• websocket 重连解决方案


    1、websocket 重连的脚本:https://github.com/joewalnes/reconnecting-websocket                 reconnecting-websocket.js              

    // MIT License:
    //
    // Copyright (c) 2010-2012, Joe Walnes
    //
    // Permission is hereby granted, free of charge, to any person obtaining a copy
    // of this software and associated documentation files (the "Software"), to deal
    // in the Software without restriction, including without limitation the rights
    // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    // copies of the Software, and to permit persons to whom the Software is
    // furnished to do so, subject to the following conditions:
    //
    // The above copyright notice and this permission notice shall be included in
    // all copies or substantial portions of the Software.
    //
    // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    // THE SOFTWARE.
    
    /**
     * This behaves like a WebSocket in every way, except if it fails to connect,
     * or it gets disconnected, it will repeatedly poll until it successfully connects
     * again.
     *
     * It is API compatible, so when you have:
     *   ws = new WebSocket('ws://....');
     * you can replace with:
     *   ws = new ReconnectingWebSocket('ws://....');
     *
     * The event stream will typically look like:
     *  onconnecting
     *  onopen
     *  onmessage
     *  onmessage
     *  onclose // lost connection
     *  onconnecting
     *  onopen  // sometime later...
     *  onmessage
     *  onmessage
     *  etc...
     *
     * It is API compatible with the standard WebSocket API, apart from the following members:
     *
     * - `bufferedAmount`
     * - `extensions`
     * - `binaryType`
     *
     * Latest version: https://github.com/joewalnes/reconnecting-websocket/
     * - Joe Walnes
     *
     * Syntax
     * ======
     * var socket = new ReconnectingWebSocket(url, protocols, options);
     *
     * Parameters
     * ==========
     * url - The url you are connecting to.
     * protocols - Optional string or array of protocols.
     * options - See below
     *
     * Options
     * =======
     * Options can either be passed upon instantiation or set after instantiation:
     *
     * var socket = new ReconnectingWebSocket(url, null, { debug: true, reconnectInterval: 4000 });
     *
     * or
     *
     * var socket = new ReconnectingWebSocket(url);
     * socket.debug = true;
     * socket.reconnectInterval = 4000;
     *
     * debug
     * - Whether this instance should log debug messages. Accepts true or false. Default: false.
     *
     * automaticOpen
     * - Whether or not the websocket should attempt to connect immediately upon instantiation. The socket can be manually opened or closed at any time using ws.open() and ws.close().
     *
     * reconnectInterval
     * - The number of milliseconds to delay before attempting to reconnect. Accepts integer. Default: 1000.
     *
     * maxReconnectInterval
     * - The maximum number of milliseconds to delay a reconnection attempt. Accepts integer. Default: 30000.
     *
     * reconnectDecay
     * - The rate of increase of the reconnect delay. Allows reconnect attempts to back off when problems persist. Accepts integer or float. Default: 1.5.
     *
     * timeoutInterval
     * - The maximum time in milliseconds to wait for a connection to succeed before closing and retrying. Accepts integer. Default: 2000.
     *
     */
    (function (global, factory) {
        if (typeof define === 'function' && define.amd) {
            define([], factory);
        } else if (typeof module !== 'undefined' && module.exports){
            module.exports = factory();
        } else {
            global.ReconnectingWebSocket = factory();
        }
    })(this, function () {
    
        if (!('WebSocket' in window)) {
            return;
        }
    
        function ReconnectingWebSocket(url, protocols, options) {
    
            // Default settings
            var settings = {
    
                /** Whether this instance should log debug messages. */
                debug: false,
    
                /** Whether or not the websocket should attempt to connect immediately upon instantiation. */
                automaticOpen: true,
    
                /** The number of milliseconds to delay before attempting to reconnect. */
                reconnectInterval: 1000,
                /** The maximum number of milliseconds to delay a reconnection attempt. */
                maxReconnectInterval: 30000,
                /** The rate of increase of the reconnect delay. Allows reconnect attempts to back off when problems persist. */
                reconnectDecay: 1.5,
    
