1 #include <iostream> 2 #include <windows.h> 3 #include <cstdio> 4 #include <cmath> 5 #include <time.h> 6 #include <cstring> 7 8 using namespace std; 9 10 const int N = 1000; 11 int fa[N], len_path, maze[N][N], book[N][N]; 12 int dx[4] = {1, 0, -1, 0}; 13 int dy[4] = {0, 1, 0, -1}; 14 15 void init() 16 { 17 for(int i = 0; i < N; i++) 18 fa[i] = i; 19 } 20 21 int getfa(int x) 22 { 23 if(fa[x] == x)return x; 24 else return fa[x] = getfa(fa[x]); 25 } 26 27 void Merge(int a, int b) 28 { 29 int af = getfa(a); 30 int bf = getfa(b); 31 if(af != bf) 32 fa[bf] = af; 33 } 34 35 int tolist(int x, int y, int n) 36 { 37 return x*n+y; 38 } 39 40 void print(int n) 41 { 42 for(int i = 0; i < n; i++) 43 { 44 for(int j = 0; j < n; j++) 45 cout<<maze[i][j]<<" "; 46 cout<<endl; 47 } 48 } 49 50 void mazeInit(int n) 51 { 52 int sx, sy, ex, ey, x, y; 53 init(); 54 for(int i = 0; i < n; i++) 55 for(int j = 0; j < n; j++) 56 maze[i][j] = 1; 57 for(int i = 1; i < n; i++) 58 { 59 if(i&1) 60 for(int j = 1; j < n; j+=2) 61 maze[i][j] = 0; 62 } 63 print(n); 64 cout<<"*********************"<<endl; 65 srand(time(NULL)); 66 int d; 67 int tx1, ty1, tx2, ty2; 68 sx = sy = 1; 69 ex = ey = n-3; 70 71 // sx = rand()%(n-2)+1; 72 // sy = rand()%(n-2)+1; 73 // do 74 // { 75 // ex = rand()%(n-2)+1; 76 // ey = (rand()+2333)%(n-2)+1; 77 // }while(sx!=ex && sy!=ey); 78 cout<<"ok"<<endl; 79 maze[sx][sy] = maze[ex][ey] = 0; 80 while(getfa(tolist(sx, sy, n)) != getfa(tolist(ex, ey, n))) 81 { 82 do 83 { 84 x = rand()%(n-2)+1; 85 y = (rand()+2333)%(n-2)+1; 86 } 87 while(maze[x][y] != 1); 88 d = x%2; 89 if(!d) 90 { 91 tx1 = x+1; 92 ty1 = y; 93 tx2 = x-1; 94 ty2 = y; 95 if(getfa(tolist(tx1, ty1, n)) != getfa(tolist(tx2, ty2, n))) 96 { 97 maze[x][y] = 0; 98 Merge(tolist(tx1, ty1, n), tolist(tx2, ty2, n)); 99 } 100 } 101 else 102 { 103 tx1 = x; 104 ty1 = y+1; 105 tx2 = x; 106 ty2 = y-1; 107 if(getfa(tolist(tx1, ty1, n)) != getfa(tolist(tx2, ty2, n))) 108 { 109 maze[x][y] = 0; 110 Merge(tolist(tx1, ty1, n), tolist(tx2, ty2, n)); 111 } 112 } 113 } 114 for(int i = 0; i < n; i++) 115 { 116 maze[i][n-1] = 1; 117 maze[n-1][i] = 1; 118 } 119 maze[sx][sy] = 2; 120 maze[ex][ey] = 3; 121 print(n); 122 } 123 124 struct point 125 { 126 int x, y, pre; 127 }q[N], path[N]; 128 129 void getPath(int pos) 130 { 131 while(pos != -1) 132 { 133 path[len_path].x = q[pos].x; 134 path[len_path].y = q[pos].y; 135 len_path++; 136 pos = q[pos].pre; 137 } 138 } 139 140 void bfs(int n) 141 { 142 int front, tail, sx, sy, ex, ey; 143 for(int i = 0; i < n; i++) 144 for(int j = 0; j < n; j++) 145 if(maze[i][j] == 2) 146 { 147 sx = i; sy = j; 148 } 149 front = tail = 0; 150 q[tail].x = sx; 151 q[tail].y = sy; 152 q[tail].pre = -1; 153 tail++; 154 int x, y, nx, ny; 155 bool fg = false; 156 while(front < tail) 157 { 158 x = q[front].x; 159 y = q[front].y; 160 for(int i = 0; i < 4; i++) 161 { 162 nx = x+dx[i]; 163 ny = y+dy[i]; 164 if(nx>=0&&nx<n&&ny>=0&&ny<n&&maze[nx][ny]==0) 165 { 166 maze[nx][ny] = 1; 167 q[tail].x = nx; 168 q[tail].y = ny; 169 q[tail].pre = front; 170 tail++; 171 } 172 if(maze[nx][ny] == 3){ 173 q[tail].x = nx; 174 q[tail].y = ny; 175 q[tail].pre = front; 176 tail++; 177 fg = true; 178 len_path = 0; 179 path[len_path].x = nx; 180 path[len_path].y = ny; 181 len_path++; 182 getPath(front); 183 } 184 } 185 if(fg)break; 186 front++; 187 } 188 } 189 190 void printPath() 191 { 192 for(int i = len_path-1; i >= 0; i--) 193 cout<<path[i].x<<" "<<path[i].y<<endl; 194 } 195 196 int main() 197 { 198 int n = 10; 199 mazeInit(n); 200 bfs(n); 201 printPath(); 202 return 0; 203 }