• canvas绘制折线图


    效果图:

    重难点:

      1、画布左上角的顶点的坐标为(0 ,0),右下角的坐标最大,与平常思维相反

      2、数据的处理

    html代码:

    <!DOCTYPE html>
    <html lang="en">
    <head>
    <meta charset="UTF-8">
    <title>canvas</title>
    <script src = "recordPaint.js"></script>
    <style>
    canvas{
    600px;
    height:600px;
    border:1px solid #ddd;
    background:#eee;
    display:block;
    margin:40px auto;
    }
    </style>
    </head>

    <script>
    window.onload = function(){
    //十二个月对应的y轴数据
    var datas = [1200,2000,3000,500,200,800,1800,2200,2600,1000,600,300];
    //获取画布DOM
    var recordCvs = document.getElementById("recordCvs");
    //调用绘制画布函数
    recordPaint(recordCvs,datas);
    }
    </script>
    <body>
    <div id="recordContent">
    <canvas id="recordCvs" width = "600" height = "400">
    您的浏览器不支持canvas
    </canvas>
    </div>
    </body>
    </html>

    recordPaint.js对应代码:
    recordPaint = function (elem, datas) {
    //1.创建画布对象
    var context = elem.getContext('2d');
    //2、获取画布的宽度和高度
    const WIDTH = elem.width;
    const HEIGHT = elem.height;
    //定义坐标轴相对于画布的内边距
    var padding = 20;//初始化内边距
    var paddingLeft = 50;// 至少大于绘制文字的宽度
    var paddingBottom = 30;// 至少大于绘制文字的高度
    // 4、定义绘制坐标轴的关键点的坐标值
    var axisY = { // y轴的起点坐标值
    x: paddingLeft,
    y: padding
    };
    var origin = { // 原点坐标值(x轴与y轴交叉点)
    x: paddingLeft,
    y: HEIGHT - paddingBottom
    };
    var axisX = { // X轴的起点坐标值
    x: WIDTH - padding,
    y: HEIGHT - paddingBottom
    };
    //绘制坐标轴
    context.beginPath();
    context.moveTo(axisY.x, axisY.y);
    context.lineTo(origin.x, origin.y);
    context.lineTo(axisX.x, axisX.y);
    context.stroke();

    //绘制坐标轴的箭头
    context.beginPath();
    context.moveTo(axisY.x - 5, axisY.y + 10);
    context.lineTo(axisY.x, axisY.y);
    context.lineTo(axisY.x + 5, axisY.y + 10);
    context.stroke();

    context.beginPath();
    context.moveTo(axisX.x - 10, axisX.y - 5);
    context.lineTo(axisX.x, axisX.y);
    context.lineTo(axisX.x - 10, axisX.y + 5);
    context.stroke();

    //存储x轴的值
    var pointsX = [];

    //7、绘制坐标轴的刻度(x轴的月份和y轴的金额)
    //x轴的月份
    var month = {
    x: paddingLeft,
    y: HEIGHT - paddingBottom + 5
    };
    for (var i = 1; i <= 12; i++) {
    context.textBaseline = "top";
    context.fillText(i + "月", month.x, month.y);
    pointsX.push(month.x);
    month.x += (axisX.x - origin.x) / 12;
    }

    //绘制y轴的金额
    //从众多的关键金额中,渠道最高金额
    var max = Math.max.apply(Math, datas);
    var moneyY = (origin.y - axisY.y) / (max / 500 + 1);
    var money = {
    x: axisY.x - 5,
    y: axisY.y + moneyY,
    jin: max
    };
    //遍历最高值/间隔
    context.textAlign = "right";
    for (var i = 0; i < max / 500; i++) {
    context.fillText(money.jin + "元", money.x, money.y);
    money.y += moneyY;
    money.jin -= 500;
    }

    //绘制折线
    context.beginPath();
    for (let i = 0; i < datas.length; i++) {
    //x轴的坐标
    let pointX = pointsX[i];
    //y轴的坐标
    let pointY = origin.y - (origin.y - (axisY.y + moneyY)) * datas[i] / max;
    if (i === 0) {
    // context.textBaseline = "";
    context.textAlign = "left"
    context.moveTo(pointX, pointY);
    } else {
    context.textBaseline = "bottom";
    context.textAlign = "center"
    context.lineTo(pointX, pointY);
    }
    //绘制钱
    context.fillText(datas[i], pointX, pointY);
    }
    context.stroke();

    //绘制小圆点
    for(let i = 0; i < datas.length; i++){
    //x轴的坐标
    let pointX = pointsX[i];
    //y轴的坐标
    let pointY = origin.y - (origin.y - (axisY.y + moneyY)) * datas[i] / max;
    context.fillStyle = "#aa0000";
    context.beginPath();
    context.arc(pointX,pointY,3,0,2*Math.PI);
    context.fill();
    }
    };
  • 相关阅读:
    空悬指针、野指针、内存泄漏、内存溢出
    自定义消息的操作方法ON_MESSAGE(..)
    为什么static成员变量一定要在类外初始化?
    Ubuntu 系统目录结构
    Beyond Compare 4 30天评估期结束的解决办法
    C++ string 字符串 结尾 标志
    C语言——枚举类型用法
    结构体struct-联合体union-枚举enum
    网卡bood
    kvm 安装
  • 原文地址:https://www.cnblogs.com/MrZWJ/p/11120451.html
Copyright © 2020-2023  润新知