                /** The maximum time in milliseconds to wait for a connection to succeed before closing and retrying. */
                timeoutInterval: 2000,
    
                /** The maximum number of reconnection attempts to make. Unlimited if null. */
                maxReconnectAttempts: null,
    
                /** The binary type, possible values 'blob' or 'arraybuffer', default 'blob'. */
                binaryType: 'blob'
            }
            if (!options) { options = {}; }
    
            // Overwrite and define settings with options if they exist.
            for (var key in settings) {
                if (typeof options[key] !== 'undefined') {
                    this[key] = options[key];
                } else {
                    this[key] = settings[key];
                }
            }
    
            // These should be treated as read-only properties
    
            /** The URL as resolved by the constructor. This is always an absolute URL. Read only. */
            this.url = url;
    
            /** The number of attempted reconnects since starting, or the last successful connection. Read only. */
            this.reconnectAttempts = 0;
    
            /**
             * The current state of the connection.
             * Can be one of: WebSocket.CONNECTING, WebSocket.OPEN, WebSocket.CLOSING, WebSocket.CLOSED
             * Read only.
             */
            this.readyState = WebSocket.CONNECTING;
    
            /**
             * A string indicating the name of the sub-protocol the server selected; this will be one of
             * the strings specified in the protocols parameter when creating the WebSocket object.
             * Read only.
             */
            this.protocol = null;
    
            // Private state variables
    
            var self = this;
            var ws;
            var forcedClose = false;
            var timedOut = false;
            var eventTarget = document.createElement('div');
    
            // Wire up "on*" properties as event handlers
    
            eventTarget.addEventListener('open',       function(event) { self.onopen(event); });
            eventTarget.addEventListener('close',      function(event) { self.onclose(event); });
            eventTarget.addEventListener('connecting', function(event) { self.onconnecting(event); });
            eventTarget.addEventListener('message',    function(event) { self.onmessage(event); });
            eventTarget.addEventListener('error',      function(event) { self.onerror(event); });
    
            // Expose the API required by EventTarget
    
            this.addEventListener = eventTarget.addEventListener.bind(eventTarget);
            this.removeEventListener = eventTarget.removeEventListener.bind(eventTarget);
            this.dispatchEvent = eventTarget.dispatchEvent.bind(eventTarget);
    
            /**
             * This function generates an event that is compatible with standard
             * compliant browsers and IE9 - IE11
             *
             * This will prevent the error:
             * Object doesn't support this action
             *
             * http://stackoverflow.com/questions/19345392/why-arent-my-parameters-getting-passed-through-to-a-dispatched-event/19345563#19345563
             * @param s String The name that the event should use
             * @param args Object an optional object that the event will use
             */
            function generateEvent(s, args) {
                var evt = document.createEvent("CustomEvent");
                evt.initCustomEvent(s, false, false, args);
                return evt;
            };
    
            this.open = function (reconnectAttempt) {
                ws = new WebSocket(self.url, protocols || []);
                ws.binaryType = this.binaryType;
    
                if (reconnectAttempt) {
                    if (this.maxReconnectAttempts && this.reconnectAttempts > this.maxReconnectAttempts) {
                        return;
                    }
                } else {
                    eventTarget.dispatchEvent(generateEvent('connecting'));
                    this.reconnectAttempts = 0;
                }
    
                if (self.debug || ReconnectingWebSocket.debugAll) {
                    console.debug('ReconnectingWebSocket', 'attempt-connect', self.url);
                }
    
                var localWs = ws;
                var timeout = setTimeout(function() {
                    if (self.debug || ReconnectingWebSocket.debugAll) {
                        console.debug('ReconnectingWebSocket', 'connection-timeout', self.url);
                    }
                    timedOut = true;
                    localWs.close();
                    timedOut = false;
                }, self.timeoutInterval);
    
