• google多语言通信框架gRPC


    google多语言通信框架gRPC系列(一)概述

    gRPC概述

    3/26/2016 9:16:08 AM

    目录

    一、概述

    二、编译gRPC

    三、C#中使用gRPC

    四、C++中使用gRPC

    一直在寻找多平台多语言的通信框架,微软的WCF框架很强大和灵活,虽然也能通过自定义绑定和其他技术的客户端通信,但是始终没有实现多平台的技术框架的统一。google的gRPC是一个不错的选择,相比于类似框架Thrift等,google的解决方案更成熟和通用。不足的是由于刚刚开源,使用范围有限,国内资料更少。例如仅仅编译C++的gRPC,花了我两天的时间。在这个系列中,我会逐一介绍各个语言使用gRPC的细节。

    gRPC是google2015年初开源的通信框架。

    使用gRPC可以在客户端调用不同机器上的服务端的方法,而客户端和服务端的开发语言和运行环境可以有很多种,基本涵盖了主流语言和平台。双方交互的协议可以在proto文件中定义,客户端和服务端可以很方便的通过工具生成协议和代理代码。而消息的编码是采用google protocol buffer,数据量小、速度快。

    下图是一个简单的gRPC使用的场景,服务端采用C++开发,客户端可以是anroid,和ruby。
    image

    gRPC具有以下特点:

    • 基于 HTTP/2, 继而提供了连接多路复用、Body 和 Header 压缩等机制。可以节省带宽、降低TCP链接次数、节省CPU使用和延长电池寿命等。
    • 支持主流开发语言(C, C++, Python, PHP, Ruby, NodeJS, C#, Objective-C、Golang、Java)
    • IDL (Interface Definition Language) 层使用了 Protocol Buffers, 非常适合团队的接口设计

    下面是C#、C++、java的客户端和服务端的例子,这些客户端都向服务端传递一个姓名XXX,服务端返回 hello XXX字符串。

    作为通信协议的proto文件

    无论使用何种语言创建客户端和服务端,都依照相同的proto文件。proto文件定义了协议接口和数据格式。不同的语言都依照proto文件生成服务端的接口和服务类、客户端的服务代理,只是生成工具的命令不同。
    proto文件如下:

    syntax = "proto3";
    
    option java_multiple_files = true;
    option java_package = "io.grpc.examples.helloworld";
    option java_outer_classname = "HelloWorldProto";
    option objc_class_prefix = "HLW";
    
    package helloworld;
    
    // The greeting service definition.
    service Greeter {
      // Sends a greeting
      rpc SayHello (HelloRequest) returns (HelloReply) {}
    }
    
    // The request message containing the user's name.
    message HelloRequest {
      string name = 1;
    }
    
    // The response message containing the greetings
    message HelloReply {
      string message = 1;
    }

    C#服务端和客户端代码

    C#的客户端代理是由工具生成的,所以很简单。

    客户端

    public static void Main(string[] args)
    {
        Channel channel = new Channel("127.0.0.1:50051", ChannelCredentials.Insecure);
    
        var client = Greeter.NewClient(channel);
        String user = "paul";
    
        var reply = client.SayHello(new HelloRequest { Name = user });
        Console.WriteLine("Greeting: " + reply.Message);
    
        channel.ShutdownAsync().Wait();
        Console.WriteLine("Press any key to exit...");
        Console.ReadKey();
    }

    服务端

    class GreeterImpl : Greeter.IGreeter
    {
        // Server side handler of the SayHello RPC
        public Task<HelloReply> SayHello(HelloRequest request, ServerCallContext context)
        {
            return Task.FromResult(new HelloReply { Message = "Hello " + request.Name });
        }
    }
    
    
    
    class Program
    {
        const int Port = 50051;
    
        public static void Main(string[] args)
        {
            Server server = new Server
            {
                Services = { Greeter.BindService(new GreeterImpl()) },
                Ports = { new ServerPort("localhost", Port, ServerCredentials.Insecure) }
            };
            server.Start();
    
            Console.WriteLine("Greeter server listening on port " + Port);
            Console.WriteLine("Press any key to stop the server...");
            Console.ReadKey();
    
            server.ShutdownAsync().Wait();
        }
    }

    C++的服务端和客户端代码

    C++的客户端代理无法通过工具生成,需要手动编写。

    //C++客户端
    class GreeterClient {
     public:
      GreeterClient(std::shared_ptr<Channel> channel)
          : stub_(Greeter::NewStub(channel)) {}
    
      // Assambles the client's payload, sends it and presents the response back
      // from the server.
      std::string SayHello(const std::string& user) {
        // Data we are sending to the server.
        HelloRequest request;
        request.set_name(user);
    
        // Container for the data we expect from the server.
        HelloReply reply;
    
        // Context for the client. It could be used to convey extra information to
        // the server and/or tweak certain RPC behaviors.
        ClientContext context;
    
        // The actual RPC.
        Status status = stub_->SayHello(&context, request, &reply);
    
        // Act upon its status.
        if (status.ok()) {
          return reply.message();
        } else {
          return "RPC failed";
        }
      }
    
     private:
      std::unique_ptr<Greeter::Stub> stub_;
    };
    
    int main(int argc, char** argv) {
      // Instantiate the client. It requires a channel, out of which the actual RPCs
      // are created. This channel models a connection to an endpoint (in this case,
      // localhost at port 50051). We indicate that the channel isn't authenticated
      // (use of InsecureChannelCredentials()).
      GreeterClient greeter(grpc::CreateChannel(
          "localhost:50051", grpc::InsecureChannelCredentials()));
      std::string user("world");
      std::string reply = greeter.SayHello(user);
      std::cout << "Greeter received: " << reply << std::endl;
    
      return 0;
    }
    
    //C++服务端
    // Logic and data behind the server's behavior.
    class GreeterServiceImpl final : public Greeter::Service {
      Status SayHello(ServerContext* context, const HelloRequest* request,
                      HelloReply* reply) override {
        std::string prefix("Hello ");
        reply->set_message(prefix + request->name());
        return Status::OK;
      }
    };
    
    void RunServer() {
      std::string server_address("0.0.0.0:50051");
      GreeterServiceImpl service;
    
