• HMAC MD5 http://hmacmd5.codeplex.com HMACMD5 for .NET 4.0, SL4 and WP7 Silverlight Windows Phone


    
    //-----------------------------------------------------------------------
    // <copyright file="MD5.cs" company="Microsoft Corporation">
    //     Copyright (c) Microsoft Corporation.  All rights reserved.
    // </copyright>
    // <author>Reid Borsuk and Jenny Zheng</author>
    //-----------------------------------------------------------------------
    namespace xBrainLab.Security.Cryptography
    {
        using System;
        using System.Text;
    
        ////  **************************************************************
        ////  * Raw implementation of the MD5 hash algorithm
        ////  * from RFC 1321.
        ////  *
        ////  * Written By: Reid Borsuk and Jenny Zheng
        ////  * Copyright (c) Microsoft Corporation.  All rights reserved.
        ////  **************************************************************
    
        /// <summary>
        /// Simple struct for the (a,b,c,d) which is used to compute the mesage digest.    
        /// </summary>
        struct ABCDStruct
        {
            public uint A;
            public uint B;
            public uint C;
            public uint D;
        }
    
        /// <summary>
        /// Raw implementation of the MD5 hash algorithm rom RFC 1321.
        /// </summary>
        public sealed class MD5
        {
            //// Prevent CSC from adding a default public constructor
            private MD5() { }
    
            public static byte[] GetHash(string input, Encoding encoding)
            {
                if (null == input)
                {
                    throw new System.ArgumentNullException("input", "Unable to calculate hash over null input data");
                }
                if (null == encoding)
                {
                    throw new System.ArgumentNullException("encoding", "Unable to calculate hash over a string without a default encoding. Consider using the GetHash(string) overload to use UTF8 Encoding");
                }
                byte[] target = encoding.GetBytes(input);
                return GetHash(target);
            }
    
            public static byte[] GetHash(string input)
            {
                return GetHash(input, new UTF8Encoding());
            }
    
            public static string GetHashString(byte[] input)
            {
                if (null == input)
                {
                    throw new System.ArgumentNullException("input", "Unable to calculate hash over null input data");
                }
                string retval = BitConverter.ToString(GetHash(input));
                retval = retval.Replace("-", string.Empty);
                return retval;
            }
    
            public static string GetHashString(string input, Encoding encoding)
            {
                if (null == input)
                {
                    throw new System.ArgumentNullException("input", "Unable to calculate hash over null input data");
                }
                if (null == encoding)
                {
                    throw new System.ArgumentNullException("encoding", "Unable to calculate hash over a string without a default encoding. Consider using the GetHashString(string) overload to use UTF8 Encoding");
                }
                byte[] target = encoding.GetBytes(input);
                return GetHashString(target);
            }
    
            public static string GetHashString(string input)
            {
                return GetHashString(input, new UTF8Encoding());
            }
    
            public static byte[] GetHash(byte[] input)
            {
                if (null == input)
                {
                    throw new System.ArgumentNullException("input", "Unable to calculate hash over null input data");
                }
    
                //// Intitial values defined in RFC 1321
                ABCDStruct abcd = new ABCDStruct();
                abcd.A = 0x67452301;
                abcd.B = 0xefcdab89;
                abcd.C = 0x98badcfe;
                abcd.D = 0x10325476;
    
                //// We pass in the input array by block, the final block of data must be handled specialy for padding & length embeding
                int startIndex = 0;
                while (startIndex <= input.Length - 64)
                {
                    MD5.GetHashBlock(input, ref abcd, startIndex);
                    startIndex += 64;
                }
                ////  The final data block. 
                return MD5.GetHashFinalBlock(input, startIndex, input.Length - startIndex, abcd, (Int64)input.Length * 8);
            }
    
            internal static byte[] GetHashFinalBlock(byte[] input, int ibStart, int cbSize, ABCDStruct ABCD, Int64 len)
            {
                byte[] working = new byte[64];
                byte[] length = BitConverter.GetBytes(len);
    