                ws.onopen = function(event) {
                    clearTimeout(timeout);
                    if (self.debug || ReconnectingWebSocket.debugAll) {
                        console.debug('ReconnectingWebSocket', 'onopen', self.url);
                    }
                    self.protocol = ws.protocol;
                    self.readyState = WebSocket.OPEN;
                    self.reconnectAttempts = 0;
                    var e = generateEvent('open');
                    e.isReconnect = reconnectAttempt;
                    reconnectAttempt = false;
                    eventTarget.dispatchEvent(e);
                };
    
                ws.onclose = function(event) {
                    clearTimeout(timeout);
                    ws = null;
                    if (forcedClose) {
                        self.readyState = WebSocket.CLOSED;
                        eventTarget.dispatchEvent(generateEvent('close'));
                    } else {
                        self.readyState = WebSocket.CONNECTING;
                        var e = generateEvent('connecting');
                        e.code = event.code;
                        e.reason = event.reason;
                        e.wasClean = event.wasClean;
                        eventTarget.dispatchEvent(e);
                        if (!reconnectAttempt && !timedOut) {
                            if (self.debug || ReconnectingWebSocket.debugAll) {
                                console.debug('ReconnectingWebSocket', 'onclose', self.url);
                            }
                            eventTarget.dispatchEvent(generateEvent('close'));
                        }
    
                        var timeout = self.reconnectInterval * Math.pow(self.reconnectDecay, self.reconnectAttempts);
                        setTimeout(function() {
                            self.reconnectAttempts++;
                            self.open(true);
                        }, timeout > self.maxReconnectInterval ? self.maxReconnectInterval : timeout);
                    }
                };
                ws.onmessage = function(event) {
                    if (self.debug || ReconnectingWebSocket.debugAll) {
                        console.debug('ReconnectingWebSocket', 'onmessage', self.url, event.data);
                    }
                    var e = generateEvent('message');
                    e.data = event.data;
                    eventTarget.dispatchEvent(e);
                };
                ws.onerror = function(event) {
                    if (self.debug || ReconnectingWebSocket.debugAll) {
                        console.debug('ReconnectingWebSocket', 'onerror', self.url, event);
                    }
                    eventTarget.dispatchEvent(generateEvent('error'));
                };
            }
    
            // Whether or not to create a websocket upon instantiation
            if (this.automaticOpen == true) {
                this.open(false);
            }
    
            /**
             * Transmits data to the server over the WebSocket connection.
             *
             * @param data a text string, ArrayBuffer or Blob to send to the server.
             */
            this.send = function(data) {
                if (ws) {
                    if (self.debug || ReconnectingWebSocket.debugAll) {
                        console.debug('ReconnectingWebSocket', 'send', self.url, data);
                    }
                    return ws.send(data);
                } else {
                    throw 'INVALID_STATE_ERR : Pausing to reconnect websocket';
                }
            };
    
            /**
             * Closes the WebSocket connection or connection attempt, if any.
             * If the connection is already CLOSED, this method does nothing.
             */
            this.close = function(code, reason) {
                // Default CLOSE_NORMAL code
                if (typeof code == 'undefined') {
                    code = 1000;
                }
                forcedClose = true;
                if (ws) {
                    ws.close(code, reason);
                }
            };
    
            /**
             * Additional public API method to refresh the connection if still open (close, re-open).
             * For example, if the app suspects bad data / missed heart beats, it can try to refresh.
             */
            this.refresh = function() {
                if (ws) {
                    ws.close();
                }
            };
        }
    
        /**
         * An event listener to be called when the WebSocket connection's readyState changes to OPEN;
         * this indicates that the connection is ready to send and receive data.
         */
        ReconnectingWebSocket.prototype.onopen = function(event) {};
        /** An event listener to be called when the WebSocket connection's readyState changes to CLOSED. */
        ReconnectingWebSocket.prototype.onclose = function(event) {};
        /** An event listener to be called when a connection begins being attempted. */
        ReconnectingWebSocket.prototype.onconnecting = function(event) {};
        /** An event listener to be called when a message is received from the server. */
        ReconnectingWebSocket.prototype.onmessage = function(event) {};
        /** An event listener to be called when an error occurs. */
        ReconnectingWebSocket.prototype.onerror = function(event) {};
    
