Card Game Cheater
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)
Total Submission(s): 1072 Accepted Submission(s): 564
Problem Description
Adam and Eve play a card game using a regular deck of 52 cards. The rules are simple. The players sit on opposite sides of a table, facing each other. Each player gets k cards from the deck and, after looking at them, places the cards face down in a row on the table. Adam’s cards are numbered from 1 to k from his left, and Eve’s cards are numbered 1 to k from her right (so Eve’s i:th card is opposite Adam’s i:th card). The cards are turned face up, and points are awarded as follows (for each i ∈ {1, . . . , k}):
If Adam’s i:th card beats Eve’s i:th card, then Adam gets one point.
If Eve’s i:th card beats Adam’s i:th card, then Eve gets one point.
A card with higher value always beats a card with a lower value: a three beats a two, a four beats a three and a two, etc. An ace beats every card except (possibly) another ace.
If the two i:th cards have the same value, then the suit determines who wins: hearts beats all other suits, spades beats all suits except hearts, diamond beats only clubs, and clubs does not beat any suit.
For example, the ten of spades beats the ten of diamonds but not the Jack of clubs.
This ought to be a game of chance, but lately Eve is winning most of the time, and the reason is that she has started to use marked cards. In other words, she knows which cards Adam has on the table before he turns them face up. Using this information she orders her own cards so that she gets as many points as possible.
Your task is to, given Adam’s and Eve’s cards, determine how many points Eve will get if she plays optimally.
If Adam’s i:th card beats Eve’s i:th card, then Adam gets one point.
If Eve’s i:th card beats Adam’s i:th card, then Eve gets one point.
A card with higher value always beats a card with a lower value: a three beats a two, a four beats a three and a two, etc. An ace beats every card except (possibly) another ace.
If the two i:th cards have the same value, then the suit determines who wins: hearts beats all other suits, spades beats all suits except hearts, diamond beats only clubs, and clubs does not beat any suit.
For example, the ten of spades beats the ten of diamonds but not the Jack of clubs.
This ought to be a game of chance, but lately Eve is winning most of the time, and the reason is that she has started to use marked cards. In other words, she knows which cards Adam has on the table before he turns them face up. Using this information she orders her own cards so that she gets as many points as possible.
Your task is to, given Adam’s and Eve’s cards, determine how many points Eve will get if she plays optimally.
Input
There will be several test cases. The first line of input will contain a single positive integer N giving the number of test cases. After that line follow the test cases.
Each test case starts with a line with a single positive integer k <= 26 which is the number of cards each player gets. The next line describes the k cards Adam has placed on the table, left to right. The next line describes the k cards Eve has (but she has not yet placed them on the table). A card is described by two characters, the first one being its value (2, 3, 4, 5, 6, 7, 8 ,9, T, J, Q, K, or A), and the second one being its suit (C, D, S, or H). Cards are separated by white spaces. So if Adam’s cards are the ten of clubs, the two of hearts, and the Jack of diamonds, that could be described by the line
TC 2H JD
Each test case starts with a line with a single positive integer k <= 26 which is the number of cards each player gets. The next line describes the k cards Adam has placed on the table, left to right. The next line describes the k cards Eve has (but she has not yet placed them on the table). A card is described by two characters, the first one being its value (2, 3, 4, 5, 6, 7, 8 ,9, T, J, Q, K, or A), and the second one being its suit (C, D, S, or H). Cards are separated by white spaces. So if Adam’s cards are the ten of clubs, the two of hearts, and the Jack of diamonds, that could be described by the line
TC 2H JD
Output
For each test case output a single line with the number of points Eve gets if she picks the optimal way to arrange her cards on the table.
Sample Input
3
1
JD
JH
2
5D TC
4C 5H
3
2H 3H 4H
2D 3D 4D
Sample Output
1
1
2
Source
Recommend
题意:
分别给出k张牌,第一个字符为点数,第二个为花色,求第二组和第一组怎么搭配可以获得最多的分数。(比之大可得一分)
二分匹配:
用map记录牌的点数,然后暴力出边,在进行二分匹配得解。
1 //0MS 256K 1366 B C++ 2 #include<iostream> 3 #include<map> 4 #define N 55 5 using namespace std; 6 int g[N][N]; 7 int match[N]; 8 int vis[N]; 9 int n; 10 map<char,int>M; 11 void init() 12 { 13 M['2']=10; 14 M['3']=20; 15 M['4']=30; 16 M['5']=40; 17 M['6']=50; 18 M['7']=60; 19 M['8']=70; 20 M['9']=80; 21 M['T']=90; 22 M['J']=100; 23 M['Q']=110; 24 M['K']=120; 25 M['A']=130; 26 M['C']=1; 27 M['D']=2; 28 M['S']=3; 29 M['H']=4; 30 } 31 int dfs(int x) 32 { 33 for(int i=0;i<n;i++){ 34 if(!vis[i] && g[x][i]){ 35 vis[i]=1; 36 if(match[i]==-1 || dfs(match[i])){ 37 match[i]=x; 38 return 1; 39 } 40 } 41 } 42 return 0; 43 } 44 int hungary() 45 { 46 int ret=0; 47 memset(match,-1,sizeof(match)); 48 for(int i=0;i<n;i++){ 49 memset(vis,0,sizeof(vis)); 50 ret+=dfs(i); 51 } 52 return ret; 53 } 54 int main(void) 55 { 56 int t; 57 char a[N][5],b[N][5]; 58 init(); 59 scanf("%d",&t); 60 while(t--) 61 { 62 memset(g,0,sizeof(g)); 63 scanf("%d",&n); 64 for(int i=0;i<n;i++) 65 scanf("%s",a[i]); 66 for(int i=0;i<n;i++){ 67 scanf("%s",b[i]); 68 for(int j=0;j<n;j++) 69 if(M[a[j][0]]+M[a[j][1]]<M[b[i][0]]+M[b[i][1]]) 70 g[i][j]=1; 71 } 72 printf("%d ",hungary()); 73 } 74 return 0; 75 }