1.三角形的所有端点
2.过所有三角形的端点对所有圆做切线,得到所有切点。
3.做任意两圆的外公切线,得到所有切点。
对上述所有点求凸包,标记每个点是三角形上的点还是某个圆上的点。
求完凸包后,因为所有点都是按逆时针(或顺时针)排好序的,如果相邻两点在同一圆上,那么求这段圆弧的距离,否则求这段直线的距离。最后得到所有周长。
#include <cstdio> #include <cstdlib> #include <cstring> #include <cmath> #include <algorithm> using namespace std; const double eps = 1e-9; const double PI = acos(-1.0); const int MAXN = 60; struct Point { double x, y; int id; //点标号,标记是否在同一个圆上 Point() { } Point( double x, double y ):x(x), y(y) { } Point( double x, double y, int id ):x(x), y(y), id(id) { } void readPoint() { scanf( "%lf%lf", &x, &y ); return; } }; struct Circle { Point c; //圆心坐标 double r; //半径 Circle() {} Circle( Point c, double r ): c(c), r(r) {} Point getPoint( double theta ) //根据极角返回圆上一点的坐标 { return Point( c.x + cos(theta)*r, c.y + sin(theta)*r ); } void readCircle() { scanf("%lf%lf%lf", &c.x, &c.y, &r ); return; } }; typedef Point Vector; Vector operator+( Vector A, Vector B ) //向量加 { return Vector( A.x + B.x, A.y + B.y ); } Vector operator-( Vector A, Vector B ) //向量减 { return Vector( A.x - B.x, A.y - B.y ); } Vector operator*( Vector A, double p ) //向量数乘 { return Vector( A.x * p, A.y * p ); } Vector operator/( Vector A, double p ) //向量数除 { return Vector( A.x / p, A.y / p ); } int dcmp( double x ) //控制精度 { if ( fabs(x) < eps ) return 0; else return x < 0 ? -1 : 1; } bool operator<( const Point& A, const Point& B ) //两点比较 { return dcmp( A.x - B.x) < 0 || ( dcmp(A.x - B.x ) == 0 && dcmp( A.y - B.y ) < 0 ); } bool operator>( const Point& A, const Point& B ) //两点比较 { return dcmp( A.x - B.x) > 0 || ( dcmp(A.x - B.x ) == 0 && dcmp( A.y - B.y ) > 0 ); } bool operator==( const Point& a, const Point& b ) //两点相等 { return dcmp( a.x - b.x ) == 0 && dcmp( a.y - b.y ) == 0; } double Cross( Vector A, Vector B ) //向量叉积 { return A.x * B.y - A.y * B.x; } double PointDis( Point a, Point b ) //两点距离的平方 { return (a.x - b.x)*(a.x - b.x) + (a.y - b.y)*(a.y - b.y); } //求凸包,graham算法,O(nlogn),返回凸包点的个数 int graham( Point *p, int n, Point *ch ) { if ( n <= 2 ) return 0; int top = 0; sort( p, p + n ); ch[ top ] = p[0]; ch[ ++top ] = p[1]; ch[ ++top ] = p[2]; top = 1; for ( int i = 2; i < n; ++i ) { while ( top && dcmp( Cross( ch[top] - ch[top - 1], p[i] - ch[top - 1] ) ) <= 0 ) --top; ch[++top] = p[i]; } int len = top; ch[++top] = p[n - 2]; for ( int i = n - 3; i >= 0; --i ) { while ( top > len && dcmp( Cross( ch[top] - ch[top - 1], p[i] - ch[top - 1] ) ) <= 0 ) --top; ch[++top] = p[i]; } return top; } //过定点做圆的切线,得到切点,返回切点个数 //tps保存切点坐标 int getTangentPoints( Point p, Circle C, Point *tps ) { int cnt = 0; double dis = sqrt( PointDis( p, C.c ) ); int aa = dcmp( dis - C.r ); if ( aa < 0 ) return 0; //点在圆内 else if ( aa == 0 ) //点在圆上,该点就是切点 { tps[cnt] = p; ++cnt; return cnt; } //点在圆外,有两个切点 double base = atan2( p.y - C.c.y, p.x - C.c.x ); double ang = acos( C.r / dis ); //printf( "base = %f ang=%f ", base, ang ); //printf( "base-ang=%f base+ang=%f ", base - ang, base + ang ); tps[cnt] = C.getPoint( base - ang ), ++cnt; tps[cnt] = C.getPoint( base + ang ), ++cnt; return cnt; } //求两圆外公切线切点,返回切线个数 //p是圆c2在圆c1上的切点 int makeCircle( Circle c1, Circle c2, Point *p ) { int cnt = 0; double d = sqrt( PointDis(c1.c, c2.c) ), dr = c1.r - c2.r; double b = acos(dr / d); double a = atan2( c2.c.y - c1.c.y, c2.c.x - c1.c.x ); double a1 = a - b, a2 = a + b; p[cnt++] = Point(cos(a1) * c1.r, sin(a1) * c1.r) + c1.c; p[cnt++] = Point(cos(a2) * c1.r, sin(a2) * c1.r) + c1.c; return cnt; } double DisOnCircle( Point a, Point b, Circle c ) //求圆上一段弧长 { Point o = c.c; double A = sqrt( PointDis( o, a ) ); double B = sqrt( PointDis( o, b ) ); double C = sqrt( PointDis( a, b ) ); double alpha = acos( ( A*A + B*B - C*C ) / ( 2.0*A*B ) ); if ( dcmp( Cross( o-a, o-b ) ) < 0 ) return alpha * c.r; else return ( 2.0*PI - alpha ) * c.r; } /**********************以上模板**********************/ int cntC, cntT; //圆的个数,三角形的个数 Circle yuan[MAXN]; //所有圆 Point PP[300100]; //所有点 Point tubao[300100]; //凸包 int totPP; //点总数 void showP( Point *p, int nn ) { printf( "allP = %d ", nn ); for ( int i = 0; i < nn; ++i ) printf("%f %f ", p[i].x, p[i].y ); puts("-------------------------"); return; } int main() { //freopen( "10022.in", "r", stdin ); //freopen( "s.out", "w", stdout ); while ( scanf( "%d%d", &cntC, &cntT ) == 2 ) { totPP = 0; for ( int i = 0; i < cntC; ++i ) yuan[i].readCircle(); for ( int i = 0; i < cntT; ++i ) { for ( int j = 0; j < 3; ++j ) { PP[totPP].readPoint(); PP[totPP].id = -(totPP+2); ++totPP; } } if ( cntC == 1 && cntT == 0 ) { printf("%.6f ", 2.0 * PI * yuan[0].r ); continue; } int pretot = totPP; //求两圆的外切点 for ( int i = 0; i < cntC; ++i ) for ( int j = i + 1; j < cntC; ++j ) { Point PonA[4], PonB[4]; makeCircle( yuan[i], yuan[j], PonA ); int ans = makeCircle( yuan[j], yuan[i], PonB ); for ( int k = 0; k < ans; ++k ) { PonA[k].id = i; PonB[k].id = j; PP[totPP++] = PonA[k]; PP[totPP++] = PonB[k]; } } //求所有点与所有圆的切点 for ( int i = 0; i < pretot; ++i ) { for ( int j = 0; j < cntC; ++j ) { Point qiedian[4]; int ans = getTangentPoints( PP[i], yuan[j], qiedian ); for ( int k = 0; k < ans; ++k ) { qiedian[k].id = j; PP[totPP++] = qiedian[k]; } } } //showP( PP, totPP ); int cntBao = graham( PP, totPP, tubao ); //puts("*********"); //showP( tubao, cntBao ); double girth = 0.0; tubao[cntBao] = tubao[0]; for ( int i = 1; i <= cntBao; ++i ) { if ( tubao[i].id == tubao[i - 1].id ) //如果两点在同一个圆上 girth += DisOnCircle( tubao[i], tubao[i - 1], yuan[ tubao[i].id ] ); else girth += sqrt( PointDis( tubao[i], tubao[i - 1] ) ); } printf( "%.5lf ", girth ); } return 0; }