        /**
         * Whether all instances of ReconnectingWebSocket should log debug messages.
         * Setting this to true is the equivalent of setting all instances of ReconnectingWebSocket.debug to true.
         */
        ReconnectingWebSocket.debugAll = false;
    
        ReconnectingWebSocket.CONNECTING = WebSocket.CONNECTING;
        ReconnectingWebSocket.OPEN = WebSocket.OPEN;
        ReconnectingWebSocket.CLOSING = WebSocket.CLOSING;
        ReconnectingWebSocket.CLOSED = WebSocket.CLOSED;
    
        return ReconnectingWebSocket;
    });
    View Code

    2、监听网络状态的脚本:https://github.com/hubspot/offline                        offline.js

    /*! offline-js 0.7.18 */
    (function() {
      var Offline, checkXHR, defaultOptions, extendNative, grab, handlers, init;
      extendNative = function(to, from) {
        var e, key, results, val;
        results = [];
        for (key in from.prototype) try {
          val = from.prototype[key], null == to[key] && "function" != typeof val ? results.push(to[key] = val) :results.push(void 0);
        } catch (_error) {
          e = _error;
        }
        return results;
      }, Offline = {}, Offline.options = window.Offline ? window.Offline.options || {} :{}, 
      defaultOptions = {
        checks:{
          xhr:{
            url:function() {
              return "/favicon.ico?_=" + new Date().getTime();
            },
            timeout:5e3,
            type:"HEAD"
          },
          image:{
            url:function() {
              return "/favicon.ico?_=" + new Date().getTime();
            }
          },
          active:"xhr"
        },
        checkOnLoad:!1,
        interceptRequests:!0,
        reconnect:!0,
        deDupBody:!1
      }, grab = function(obj, key) {
        var cur, i, j, len, part, parts;
        for (cur = obj, parts = key.split("."), i = j = 0, len = parts.length; len > j && (part = parts[i], 
        cur = cur[part], "object" == typeof cur); i = ++j) ;
        return i === parts.length - 1 ? cur :void 0;
      }, Offline.getOption = function(key) {
        var ref, val;
        return val = null != (ref = grab(Offline.options, key)) ? ref :grab(defaultOptions, key), 
        "function" == typeof val ? val() :val;
      }, "function" == typeof window.addEventListener && window.addEventListener("online", function() {
        return setTimeout(Offline.confirmUp, 100);
      }, !1), "function" == typeof window.addEventListener && window.addEventListener("offline", function() {
        return Offline.confirmDown();
      }, !1), Offline.state = "up", Offline.markUp = function() {
        return Offline.trigger("confirmed-up"), "up" !== Offline.state ? (Offline.state = "up", 
        Offline.trigger("up")) :void 0;
      }, Offline.markDown = function() {
        return Offline.trigger("confirmed-down"), "down" !== Offline.state ? (Offline.state = "down", 
        Offline.trigger("down")) :void 0;
      }, handlers = {}, Offline.on = function(event, handler, ctx) {
        var e, events, j, len, results;
        if (events = event.split(" "), events.length > 1) {
          for (results = [], j = 0, len = events.length; len > j; j++) e = events[j], results.push(Offline.on(e, handler, ctx));
          return results;
        }
        return null == handlers[event] && (handlers[event] = []), handlers[event].push([ ctx, handler ]);
      }, Offline.off = function(event, handler) {
        var _handler, ctx, i, ref, results;
        if (null != handlers[event]) {
          if (handler) {
            for (i = 0, results = []; i < handlers[event].length; ) ref = handlers[event][i], 
            ctx = ref[0], _handler = ref[1], _handler === handler ? results.push(handlers[event].splice(i, 1)) :results.push(i++);
            return results;
          }
          return handlers[event] = [];
        }
      }, Offline.trigger = function(event) {
        var ctx, handler, j, len, ref, ref1, results;
        if (null != handlers[event]) {
          for (ref = handlers[event].slice(0), results = [], j = 0, len = ref.length; len > j; j++) ref1 = ref[j], 
          ctx = ref1[0], handler = ref1[1], results.push(handler.call(ctx));
          return results;
        }
      }, checkXHR = function(xhr, onUp, onDown) {
        var _onerror, _onload, _onreadystatechange, _ontimeout, checkStatus;
        return checkStatus = function() {
          return xhr.status && xhr.status < 12e3 ? onUp() :onDown();