                //// Padding is a single bit 1, followed by the number of 0s required to make size congruent to 448 modulo 512. Step 1 of RFC 1321  
                //// The CLR ensures that our buffer is 0-assigned, we don't need to explicitly set it. This is why it ends up being quicker to just
                //// use a temporary array rather then doing in-place assignment (5% for small inputs)
                Array.Copy(input, ibStart, working, 0, cbSize);
                working[cbSize] = 0x80;
    
                //// We have enough room to store the length in this chunk
                if (cbSize < 56)
                {
                    Array.Copy(length, 0, working, 56, 8);
                    GetHashBlock(working, ref ABCD, 0);
                }
                else  //// We need an aditional chunk to store the length
                {
                    GetHashBlock(working, ref ABCD, 0);
                    //// Create an entirely new chunk due to the 0-assigned trick mentioned above, to avoid an extra function call clearing the array
                    working = new byte[64];
                    Array.Copy(length, 0, working, 56, 8);
                    GetHashBlock(working, ref ABCD, 0);
                }
                byte[] output = new byte[16];
                Array.Copy(BitConverter.GetBytes(ABCD.A), 0, output, 0, 4);
                Array.Copy(BitConverter.GetBytes(ABCD.B), 0, output, 4, 4);
                Array.Copy(BitConverter.GetBytes(ABCD.C), 0, output, 8, 4);
                Array.Copy(BitConverter.GetBytes(ABCD.D), 0, output, 12, 4);
                return output;
            }
    
            ////  Performs a single block transform of MD5 for a given set of ABCD inputs
            /* If implementing your own hashing framework, be sure to set the initial ABCD correctly according to RFC 1321:
            //    A = 0x67452301;
            //    B = 0xefcdab89;
            //    C = 0x98badcfe;
            //    D = 0x10325476;
            */
            internal static void GetHashBlock(byte[] input, ref ABCDStruct ABCDValue, int ibStart)
            {
                uint[] temp = Converter(input, ibStart);
                uint a = ABCDValue.A;
                uint b = ABCDValue.B;
                uint c = ABCDValue.C;
                uint d = ABCDValue.D;
    
                a = r1(a, b, c, d, temp[0], 7, 0xd76aa478);
                d = r1(d, a, b, c, temp[1], 12, 0xe8c7b756);
                c = r1(c, d, a, b, temp[2], 17, 0x242070db);
                b = r1(b, c, d, a, temp[3], 22, 0xc1bdceee);
                a = r1(a, b, c, d, temp[4], 7, 0xf57c0faf);
                d = r1(d, a, b, c, temp[5], 12, 0x4787c62a);
                c = r1(c, d, a, b, temp[6], 17, 0xa8304613);
                b = r1(b, c, d, a, temp[7], 22, 0xfd469501);
                a = r1(a, b, c, d, temp[8], 7, 0x698098d8);
                d = r1(d, a, b, c, temp[9], 12, 0x8b44f7af);
                c = r1(c, d, a, b, temp[10], 17, 0xffff5bb1);
                b = r1(b, c, d, a, temp[11], 22, 0x895cd7be);
                a = r1(a, b, c, d, temp[12], 7, 0x6b901122);
                d = r1(d, a, b, c, temp[13], 12, 0xfd987193);
                c = r1(c, d, a, b, temp[14], 17, 0xa679438e);
                b = r1(b, c, d, a, temp[15], 22, 0x49b40821);
    
                a = r2(a, b, c, d, temp[1], 5, 0xf61e2562);
                d = r2(d, a, b, c, temp[6], 9, 0xc040b340);
                c = r2(c, d, a, b, temp[11], 14, 0x265e5a51);
                b = r2(b, c, d, a, temp[0], 20, 0xe9b6c7aa);
                a = r2(a, b, c, d, temp[5], 5, 0xd62f105d);
                d = r2(d, a, b, c, temp[10], 9, 0x02441453);
                c = r2(c, d, a, b, temp[15], 14, 0xd8a1e681);
                b = r2(b, c, d, a, temp[4], 20, 0xe7d3fbc8);
                a = r2(a, b, c, d, temp[9], 5, 0x21e1cde6);
                d = r2(d, a, b, c, temp[14], 9, 0xc33707d6);
                c = r2(c, d, a, b, temp[3], 14, 0xf4d50d87);
                b = r2(b, c, d, a, temp[8], 20, 0x455a14ed);
                a = r2(a, b, c, d, temp[13], 5, 0xa9e3e905);
                d = r2(d, a, b, c, temp[2], 9, 0xfcefa3f8);
                c = r2(c, d, a, b, temp[7], 14, 0x676f02d9);
                b = r2(b, c, d, a, temp[12], 20, 0x8d2a4c8a);
    
