using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace XCZT
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
Label.CheckForIllegalCrossThreadCalls = false;
}
ManualResetEvent ma = new ManualResetEvent(false);
bool stop = false;
//启动
private void button1_Click(object sender, EventArgs e)
{
Thread thread = new Thread(Runtime);
stop = false;
ma.Set();// 信号打开,不阻塞当前线程
thread.Start();
}
/// <summary>
/// 线程
/// </summary>
void Runtime()
{
for (int i = 1; i <= 100; i++)
{
if (stop)
{
return;
}
ma.WaitOne();//根据是否收到信号判断是否阻塞当前线程
textBox1.AppendText("计时 :" + i + "
");
Thread.Sleep(100);
}
}
//暂停
private void button2_Click(object sender, EventArgs e)
{
ma.Reset();//信号关闭阻塞当前线程
textBox1.AppendText("暂停中 :
");
}
//继续
private void button3_Click(object sender, EventArgs e)
{
ma.Set();//信号打开,不阻塞当前线程
textBox1.AppendText("继续计时 :
");
}
//停止
private void button4_Click(object sender, EventArgs e)
{
stop = true;
textBox1.AppendText("停止计时
");
}
}
}