        }, null === xhr.onprogress ? (_onerror = xhr.onerror, xhr.onerror = function() {
          return onDown(), "function" == typeof _onerror ? _onerror.apply(null, arguments) :void 0;
        }, _ontimeout = xhr.ontimeout, xhr.ontimeout = function() {
          return onDown(), "function" == typeof _ontimeout ? _ontimeout.apply(null, arguments) :void 0;
        }, _onload = xhr.onload, xhr.onload = function() {
          return checkStatus(), "function" == typeof _onload ? _onload.apply(null, arguments) :void 0;
        }) :(_onreadystatechange = xhr.onreadystatechange, xhr.onreadystatechange = function() {
          return 4 === xhr.readyState ? checkStatus() :0 === xhr.readyState && onDown(), "function" == typeof _onreadystatechange ? _onreadystatechange.apply(null, arguments) :void 0;
        });
      }, Offline.checks = {}, Offline.checks.xhr = function() {
        var e, xhr;
        xhr = new XMLHttpRequest(), xhr.offline = !1, xhr.open(Offline.getOption("checks.xhr.type"), Offline.getOption("checks.xhr.url"), !0), 
        null != xhr.timeout && (xhr.timeout = Offline.getOption("checks.xhr.timeout")), 
        checkXHR(xhr, Offline.markUp, Offline.markDown);
        try {
          xhr.send();
        } catch (_error) {
          e = _error, Offline.markDown();
        }
        return xhr;
      }, Offline.checks.image = function() {
        var img;
        img = document.createElement("img"), img.onerror = Offline.markDown, img.onload = Offline.markUp, 
        img.src = Offline.getOption("checks.image.url");
      }, Offline.checks.down = Offline.markDown, Offline.checks.up = Offline.markUp, Offline.check = function() {
        return Offline.trigger("checking"), Offline.checks[Offline.getOption("checks.active")]();
      }, Offline.confirmUp = Offline.confirmDown = Offline.check, Offline.onXHR = function(cb) {
        var _XDomainRequest, _XMLHttpRequest, monitorXHR;
        return monitorXHR = function(req, flags) {
          var _open;
          return _open = req.open, req.open = function(type, url, async, user, password) {
            return cb({
              type:type,
              url:url,
              async:async,
              flags:flags,
              user:user,
              password:password,
              xhr:req
            }), _open.apply(req, arguments);
          };
        }, _XMLHttpRequest = window.XMLHttpRequest, window.XMLHttpRequest = function(flags) {
          var _overrideMimeType, _setRequestHeader, req;
          return req = new _XMLHttpRequest(flags), monitorXHR(req, flags), _setRequestHeader = req.setRequestHeader, 
          req.headers = {}, req.setRequestHeader = function(name, value) {
            return req.headers[name] = value, _setRequestHeader.call(req, name, value);
          }, _overrideMimeType = req.overrideMimeType, req.overrideMimeType = function(type) {
            return req.mimeType = type, _overrideMimeType.call(req, type);
          }, req;
        }, extendNative(window.XMLHttpRequest, _XMLHttpRequest), null != window.XDomainRequest ? (_XDomainRequest = window.XDomainRequest, 
        window.XDomainRequest = function() {
          var req;
          return req = new _XDomainRequest(), monitorXHR(req), req;
        }, extendNative(window.XDomainRequest, _XDomainRequest)) :void 0;
      }, init = function() {
        return Offline.getOption("interceptRequests") && Offline.onXHR(function(arg) {
          var xhr;
          return xhr = arg.xhr, xhr.offline !== !1 ? checkXHR(xhr, Offline.markUp, Offline.confirmDown) :void 0;
        }), Offline.getOption("checkOnLoad") ? Offline.check() :void 0;
      }, setTimeout(init, 0), window.Offline = Offline;
    }).call(this), function() {
      var down, next, nope, rc, reset, retryIntv, tick, tryNow, up;
      if (!window.Offline) throw new Error("Offline Reconnect brought in without offline.js");
      rc = Offline.reconnect = {}, retryIntv = null, reset = function() {
        var ref;
        return null != rc.state && "inactive" !== rc.state && Offline.trigger("reconnect:stopped"), 
        rc.state = "inactive", rc.remaining = rc.delay = null != (ref = Offline.getOption("reconnect.initialDelay")) ? ref :3;
      }, next = function() {
        var delay, ref;
        return delay = null != (ref = Offline.getOption("reconnect.delay")) ? ref :Math.min(Math.ceil(1.5 * rc.delay), 3600), 
        rc.remaining = rc.delay = delay;
      }, tick = function() {