                a = r3(a, b, c, d, temp[5], 4, 0xfffa3942);
                d = r3(d, a, b, c, temp[8], 11, 0x8771f681);
                c = r3(c, d, a, b, temp[11], 16, 0x6d9d6122);
                b = r3(b, c, d, a, temp[14], 23, 0xfde5380c);
                a = r3(a, b, c, d, temp[1], 4, 0xa4beea44);
                d = r3(d, a, b, c, temp[4], 11, 0x4bdecfa9);
                c = r3(c, d, a, b, temp[7], 16, 0xf6bb4b60);
                b = r3(b, c, d, a, temp[10], 23, 0xbebfbc70);
                a = r3(a, b, c, d, temp[13], 4, 0x289b7ec6);
                d = r3(d, a, b, c, temp[0], 11, 0xeaa127fa);
                c = r3(c, d, a, b, temp[3], 16, 0xd4ef3085);
                b = r3(b, c, d, a, temp[6], 23, 0x04881d05);
                a = r3(a, b, c, d, temp[9], 4, 0xd9d4d039);
                d = r3(d, a, b, c, temp[12], 11, 0xe6db99e5);
                c = r3(c, d, a, b, temp[15], 16, 0x1fa27cf8);
                b = r3(b, c, d, a, temp[2], 23, 0xc4ac5665);
    
                a = r4(a, b, c, d, temp[0], 6, 0xf4292244);
                d = r4(d, a, b, c, temp[7], 10, 0x432aff97);
                c = r4(c, d, a, b, temp[14], 15, 0xab9423a7);
                b = r4(b, c, d, a, temp[5], 21, 0xfc93a039);
                a = r4(a, b, c, d, temp[12], 6, 0x655b59c3);
                d = r4(d, a, b, c, temp[3], 10, 0x8f0ccc92);
                c = r4(c, d, a, b, temp[10], 15, 0xffeff47d);
                b = r4(b, c, d, a, temp[1], 21, 0x85845dd1);
                a = r4(a, b, c, d, temp[8], 6, 0x6fa87e4f);
                d = r4(d, a, b, c, temp[15], 10, 0xfe2ce6e0);
                c = r4(c, d, a, b, temp[6], 15, 0xa3014314);
                b = r4(b, c, d, a, temp[13], 21, 0x4e0811a1);
                a = r4(a, b, c, d, temp[4], 6, 0xf7537e82);
                d = r4(d, a, b, c, temp[11], 10, 0xbd3af235);
                c = r4(c, d, a, b, temp[2], 15, 0x2ad7d2bb);
                b = r4(b, c, d, a, temp[9], 21, 0xeb86d391);
    
                ABCDValue.A = unchecked(a + ABCDValue.A);
                ABCDValue.B = unchecked(b + ABCDValue.B);
                ABCDValue.C = unchecked(c + ABCDValue.C);
                ABCDValue.D = unchecked(d + ABCDValue.D);
                return;
            }
    
            //// Manually unrolling these equations nets us a 20% performance improvement
            private static uint r1(uint a, uint b, uint c, uint d, uint x, int s, uint t)
            {
                ////                   (b + LSR((a + F(b, c, d) + x + t), s))
                //// F(x, y, z)        ((x & y) | ((x ^ 0xFFFFFFFF) & z))
                return unchecked(b + LSR((a + ((b & c) | ((b ^ 0xFFFFFFFF) & d)) + x + t), s));
            }
    
