• C# 通讯网关开发


    C# 通讯网关开发


     

    楼主从12年毕业大部分时间一直从事于通讯网关的开发,刚刚学那会连C#是啥都不知道,就直接入手网关开发,前前后后到现在也算是弄了5、6个通讯协议,后来看到北风之神的socket框架和supersocket也是研究了很久,就在想着去自己搭建一个通讯网关框架。

    框架概述

    这个框架原形当然是微软的高性能服务器框架,其中封装了一些业务逻辑等处理。

    网络层

    复制代码
     1     /// <summary>
     2     /// 服务接口
     3     /// </summary>
     4     public interface IServer
     5     {
     6         string Name { get; }
     7         void Start(int port);
     8         void Start(EndPoint localPoint);
     9         void Stop();
    10     }
    复制代码
    复制代码
        /// <summary>
        /// 请求接口
        /// </summary>
        public interface IRequestInfo
        {
            /// <summary>
            /// 唯一编号
            /// </summary>
            string Key { get; set; }
        }
    复制代码

    每种协议都有特定的格式,这个类就就是按特定命令格式生成的请求

    复制代码
     1  /// <summary>
     2     /// 消息过滤器
     3     /// </summary>
     4     /// <typeparam name="TRequestInfo">请求接口</typeparam>
     5     public interface IReceiveFilter<TRequestInfo>
     6         where TRequestInfo : IRequestInfo
     7     {
     8         /// <summary>
     9         /// 消息解析
    10         /// </summary>
    11         /// <param name="message"></param>
    12         /// <returns></returns>
    13         List<TRequestInfo> Filter(ref byte[] message);
    14     }
    复制代码

    消息的过滤器,处理tcp连接中的粘包断包等问题

    复制代码
     1  /// <summary>
     2     /// 网关接口
     3     /// </summary>
     4     /// <typeparam name="TRequestInfo">请求数据</typeparam>
     5     /// <typeparam name="TReceiveFilter">消息过滤器</typeparam>
     6     /// <typeparam name="TCommandFactory">命令工厂</typeparam>
     7     public interface IGater<TRequestInfo, TReceiveFilter, out TCommandFactory>
     8         where TRequestInfo : IRequestInfo
     9         where TReceiveFilter : IReceiveFilter<TRequestInfo>
    10     {
    11         /// <summary>
    12         /// 配置
    13         /// </summary>
    14         BaseConfig Config { get; }
    15         /// <summary>
    16         /// 命令工厂
    17         /// </summary>
    18         TCommandFactory CommandFactory { get; }
    19         /// <summary>
    20         /// 服务程序
    21         /// </summary>
    22         TcpServer<TReceiveFilter, TRequestInfo> Server { get; }
    23     }
    复制代码