        return "connecting" !== rc.state ? (rc.remaining -= 1, Offline.trigger("reconnect:tick"), 
        0 === rc.remaining ? tryNow() :void 0) :void 0;
      }, tryNow = function() {
        return "waiting" === rc.state ? (Offline.trigger("reconnect:connecting"), rc.state = "connecting", 
        Offline.check()) :void 0;
      }, down = function() {
        return Offline.getOption("reconnect") ? (reset(), rc.state = "waiting", Offline.trigger("reconnect:started"), 
        retryIntv = setInterval(tick, 1e3)) :void 0;
      }, up = function() {
        return null != retryIntv && clearInterval(retryIntv), reset();
      }, nope = function() {
        return Offline.getOption("reconnect") && "connecting" === rc.state ? (Offline.trigger("reconnect:failure"), 
        rc.state = "waiting", next()) :void 0;
      }, rc.tryNow = tryNow, reset(), Offline.on("down", down), Offline.on("confirmed-down", nope), 
      Offline.on("up", up);
    }.call(this), function() {
      var clear, flush, held, holdRequest, makeRequest, waitingOnConfirm;
      if (!window.Offline) throw new Error("Requests module brought in without offline.js");
      held = [], waitingOnConfirm = !1, holdRequest = function(req) {
        return Offline.getOption("requests") !== !1 ? (Offline.trigger("requests:capture"), 
        "down" !== Offline.state && (waitingOnConfirm = !0), held.push(req)) :void 0;
      }, makeRequest = function(arg) {
        var body, name, password, ref, type, url, user, val, xhr;
        if (xhr = arg.xhr, url = arg.url, type = arg.type, user = arg.user, password = arg.password, 
        body = arg.body, Offline.getOption("requests") !== !1) {
          xhr.abort(), xhr.open(type, url, !0, user, password), ref = xhr.headers;
          for (name in ref) val = ref[name], xhr.setRequestHeader(name, val);
          return xhr.mimeType && xhr.overrideMimeType(xhr.mimeType), xhr.send(body);
        }
      }, clear = function() {
        return held = [];
      }, flush = function() {
        var body, i, key, len, request, requests, url;
        if (Offline.getOption("requests") !== !1) {
          for (Offline.trigger("requests:flush"), requests = {}, i = 0, len = held.length; len > i; i++) request = held[i], 
          url = request.url.replace(/(?|&)_=[0-9]+/, function(match, chr) {
            return "?" === chr ? chr :"";
          }), Offline.getOption("deDupBody") ? (body = request.body, body = "[object Object]" === body.toString() ? JSON.stringify(body) :body.toString(), 
          requests[request.type.toUpperCase() + " - " + url + " - " + body] = request) :requests[request.type.toUpperCase() + " - " + url] = request;
          for (key in requests) request = requests[key], makeRequest(request);
          return clear();
        }
      }, setTimeout(function() {
        return Offline.getOption("requests") !== !1 ? (Offline.on("confirmed-up", function() {
          return waitingOnConfirm ? (waitingOnConfirm = !1, clear()) :void 0;
        }), Offline.on("up", flush), Offline.on("down", function() {
          return waitingOnConfirm = !1;
        }), Offline.onXHR(function(request) {
          var _onreadystatechange, _send, async, hold, xhr;
          return xhr = request.xhr, async = request.async, xhr.offline !== !1 && (hold = function() {
            return holdRequest(request);
          }, _send = xhr.send, xhr.send = function(body) {
            return request.body = body, _send.apply(xhr, arguments);
          }, async) ? null === xhr.onprogress ? (xhr.addEventListener("error", hold, !1), 
          xhr.addEventListener("timeout", hold, !1)) :(_onreadystatechange = xhr.onreadystatechange, 
          xhr.onreadystatechange = function() {
            return 0 === xhr.readyState ? hold() :4 === xhr.readyState && (0 === xhr.status || xhr.status >= 12e3) && hold(), 
            "function" == typeof _onreadystatechange ? _onreadystatechange.apply(null, arguments) :void 0;
          }) :void 0;
        }), Offline.requests = {
          flush:flush,
          clear:clear
        }) :void 0;
      }, 0);
    }.call(this), function() {
      var base, e, i, len, ref, simulate, state;
      if (!Offline) throw new Error("Offline simulate brought in without offline.js");
      for (ref = [ "up", "down" ], i = 0, len = ref.length; len > i; i++) {
        state = ref[i];
        try {
          simulate = document.querySelector("script[data-simulate='" + state + "']") || ("undefined" != typeof localStorage && null !== localStorage ? localStorage.OFFLINE_SIMULATE :void 0) === state;