            private static uint r2(uint a, uint b, uint c, uint d, uint x, int s, uint t)
            {
                ////                   (b + LSR((a + G(b, c, d) + x + t), s))
                //// G(x, y, z)        ((x & z) | (y & (z ^ 0xFFFFFFFF)))
                return unchecked(b + LSR((a + ((b & d) | (c & (d ^ 0xFFFFFFFF))) + x + t), s));
            }
    
            private static uint r3(uint a, uint b, uint c, uint d, uint x, int s, uint t)
            {
                ////                   (b + LSR((a + H(b, c, d) + k + i), s))
                //// H(x, y, z)        (x ^ y ^ z)
                return unchecked(b + LSR((a + (b ^ c ^ d) + x + t), s));
            }
    
            private static uint r4(uint a, uint b, uint c, uint d, uint x, int s, uint t)
            {
                ////                   (b + LSR((a + I(b, c, d) + k + i), s))
                //// I(x, y, z)        (y ^ (x | (z ^ 0xFFFFFFFF)))
                return unchecked(b + LSR((a + (c ^ (b | (d ^ 0xFFFFFFFF))) + x + t), s));
            }
    
            ////  Implementation of left rotate
            ////  s is an int instead of a uint becuase the CLR requires the argument passed to >>/<< is of 
            ////  type int. Doing the demoting inside this function would add overhead.
            private static uint LSR(uint i, int s)
            {
                return ((i << s) | (i >> (32 - s)));
            }
    
            //// Convert input array into array of UInts
            private static uint[] Converter(byte[] input, int ibStart)
            {
                if (null == input)
                {
                    throw new System.ArgumentNullException("input", "Unable convert null array to array of uInts");
                }
    
                uint[] result = new uint[16];
                for (int i = 0; i < 16; i++)
                {
                    result[i] = (uint)input[ibStart + i * 4];
                    result[i] += (uint)input[ibStart + i * 4 + 1] << 8;
                    result[i] += (uint)input[ibStart + i * 4 + 2] << 16;
                    result[i] += (uint)input[ibStart + i * 4 + 3] << 24;
                }
    
                return result;
            }
        }
    }
    //-----------------------------------------------------------------------
    // <copyright file="HMACMD5.cs" company="xBrainLab">
    //     Copyright (c) 2011 xBrainLab. All rights reserved.
    // </copyright>
    // <author>Sebastien Warin</author>
    //-----------------------------------------------------------------------
    namespace xBrainLab.Security.Cryptography
    {
        using System;
        using System.Text;
    
        /// <summary>
        /// Computes a Hash-based Message Authentication Code (HMAC) using the <see cref="T:xBrainLab.Security.Cryptography.MD5" /> hash function
        /// </summary>
        public sealed class HMACMD5
        {
            private const int BLOCK_SIZE = 64;
    
            private byte[] m_Key = null;
            private byte[] m_inner = null;
            private byte[] m_outer = null;
            
            /// <summary>
            /// Initializes a new instance of the <see cref="HMACMD5"/> class using the supplied key with UT8 encoding.
            /// </summary>
            /// <param name="key">The key.</param>
            public HMACMD5(string key)
                : this(key, Encoding.UTF8)
            {
            }
    
            /// <summary>
            /// Initializes a new instance of the <see cref="HMACMD5"/> class using the supplied key with supplied encoding.
            /// </summary>
            /// <param name="key">The key.</param>
            /// <param name="encoding">The encoding used to read the key.</param>
            public HMACMD5(string key, Encoding encoding)
                : this(encoding.GetBytes(key))
            {
            }
    
            /// <summary>
            /// Initializes a new instance of the <see cref="HMACMD5"/> class the supplied key.
            /// </summary>
            /// <param name="key">The key.</param>
            public HMACMD5(byte[] key)
            {
                this.InitializeKey(key);
            }
    
            /// <summary>
            /// Gets or sets the key.
            /// </summary>
            /// <value>
            /// The key.
            /// </value>
            public byte[] Key
            {
                get 
                {
                    return this.m_Key;
                }
                set
                {
                    this.InitializeKey(value);
                }
            }
    
