DoNet2.0 需要借助于Newtonsoft.Json.dll
1 代码 2 3 using System; 4 using System.IO; 5 using System.Text; 6 using Newtonsoft.Json; 7 8 namespace OfflineAcceptControl.UCTools 9 { 10 public class JsonTools 11 { 12 // 从一个对象信息生成Json串 13 public static string ObjectToJson(object obj) 14 { 15 return JavaScriptConvert.SerializeObject(obj); 16 } 17 // 从一个Json串生成对象信息 18 public static object JsonToObject(string jsonString, object obj) 19 { 20 return JavaScriptConvert.DeserializeObject(jsonString, obj.GetType()); 21 } 22 } 23 }
Donet3.5自带了DLL处理json串
注意引用:System.Runtime.Serialization,System.ServiceModel.Web
1 代码 2 3 using System; 4 using System.Collections.Generic; 5 using System.IO; 6 using System.Linq; 7 using System.Text; 8 using System.Runtime.Serialization; 9 using System.Runtime.Serialization.Json; 10 11 namespace CrjIIOfflineAccept.CrjIITools 12 { 13 public class JsonTools 14 { 15 // 从一个对象信息生成Json串 16 public static string ObjectToJson(object obj) 17 { 18 DataContractJsonSerializer serializer = new DataContractJsonSerializer(obj.GetType()); 19 MemoryStream stream = new MemoryStream(); 20 serializer.WriteObject(stream, obj); 21 byte[] dataBytes = new byte[stream.Length]; 22 stream.Position = 0; 23 stream.Read(dataBytes, 0, (int)stream.Length); 24 return Encoding.UTF8.GetString(dataBytes); 25 } 26 // 从一个Json串生成对象信息 27 public static object JsonToObject(string jsonString, object obj) 28 { 29 DataContractJsonSerializer serializer = new DataContractJsonSerializer(obj.GetType()); 30 MemoryStream mStream = new MemoryStream(Encoding.UTF8.GetBytes(jsonString)); 31 return serializer.ReadObject(mStream); 32 } 33 } 34 }