        } catch (_error) {
          e = _error, simulate = !1;
        }
      }
      simulate && (null == Offline.options && (Offline.options = {}), null == (base = Offline.options).checks && (base.checks = {}), 
      Offline.options.checks.active = state);
    }.call(this), function() {
      var RETRY_TEMPLATE, TEMPLATE, _onreadystatechange, addClass, content, createFromHTML, el, flashClass, flashTimeouts, init, removeClass, render, roundTime;
      if (!window.Offline) throw new Error("Offline UI brought in without offline.js");
      TEMPLATE = '<div class="offline-ui"><div class="offline-ui-content"></div></div>', 
      RETRY_TEMPLATE = '<a href class="offline-ui-retry"></a>', createFromHTML = function(html) {
        var el;
        return el = document.createElement("div"), el.innerHTML = html, el.children[0];
      }, el = content = null, addClass = function(name) {
        return removeClass(name), el.className += " " + name;
      }, removeClass = function(name) {
        return el.className = el.className.replace(new RegExp("(^| )" + name.split(" ").join("|") + "( |$)", "gi"), " ");
      }, flashTimeouts = {}, flashClass = function(name, time) {
        return addClass(name), null != flashTimeouts[name] && clearTimeout(flashTimeouts[name]), 
        flashTimeouts[name] = setTimeout(function() {
          return removeClass(name), delete flashTimeouts[name];
        }, 1e3 * time);
      }, roundTime = function(sec) {
        var mult, unit, units, val;
        units = {
          day:86400,
          hour:3600,
          minute:60,
          second:1
        };
        for (unit in units) if (mult = units[unit], sec >= mult) return val = Math.floor(sec / mult), 
        [ val, unit ];
        return [ "now", "" ];
      }, render = function() {
        var button, handler;
        return el = createFromHTML(TEMPLATE), document.body.appendChild(el), null != Offline.reconnect && Offline.getOption("reconnect") && (el.appendChild(createFromHTML(RETRY_TEMPLATE)), 
        button = el.querySelector(".offline-ui-retry"), handler = function(e) {
          return e.preventDefault(), Offline.reconnect.tryNow();
        }, null != button.addEventListener ? button.addEventListener("click", handler, !1) :button.attachEvent("click", handler)), 
        addClass("offline-ui-" + Offline.state), content = el.querySelector(".offline-ui-content");
      }, init = function() {
        return render(), Offline.on("up", function() {
          return removeClass("offline-ui-down"), addClass("offline-ui-up"), flashClass("offline-ui-up-2s", 2), 
          flashClass("offline-ui-up-5s", 5);
        }), Offline.on("down", function() {
          return removeClass("offline-ui-up"), addClass("offline-ui-down"), flashClass("offline-ui-down-2s", 2), 
          flashClass("offline-ui-down-5s", 5);
        }), Offline.on("reconnect:connecting", function() {
          return addClass("offline-ui-connecting"), removeClass("offline-ui-waiting");
        }), Offline.on("reconnect:tick", function() {
          var ref, time, unit;
          return addClass("offline-ui-waiting"), removeClass("offline-ui-connecting"), ref = roundTime(Offline.reconnect.remaining), 
          time = ref[0], unit = ref[1], content.setAttribute("data-retry-in-value", time), 
          content.setAttribute("data-retry-in-unit", unit);
        }), Offline.on("reconnect:stopped", function() {
          return removeClass("offline-ui-connecting offline-ui-waiting"), content.setAttribute("data-retry-in-value", null), 
          content.setAttribute("data-retry-in-unit", null);
        }), Offline.on("reconnect:failure", function() {
          return flashClass("offline-ui-reconnect-failed-2s", 2), flashClass("offline-ui-reconnect-failed-5s", 5);
        }), Offline.on("reconnect:success", function() {
          return flashClass("offline-ui-reconnect-succeeded-2s", 2), flashClass("offline-ui-reconnect-succeeded-5s", 5);
        });
      }, "complete" === document.readyState ? init() :null != document.addEventListener ? document.addEventListener("DOMContentLoaded", init, !1) :(_onreadystatechange = document.onreadystatechange, 
      document.onreadystatechange = function() {
        return "complete" === document.readyState && init(), "function" == typeof _onreadystatechange ? _onreadystatechange.apply(null, arguments) :void 0;
      });
    }.call(this);
    View Code