            /// <summary>
            /// Computes the hash value for the specified string (UTF8 default encoding).
            /// </summary>
            /// <param name="buffer">The input to compute the hash code for. </param>
            /// <returns>The computed hash code</returns>
            public byte[] ComputeHash(string buffer)
            {
                return this.ComputeHash(buffer, Encoding.UTF8);
            }
    
            /// <summary>
            /// Computes the hash value for the specified string.
            /// </summary>
            /// <param name="buffer">The input to compute the hash code for.</param>
            /// <param name="encoding">The encoding.</param>
            /// <returns>
            /// The computed hash code
            /// </returns>
            public byte[] ComputeHash(string buffer, Encoding encoding)
            {
                return this.ComputeHash(encoding.GetBytes(buffer));
            }
    
            /// <summary>
            /// Computes the hash value for the specified byte array.
            /// </summary>
            /// <param name="buffer">The input to compute the hash code for.</param>
            /// <returns>
            /// The computed hash code
            /// </returns>
            public byte[] ComputeHash(byte[] buffer)
            {
                if (buffer == null)
                {
                    throw new ArgumentNullException("buffer", "The input cannot be null.");
                }
    
                return MD5.GetHash(this.Combine(this.m_outer, MD5.GetHash(this.Combine(this.m_inner, buffer))));
            }
    
            /// <summary>
            /// Computes the hash for the specified string (UTF8 default encoding) to base64 string.
            /// </summary>
            /// <param name="buffer">The input to compute the hash code for.</param>
            /// <returns>The computed hash code in base64 string</returns>
            public string ComputeHashToBase64String(string buffer)
            {
                return Convert.ToBase64String(this.ComputeHash(buffer, Encoding.UTF8));
            }
    
            /// <summary>
            /// Computes the hash for the specified string to base64 string.
            /// </summary>
            /// <param name="buffer">The input to compute the hash code for.</param>
            /// <param name="encoding">The encoding.</param>
            /// <returns>
            /// The computed hash code in base64 string
            /// </returns>
            public string ComputeHashToBase64String(string buffer, Encoding encoding)
            {
                return Convert.ToBase64String(this.ComputeHash(buffer, encoding));
            }
    
            /// <summary>
            /// Initializes the key.
            /// </summary>
            /// <param name="key">The key.</param>
            private void InitializeKey(byte[] key)
            {
                if (key == null)
                {
                    throw new ArgumentNullException("key", "The Key cannot be null.");
                }
    
                if (key.Length > BLOCK_SIZE)
                {
                    this.m_Key = MD5.GetHash(key);
                }
                else
                {
                    this.m_Key = key;
                }
    
                this.UpdateIOPadBuffers();
            }
    
            /// <summary>
            /// Updates the IO pad buffers.
            /// </summary>
            private void UpdateIOPadBuffers()
            {
                if (this.m_inner == null)
                {
                    this.m_inner = new byte[BLOCK_SIZE];
                }
    
                if (this.m_outer == null)
                {
                    this.m_outer = new byte[BLOCK_SIZE];
                }
    
                for (int i = 0; i < BLOCK_SIZE; i++)
                {
                    this.m_inner[i] = 54;
                    this.m_outer[i] = 92;
                }
    
                for (int i = 0; i < this.Key.Length; i++)
                {
                    byte[] s1 = this.m_inner;
                    int s2 = i;
                    s1[s2] ^= this.Key[i];
                    byte[] s3 = this.m_outer;
                    int s4 = i;
                    s3[s4] ^= this.Key[i];
                }
            }
    
            /// <summary>
            /// Combines two array (a1 and a2).
            /// </summary>
            /// <param name="a1">The Array 1.</param>
            /// <param name="a2">The Array 2.</param>
            /// <returns>Combinaison of a1 and a2</returns>
            private byte[] Combine(byte[] a1, byte[] a2)
            {
                byte[] final = new byte[a1.Length + a2.Length];
                for (int i = 0; i < a1.Length; i++)
                {
                    final[i] = a1[i];
                }
    
                for (int i = 0; i < a2.Length; i++)
                {
                    final[i + a1.Length] = a2[i];
                }
    
                return final;
            }
        }
    }
    
    
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  • 原文地址:https://www.cnblogs.com/Microshaoft/p/2245184.html
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