• OpenCV在debug和release模式下选择不同的lib静态库文件


    这两天测试OpenCV显示到MFC的Picture控件上,终于测试成功了,但是换到release模式下就会imread失败。发现问题是导入的lib问题。

    因为VS如果通过Property Manager永久修改环境配置(即OpenCV头文件路径、库文件路径、库文件列表),debug模式的配置也会被release模式继承,对于路径来说没什么问题,对于库文件列表(即Property Manage -- Linker --Input)就有问题了。对OpenCV而言,xxxd.lib是给debug模式用的,xxx.lib是给release模式用的,如果要切换debug和release模式那每次都要重新配置一遍input。于是我把xxxd.lib和xxxd.lib都加入Input列表了,但是问题是,两者并存时,编译器会选择前面一个,也就是还是要debug模式下把xxxd.lib放在前面,xxx.lib放在后面,release模式下反之。

    每次配置太麻烦了,于是我选择在预编译头文件stdafx.h中用宏定义来区分包含哪些库文件,因为windows下的debug模式是定义宏_DEBUG来设置的,所以一个#ifdef语句就OK了,下面给出自动生成这些代码的程序代码

    #include "stdafx.h"
    #include <iostream>
    #include <string>
    #include <vector>
    #include <io.h>
    using namespace std;
    
    string dir_name = R"(D:Program Filesopencvuildx86vc14lib)";
    string output_path = R"(C:output.txt)";
    
    int main()
    {
    	_finddata_t fd;
    	intptr_t handle;
    	vector<string> lib_debug;
    	vector<string> lib_release;
    
    	if ((handle = _findfirst((dir_name + "\*.lib").c_str(), &fd)) != -1) {
    		while (_findnext(handle, &fd) != -1)
    		{
    			int len = strlen(fd.name);
    			if (fd.name[len - 5] == 'd')
    			{
    				lib_debug.emplace_back(fd.name);
    			}
    			else
    			{
    				lib_release.emplace_back(fd.name);
    			}
    		}
    	}
    
    	_findclose(handle);
    
    	FILE* fp = fopen(output_path.c_str(), "w+");
    	fprintf(fp, "#ifdef _DEBUG
    ");
    	for (const auto& libname : lib_debug)
    	{
    		fprintf(fp, "    #pragma comment(lib, "%s")
    ", libname.c_str());
    	}
    	fprintf(fp, "#else
    ");
    	for (const auto& libname : lib_release)
    	{
    		fprintf(fp, "    #pragma comment(lib, "%s")
    ", libname.c_str());
    	}
    	fprintf(fp, "#endif
    ");
    	fclose(fp);
    
    	printf("successed!
    ");
        return 0;
    }
    

     dir_name根据安装OpenCV的路径而定,最终生成的结果output.txt如下(我这里是OpenCV 2.4.13)

    #ifdef _DEBUG
        #pragma comment(lib, "opencv_calib3d2413d.lib")
        #pragma comment(lib, "opencv_contrib2413d.lib")
        #pragma comment(lib, "opencv_core2413d.lib")
        #pragma comment(lib, "opencv_features2d2413d.lib")
        #pragma comment(lib, "opencv_flann2413d.lib")
        #pragma comment(lib, "opencv_gpu2413d.lib")
        #pragma comment(lib, "opencv_highgui2413d.lib")
        #pragma comment(lib, "opencv_imgproc2413d.lib")
        #pragma comment(lib, "opencv_legacy2413d.lib")
        #pragma comment(lib, "opencv_ml2413d.lib")
        #pragma comment(lib, "opencv_nonfree2413d.lib")
        #pragma comment(lib, "opencv_objdetect2413d.lib")
        #pragma comment(lib, "opencv_ocl2413d.lib")
        #pragma comment(lib, "opencv_photo2413d.lib")
        #pragma comment(lib, "opencv_stitching2413d.lib")
        #pragma comment(lib, "opencv_superres2413d.lib")
        #pragma comment(lib, "opencv_ts2413d.lib")
        #pragma comment(lib, "opencv_video2413d.lib")
        #pragma comment(lib, "opencv_videostab2413d.lib")
    #else
        #pragma comment(lib, "opencv_contrib2413.lib")
        #pragma comment(lib, "opencv_core2413.lib")
        #pragma comment(lib, "opencv_features2d2413.lib")
        #pragma comment(lib, "opencv_flann2413.lib")
        #pragma comment(lib, "opencv_gpu2413.lib")
        #pragma comment(lib, "opencv_highgui2413.lib")
        #pragma comment(lib, "opencv_imgproc2413.lib")
        #pragma comment(lib, "opencv_legacy2413.lib")
        #pragma comment(lib, "opencv_ml2413.lib")
        #pragma comment(lib, "opencv_nonfree2413.lib")
        #pragma comment(lib, "opencv_objdetect2413.lib")
        #pragma comment(lib, "opencv_ocl2413.lib")
        #pragma comment(lib, "opencv_photo2413.lib")
        #pragma comment(lib, "opencv_stitching2413.lib")
        #pragma comment(lib, "opencv_superres2413.lib")
        #pragma comment(lib, "opencv_ts2413.lib")
        #pragma comment(lib, "opencv_video2413.lib")
        #pragma comment(lib, "opencv_videostab2413.lib")
    #endif

    复制到新工程的stdafx.h最下面就行,这样的话就不需要配置input了,但是缺点是每次都要把代码复制进来,不过复制粘贴的操作也不会花费多少时间

  • 相关阅读:
    C# 依赖注入中的 控制反转(Assembly)实现
    C# 依赖注入中的 控制反转(Assembly)实现
    Asp.net web form 动态生成控件的注意事项
    jackson的转换object转map
    SpringCloud+Feign+Hystrix使用FallbackFactory统一处理,查看服务调用异常或失败,进入熔断降级处理的原因
    feign调用返回object类型转换成实体
    Springboot @ResponseBody返回中文乱码
    Feign 传参问题及传输Date类型参数的时差 坑
    Mybatis plus条件构造器QueryWrapper的简单用法
    Java命令里面的EQ、NE、GT、LT、GE、LE分别代表含义
  • 原文地址:https://www.cnblogs.com/Harley-Quinn/p/7356353.html
Copyright © 2020-2023  润新知