• 简单几何(向量旋转+凸包+多边形面积) UVA 10652 Board Wrapping


    题目传送门

    题意:告诉若干个矩形的信息,问他们在凸多边形中所占的面积比例

    分析:训练指南P272,矩形面积长*宽,只要计算出所有的点,用凸包后再求多边形面积。已知矩形的中心,向量在原点参考点再旋转,角度要转换成弧度制。

    /************************************************
    * Author        :Running_Time
    * Created Time  :2015/11/10 星期二 10:34:43
    * File Name     :UVA_10652.cpp
     ************************************************/
    
    #include <bits/stdc++.h>
    using namespace std;
    
    #define lson l, mid, rt << 1
    #define rson mid + 1, r, rt << 1 | 1
    typedef long long ll;
    const int N = 1e5 + 10;
    const int INF = 0x3f3f3f3f;
    const int MOD = 1e9 + 7;
    const double EPS = 1e-10;
    const double PI = acos (-1.0);
    int dcmp(double x)  {
        if (fabs (x) < EPS) return 0;
        else    return x < 0 ? -1 : 1;
    }
    struct Point    {
        double x, y;
        Point () {}
        Point (double x, double y) : x (x), y (y) {}
        Point operator - (const Point &r) const {       //向量减法
            return Point (x - r.x, y - r.y);
        }
        Point operator * (double p) const {       //向量乘以标量
            return Point (x * p, y * p);
        }
        Point operator / (double p) const {       //向量除以标量
            return Point (x / p, y / p);
        }
        Point operator + (const Point &r) const {
            return Point (x + r.x, y + r.y);
        }
        bool operator < (const Point &r) const {
            return x < r.x || (x == r.x && y < r.y);
        }
        bool operator == (const Point &r) const {
            return dcmp (x - r.x) == 0 && dcmp (y - r.y) == 0;
        }
    };
    typedef Point Vector;
    double dot(Vector A, Vector B)  {       //向量点积
        return A.x * B.x + A.y * B.y;
    }
    double cross(Vector A, Vector B)    {       //向量叉积
        return A.x * B.y - A.y * B.x;
    }
    Vector rotate(Vector A, double rad)   {
        return Vector (A.x * cos (rad) - A.y * sin (rad), A.x * sin (rad) + A.y * cos (rad));
    }
    double area_poly(vector<Point> ps)  {
        double ret = 0;
        for (int i=1; i<ps.size ()-1; ++i)  {
            ret += fabs (cross (ps[i] - ps[0], ps[i+1] - ps[0])) / 2;
        }
        return ret;
    }
    vector<Point> convex_hull(vector<Point> ps) {
        sort (ps.begin (), ps.end ());
        ps.erase (unique (ps.begin (), ps.end ()), ps.end ());
        int n = ps.size (), k = 0;
        vector<Point> qs (n * 2);
        for (int i=0; i<n; ++i) {
            while (k > 1 && cross (qs[k-1] - qs[k-2], ps[i] - qs[k-2]) <= 0)    k--;
            qs[k++] = ps[i];
        }
        for (int t=k, i=n-2; i>=0; --i) {
            while (k > t && cross (qs[k-1] - qs[k-2], ps[i] - qs[k-2]) <= 0)    k--;
            qs[k++] = ps[i];
        }
        qs.resize (k - 1);
        return qs;
    }
    
    int main(void)    {
        int T;  scanf ("%d", &T);
        while (T--) {
            int n;  scanf ("%d", &n);
            vector<Point> ps;
            double area1 = 0;
            double x, y, w, h, r;
            for (int i=0; i<n; ++i) {
                scanf ("%lf%lf%lf%lf%lf", &x, &y, &w, &h, &r);
                Point a = Point (x, y);
                area1 += w * h;
                r = -r / 180 * PI;
                ps.push_back (a + rotate (Vector (-w/2, -h/2), r));
                ps.push_back (a + rotate (Vector (w/2, -h/2), r));
                ps.push_back (a + rotate (Vector (w/2, h/2), r));
                ps.push_back (a + rotate (Vector (-w/2, h/2), r));
            }
            vector<Point> qs = convex_hull (ps);
            printf ("%.1f %%
    ", 100 * area1 / area_poly (qs));
        }
    
       //cout << "Time elapsed: " << 1.0 * clock() / CLOCKS_PER_SEC << " s.
    ";
    
        return 0;
    }
    

      

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  • 原文地址:https://www.cnblogs.com/Running-Time/p/4953094.html
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