      ServerBuilder builder;
      // Listen on the given address without any authentication mechanism.
      builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
      // Register "service" as the instance through which we'll communicate with
      // clients. In this case it corresponds to an *synchronous* service.
      builder.RegisterService(&service);
      // Finally assemble the server.
      std::unique_ptr<Server> server(builder.BuildAndStart());
      std::cout << "Server listening on " << server_address << std::endl;
    
      // Wait for the server to shutdown. Note that some other thread must be
      // responsible for shutting down the server for this call to ever return.
      server->Wait();
    }
    
    int main(int argc, char** argv) {
      RunServer();
    
      return 0;
    }

    java的服务端和客户端代码

    gRPC本身不支持java语言,但是使用java实现了gRPC,框架是gRPC-java。使用gRPC-java一样可以与gRPC的客户端和服务端进行交互。

    java客户端代码:
    和C++一样,java的客户端仍然不能直接自动生成服务代理类,需要手动创建。

    package io.grpc.examples.helloworld;
    
    import io.grpc.ManagedChannel;
    import io.grpc.ManagedChannelBuilder;
    import io.grpc.StatusRuntimeException;
    
    import java.util.concurrent.TimeUnit;
    import java.util.logging.Level;
    import java.util.logging.Logger;
    
    /**
     * A simple client that requests a greeting from the {@link HelloWorldServer}.
     */
    public class HelloWorldClient {
      private static final Logger logger = Logger.getLogger(HelloWorldClient.class.getName());
    
      private final ManagedChannel channel;
      private final GreeterGrpc.GreeterBlockingStub blockingStub;
    
      /** Construct client connecting to HelloWorld server at {@code host:port}. */
      public HelloWorldClient(String host, int port) {
        channel = ManagedChannelBuilder.forAddress(host, port)
            .usePlaintext(true)
            .build();
        blockingStub = GreeterGrpc.newBlockingStub(channel);
      }
    
      public void shutdown() throws InterruptedException {
        channel.shutdown().awaitTermination(5, TimeUnit.SECONDS);
      }
    
      /** Say hello to server. */
      public void greet(String name) {
        logger.info("Will try to greet " + name + " ...");
        HelloRequest request = HelloRequest.newBuilder().setName(name).build();
        HelloReply response;
        try {
          response = blockingStub.sayHello(request);
        } catch (StatusRuntimeException e) {
          logger.log(Level.WARNING, "RPC failed: {0}", e.getStatus());
          return;
        }
        logger.info("Greeting: " + response.getMessage());
      }
    
      /**
       * Greet server. If provided, the first element of {@code args} is the name to use in the
       * greeting.
       */
      public static void main(String[] args) throws Exception {
        HelloWorldClient client = new HelloWorldClient("localhost", 50051);
        try {
          /* Access a service running on the local machine on port 50051 */
          String user = "world";
          if (args.length > 0) {
            user = args[0]; /* Use the arg as the name to greet if provided */
          }
          client.greet(user);
        } finally {
          client.shutdown();
        }
      }
    }

    java服务端代码:

    package io.grpc.examples.helloworld;
    
    import io.grpc.Server;
    import io.grpc.ServerBuilder;
    import io.grpc.stub.StreamObserver;
    
    import java.io.IOException;
    import java.util.logging.Logger;
    
    /**
     * Server that manages startup/shutdown of a {@code Greeter} server.
     */
    public class HelloWorldServer {
      private static final Logger logger = Logger.getLogger(HelloWorldServer.class.getName());
    
      /* The port on which the server should run */
      private int port = 50051;
      private Server server;
    
      private void start() throws IOException {
        server = ServerBuilder.forPort(port)
            .addService(GreeterGrpc.bindService(new GreeterImpl()))
            .build()
            .start();
        logger.info("Server started, listening on " + port);
        Runtime.getRuntime().addShutdownHook(new Thread() {
          @Override
          public void run() {
            // Use stderr here since the logger may have been reset by its JVM shutdown hook.
            System.err.println("*** shutting down gRPC server since JVM is shutting down");
            HelloWorldServer.this.stop();
            System.err.println("*** server shut down");
          }
        });
      }
    
      private void stop() {
        if (server != null) {
          server.shutdown();
        }
      }
    
      /**
       * Await termination on the main thread since the grpc library uses daemon threads.
       */
      private void blockUntilShutdown() throws InterruptedException {
        if (server != null) {
          server.awaitTermination();
        }
      }
    
      /**
       * Main launches the server from the command line.
       */
      public static void main(String[] args) throws IOException, InterruptedException {
        final HelloWorldServer server = new HelloWorldServer();
        server.start();
        server.blockUntilShutdown();
      }
    
      private class GreeterImpl implements GreeterGrpc.Greeter {
    
        @Override
        public void sayHello(HelloRequest req, StreamObserver<HelloReply> responseObserver) {
          HelloReply reply = HelloReply.newBuilder().setMessage("Hello " + req.getName()).build();
          responseObserver.onNext(reply);
          responseObserver.onCompleted();
        }
      }
    }
     
     
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  • 原文地址:https://www.cnblogs.com/Leo_wl/p/5335644.html
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