXIF.getTag(this, 'Orientation');//获取图片旋转弧度
     16         });
     17         var oReader = new FileReader();
     18         oReader.onload = function(e) {
     19             var image = new Image();
     20             image.src = e.target.result;
     21             image.onload = function() {
     22                 var expectWidth = this.naturalWidth;
     23                 var expectHeight = this.naturalHeight;
     24                 // 压缩图片。最大宽800,最大高1200
     25                 if (this.naturalWidth > this.naturalHeight && this.naturalWidth > 800) {
     26                     expectWidth = 800;
     27                     expectHeight = expectWidth * this.naturalHeight / this.naturalWidth;
     28                 } else if (this.naturalHeight > this.naturalWidth && this.naturalHeight > 1200) {
     29                     expectHeight = 1200;
     30                     expectWidth = expectHeight * this.naturalWidth / this.naturalHeight;
     31                 }
     32                 // 绘制canvas
     33                 var canvas = document.createElement("canvas");
     34                 var ctx = canvas.getContext("2d");
     35                 canvas.width = expectWidth;
     36                 canvas.height = expectHeight;
     37                 ctx.drawImage(this, 0, 0, expectWidth, expectHeight);
     38                 // base64 字符串
     39                 var base64 = null;
     40                 if(Orientation != "" && Orientation != 1){
     41                     switch(Orientation){
     42                         case 6:
     43                             // 需要顺时针(向左)90度旋转
     44                             rotateImg(this,'left',canvas);
     45                             break;
     46                         case 8:
     47                             //需要逆时针(向右)90度旋转
     48                             rotateImg(this,'right',canvas);
     49                             break;
     50                         case 3:
     51                             //需要180度旋转
     52                             rotateImg(this,'right',canvas);//转两次
     53                             rotateImg(this,'right',canvas);
     54                             break;
     55                     }
     56                 }
     57                 base64 = canvas.toDataURL("image/jpeg", 0.8);
     58                 // 用base64回显
     59                 var myImageList = $('.myImage');
     60                 var len = $('.myImage').length;
     61                 $('#myImg').attr("src", base64);//将处理好的图片流放到对应的元素中显示
     62             };
     63         };
     64         oReader.readAsDataURL(file);
     65     }
     66 }
     67 
     68 // 对图片旋转处理
     69 function rotateImg(img, direction,canvas) {
     70     // 最小与最大旋转方向,图片旋转4次后回到原方向
     71     var min_step = 0;
     72     var max_step = 3;
     73     if (img == null)return;
     74     // img的高度和宽度不能在img元素隐藏后获取,否则会出错
     75     var height = img.height;
     76     var width = img.width;
     77     var step = 2;
     78     if (step == null) {
     79         step = min_step;
     80     }
     81     if (direction == 'right') {
     82         step++;
     83         // 旋转到原位置,即超过最大值
     84         step > max_step && (step = min_step);
     85     } else {
     86         step--;
     87         step < min_step && (step = max_step);
     88     }
     89     // 旋转角度以弧度值为参数
     90     var degree = step * 90 * Math.PI / 180;
     91     var ctx = canvas.getContext('2d');
     92     switch (step) {
     93         case 0:
     94             canvas.width = width;
     95             canvas.height = height;
     96             ctx.drawImage(img, 0, 0);
     97             break;
     98         case 1:
     99             canvas.width = height;
    100             canvas.height = width;
    101             ctx.rotate(degree);
    102             ctx.drawImage(img, 0, -height);
    103             break;
    104         case 2:
    105             canvas.width = width;
    106             canvas.height = height;
    107             ctx.rotate(degree);
    108             ctx.drawImage(img, -width, -height);
    109             break;
    110         case 3:
    111             canvas.width = height;
    112             canvas.height = width;
    113             ctx.rotate(degree);
    114             ctx.drawImage(img, -width, 0);
    115             break;
    116     }
    117 }
    118   
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  • 原文地址:https://www.cnblogs.com/Strive-count/p/11598710.html
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