实验1:
定义一个 TimePeiod 类
包含: hour , minute , second
实现时间的在 时分秒上的加法。
1 using System; 2 using System.Collections.Generic; 3 using System.Linq; 4 using System.Text; 5 6 namespace MyProject 7 { 8 class Program 9 { 10 static void Main(string[] args) 11 { 12 // 显示"08:47:00" 13 TimePeriod time = new TimePeriod(8, 47, 0); 14 Console.WriteLine( time ); 15 16 // 显示"12:00:00" 17 time.Hour = 10; 18 time.Minute = 58; 19 time.Second = 59; 20 time.Add_Hour(1); 21 time.Add_Minute(1); 22 time.Add_Second(1); 23 Console.WriteLine( time ); 24 25 // 显示"01:02:03" 26 time.Hour = time.Minute = time.Second = 0; 27 time.Add_Second( 3600 + 120 + 3 ); 28 Console.WriteLine(time); 29 30 // 显示"Day + 1 , 01:02:03" 31 time.Hour = time.Minute = time.Second = 0; 32 time.Add_Second(25 * 3600 + 120 + 3); 33 Console.WriteLine(time); 34 } 35 } 36 class TimePeriod 37 { 38 //类中定义 时,分,秒 3个私有字段 39 private int hour; 40 private int minute; 41 private int second; 42 43 //类中定义3个公有属性 分别对应上述3个字段 44 public int Hour { get { return hour; } set { hour = value; } } 45 public int Minute { get { return minute; } set { minute = value; } } 46 public int Second { get { return second; } set { second = value; } } 47 48 //类中定义3个公有方法分别将时间增加n秒,n分,n时. 49 public void Add_Hour( int hour) 50 { 51 this.hour += hour ; 52 if( this.hour >= 24) 53 { 54 Console.Write( "Day + {0} ," , this.hour/24 ); 55 this.hour %= 24; 56 } 57 } 58 public void Add_Minute( int minute) 59 { 60 this.minute += minute; 61 if( this.minute >= 60) 62 { 63 Add_Hour(this.minute / 60); 64 this.minute %= 60; 65 } 66 } 67 public void Add_Second( int second) 68 { 69 this.second += second; 70 if( this.second >= 60) 71 { 72 Add_Minute(this.second / 60); 73 this.second %= 60; 74 } 75 } 76 77 //类中定义3个参数的构造函数,初始化3个私有字段 78 public TimePeriod( int hour , int minute, int second) 79 { 80 this.hour = hour; 81 this.minute = minute; 82 this.second = second; 83 } 84 public TimePeriod() : this(0, 0, 0) { } 85 86 //类中定义公有方法输出:时,分,秒,3个字段的值 87 public override string ToString() 88 { 89 return string.Format( "{0:d2}:{1:d2}:{2:d2}",hour,minute,second); 90 } 91 } 92 }
实验2:
实现Shape类,以及Box类的继承以及多态的练习
1 using System; 2 using System.Collections.Generic; 3 using System.Linq; 4 using System.Text; 5 6 namespace MyProject 7 { 8 class Program 9 { 10 static void Main(string[] args) 11 { 12 #region 测试Shape类及方法 13 /* 1、默认构造函数 对Length,breadth进行赋值 14 * 2、利用属性进行输出后,再利用属性进行赋值 15 * 3、最后利用ToString 输出对应的对象信息 16 */ 17 #endregion 18 19 Shape s1 = new Shape(1, 2); 20 Console.WriteLine("s1->Length:{0} , breadth:{1}",s1.Length,s1.Breadth); 21 s1.Length = 3; 22 s1.Breadth = 4; 23 Console.WriteLine(s1); 24 25 #region 测试Box类及方法 26 /* 1、默认构造函数 对Length,breadth,height进行赋值 27 * 2、利用属性进行输出后,再利用属性进行赋值 28 * 3、最后利用ToString 输出对应的对象信息 29 */ 30 #endregion 31 32 Box b1 = new Box(1, 2, 3); 33 Console.WriteLine("b1->Length :{0} breadth :{1} height :{2}",b1.Length,b1.Breadth,b1.Height); 34 b1.Length = 3; 35 b1.Breadth = 4; 36 b1.Height = 5; 37 Console.WriteLine(b1); 38 39 #region 测试多态 40 /* 41 * 多态体现在,父指针,将子类实例化. 42 */ 43 #endregion 44 Shape b2 = new Box(2, 3, 4); 45 Console.WriteLine(b2); 46 47 } 48 } 49 50 public class Shape 51 { 52 private int length; 53 private int breadth; 54 55 public int Length { get => length; set => length = value; } 56 public int Breadth { get => breadth; set => breadth = value; } 57 58 public Shape ( int length , int width) 59 { 60 this.Length = length; 61 this.Breadth = Breadth; 62 } 63 public Shape():this(0, 0) { } 64 public override string ToString() 65 { 66 return string.Format("Shape -> length:{0} Breadth:{1}", length, Breadth); 67 } 68 #region 主要注释 69 /* 70 * 类中的字段属性封装 71 * 构造函数 : 两参数,零参数 72 * 重载ToString类 73 */ 74 #endregion 75 } 76 77 public class Box : Shape 78 { 79 private int height; 80 public int Height { get => height; set => height = value; } 81 public Box(int length, int Breadth, int height):base(length, Breadth) 82 { 83 this.height = height; 84 } 85 public Box() : this(0, 0, 0) { } 86 public override string ToString() 87 { 88 return string.Format("Box -> length:{0} breadth:{1} height:{2}", Length, Breadth, height); 89 } 90 #region Box类 91 /* 92 * Box继承了Shape的所有结构 93 * 94 * 1、无法直接访问父类的字段,但可通过"属性"间接访问 95 * 2、在重载 构造函数时,可以直接调用父类的构造函数实现部分字段的赋值 96 * 97 */ 98 #endregion 99 } 100 }