    网关接口层

    复制代码
     1     /// <summary>
     2     /// 基础网关
     3     /// </summary>
     4     /// <typeparam name="TRequestInfo">请求数据接口</typeparam>
     5     /// <typeparam name="TCommand">客户端命令接口</typeparam>
     6     /// <typeparam name="TReceiveFilter">消息过滤器接口</typeparam>
     7     /// <typeparam name="TCommandFactory">客户端命令解析工厂</typeparam>
     8     public abstract class BaseGate<TRequestInfo, TCommand, TReceiveFilter, TCommandFactory> : IGater<TRequestInfo, TReceiveFilter, TCommandFactory>
     9         where TRequestInfo : IRequestInfo
    10         where TCommand : ICommand<TRequestInfo>
    11         where TReceiveFilter : IReceiveFilter<TRequestInfo>, new()
    12         where TCommandFactory : ICommandFactory<TRequestInfo, TCommand>
    13     {
    14         /// <summary>
    15         /// 配置
    16         /// </summary>
    17         public BaseConfig Config { get; private set; }
    18         /// <summary>
    19         /// 命令工厂
    20         /// </summary>
    21         public TCommandFactory CommandFactory { get; private set; }
    22         /// <summary>
    23         /// 服务
    24         /// </summary>
    25         public TcpServer<TReceiveFilter, TRequestInfo> Server { get; private set; }
    26 
    27         /// <summary>
    28         /// 构造函数
    29         /// </summary>
    30         /// <param name="server">socekt服务</param>
    31         /// <param name="commandFactory">命令工厂</param>
    32         /// <param name="config">服务配置</param>
    33         /// <param name="clientEvent">客户端事件处理</param>
    34         protected BaseGate(TcpServer<TReceiveFilter, TRequestInfo> server, TCommandFactory commandFactory, BaseConfig config, IClientEvent clientEvent)
    35         {
    36             CommandFactory = commandFactory;
    37             Server = server;
    38             Config = config;
    39             server.ClientOnClosed += clientEvent.ClientOnClosed;
    40             server.ClientOnConnected += clientEvent.ClientOnConnected;
    41             server.ReceiveNewData += ReceiveNewData;
    42         }
    43 
    44         /// <summary>
    45         /// 新数据处理
    46         /// </summary>
    47         /// <param name="request"></param>
    48         private void ReceiveNewData(TRequestInfo request)
    49         {
    50             var item = CommandFactory.CreateCommand(request);
    51             if (item != null)
    52             {
    53                 item.ExcuteCommand(request);
    54             }
    55         }
    56 
    57         /// <summary>
    58         /// 初始化网关
    59         /// </summary>
    60         public void Init()
    61         {
    62 
    63             Server.Init(Config.MaxClientCounts, Config.BufferSize);
    64             Server.InitFilter(new TReceiveFilter());
    65         }
    66         /// <summary>
    67         /// 启动网关
    68         /// </summary>
    69         public void Start()
    70         {
    71             Server.Start(Config.Port);
    72         }
    73     }
    复制代码

    网关的基本实现

    复制代码
     1     /// <summary>
     2     /// 客户端连接处理接口
     3     /// </summary>
     4     public interface IClientEvent
     5     {
     6         /// <summary>
     7         /// 新连接
     8         /// </summary>
     9         /// <param name="sender"></param>
    10         /// <param name="e"></param>
    11         void ClientOnConnected(object sender, ClientEventArgs e);
    12         /// <summary>
    13         /// 连接断开
    14         /// </summary>
    15         /// <param name="sender"></param>
    16         /// <param name="e"></param>
    17         void ClientOnClosed(object sender, ClientEventArgs e);
    18     }
    复制代码

    这个是客户端的连接处理,是根据requestinfo中key来标识唯一id,也可以在网关中实现,我是单独摘开的,因为可能架构多个服务器的话,多种协议

    业务逻辑层

    这里其实是封装了命令的处理,提供工厂接口以及命令接口,根据request请求生成

    复制代码
     1     /// <summary>
     2     /// 命令接口
     3     /// </summary>
     4     /// <typeparam name="TRequestInfo">请求接口</typeparam>
     5     public interface ICommand<in TRequestInfo>
     6         where TRequestInfo : IRequestInfo
     7     {
     8         /// <summary>
     9         /// 客户端标识
    10         /// </summary>
    11         string Key { get; set; }
    12         /// <summary>
    13         /// 执行命令
    14         /// </summary>
    15         /// <param name="request"></param>
    16         void ExcuteCommand(TRequestInfo request);
    17     }
    复制代码
    复制代码
     1     /// <summary>
     2     /// 客户端命令工厂
     3     /// </summary>
     4     /// <typeparam name="TRequestInfo">请求接口</typeparam>
     5     /// <typeparam name="TCommand">命令接口</typeparam>
     6     public interface ICommandFactory<in TRequestInfo, out TCommand>
     7         where TRequestInfo : IRequestInfo
     8         where TCommand : ICommand<TRequestInfo>
     9     {
    10         /// <summary>
    11         /// 构造命令
    12         /// </summary>
    13         /// <param name="request"></param>
    14         /// <returns></returns>
    15         TCommand CreateCommand(TRequestInfo request);
    16     }
    复制代码

     

    大家只要继承上面的接口,基本就可以实现了。

    这是下载地址,大家都看看,顺便给点意见

    http://pan.baidu.com/s/1dDIOkyH

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  • 原文地址:https://www.cnblogs.com/Leo_wl/p/3837107.html
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