照相机:
shadowCameraHelper = new THREE.CameraHelper(camera); scene.add(shadowCameraHelper)
灯光:
lightHelper = new THREE.SpotLightHelper( spotLight,0x000000 ); scene.add(lightHelper)
坐标轴:
cene.add(new THREE.AxesHelper(300,300));
照相机:
shadowCameraHelper = new THREE.CameraHelper(camera); scene.add(shadowCameraHelper)
灯光:
lightHelper = new THREE.SpotLightHelper( spotLight,0x000000 ); scene.add(lightHelper)
坐标轴:
cene.add(new THREE.AxesHelper(300,300));