    3、页面引用:上述脚本

    4、JavaScript demo

    var socketStatus=false;
    function tanchuang(){
        Offline.check();
        if(!socketStatus){
            $('.big_toast div').html('网络连接已断开!');
            $('.big_toast').css('left', '45%');
            $('.big_toast').fadeIn("fast");
            $('.big_toast').fadeOut(2000);
            if(Offline.state === 'up' && websocket.reconnectAttempts>websocket.maxReconnectInterval){
                window.location.reload();
            }
        //    buildSocket();
        }else{
            websocket.send("{}");
        }
    }
    var websocket;
    buildSocket();
    function buildSocket(){
            if ('WebSocket' in window) {      
                websocket = new ReconnectingWebSocket("ws://host/websocket/get/overview");
            } else if ('MozWebSocket' in window) {
                //   websocket = new MozWebSocket("ws://host/websocket/get/all/data/rt");
                websocket = new MozWebSocket("ws://host/websocket/get/overview");
            } else {
                //   websocket = new SockJS("http://192.168.1.114/sockjs/websocket/get/all/data/rt");
                websocket = new SockJS("http://host/websocket/get/overview");
                         
            }
            
    }
    websocket.onopen = function (evnt) {
        socketStatus=true;
        clearInterval(t1);//去掉定时器
        t2=setInterval(tanchuang,3000);
        // tanchuang();
    };
    websocket.onmessage = function (evnt) {
    };
    websocket.onerror = function (evnt) {
        socketStatus=false;
    };
    websocket.onclose = function (evnt) {
        socketStatus=false;
    };

    最终的效果是:当网络断开连接后,会先重连3000次,如果3000次重连不上则浏览器放弃重连,开始监听网络状态,如果网络一恢复,则直接刷新页面,恢复数据正常。

     博主开源项目:https://github.com/Enast/hummer,走过路过,请点个赞

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  • 原文地址:https://www.cnblogs.com/HendSame-JMZ/p/6383443.html
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