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利用环形渲染我们可以做到什么? 其实很多都是非常常见的,比如上一篇实现的帮帮糖效果, 彩色的热气球,比如这里要讲到的水波纹效果,或者也可以理解为扩散色渲染效果
首先看一下效果图:
轻触屏幕,即可看到对应的效果,可以看到,实现这种效果,利用RadialGradient ,只需简单几行代码:
MainActivity:
- package com.tony.testshader;
- import android.os.Bundle;
- import android.app.Activity;
- import android.graphics.Bitmap;
- import android.graphics.BitmapFactory;
- import android.view.Menu;
- import android.widget.SeekBar;
- import android.widget.SeekBar.OnSeekBarChangeListener;
- public class MainActivity extends Activity implements OnSeekBarChangeListener{
- private WaterRipplesView waterRipplesView;
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- waterRipplesView = new WaterRipplesView(this);
- setContentView(waterRipplesView);
- }
- @Override
- public boolean onCreateOptionsMenu(Menu menu) {
- getMenuInflater().inflate(R.menu.main, menu);
- return true;
- }
- }
WaterRipplesView:
- package com.tony.testshader;
- import android.content.Context;
- import android.graphics.Bitmap;
- import android.graphics.BitmapShader;
- import android.graphics.Canvas;
- import android.graphics.Color;
- import android.graphics.Paint;
- import android.graphics.RadialGradient;
- import android.graphics.Shader;
- import android.graphics.drawable.BitmapDrawable;
- import android.graphics.drawable.ShapeDrawable;
- import android.graphics.drawable.shapes.OvalShape;
- import android.util.AttributeSet;
- import android.util.DisplayMetrics;
- import android.view.MotionEvent;
- import android.view.View;
- /**
- * 水波纹效果
- * @author tony
- *
- */
- public class WaterRipplesView extends View {
- Shader mBitmapShader = null;
- Bitmap mBitmapPn = null;
- Paint mPaint = null;
- Shader mRadialGradient = null;
- Canvas mCanvas = null;
- ShapeDrawable mShapeDrawable = null;
- public WaterRipplesView(Context context) {
- super(context);
- // 初始化工作
- Bitmap bitmapTemp = ((BitmapDrawable) getResources().getDrawable(
- R.drawable.leaf)).getBitmap();
- DisplayMetrics dm = getResources().getDisplayMetrics();
- // 创建与当前使用的设备窗口大小一致的图片
- mBitmapPn = Bitmap.createScaledBitmap(bitmapTemp, dm.widthPixels,
- dm.heightPixels, true);
- // 创建BitmapShader object
- mBitmapShader = new BitmapShader(mBitmapPn, Shader.TileMode.REPEAT,
- Shader.TileMode.MIRROR);
- mPaint = new Paint();
- }
- public WaterRipplesView(Context context, AttributeSet attrs) {
- super(context, attrs);
- }
- @Override
- protected void onDraw(Canvas canvas) {
- // TODO Auto-generated method stub
- super.onDraw(canvas);
- // 将图片裁剪为椭圆型
- // 创建ShapeDrawable object,并定义形状为椭圆
- mShapeDrawable = new ShapeDrawable(new OvalShape());// OvalShape:椭圆
- // 设置要绘制的椭圆形的东西为ShapeDrawable图片
- mShapeDrawable.getPaint().setShader(mBitmapShader);
- // 设置显示区域
- mShapeDrawable.setBounds(0, 0, mBitmapPn.getWidth(),
- mBitmapPn.getHeight());
- // 绘制ShapeDrawable
- mShapeDrawable.draw(canvas);
- if (mRadialGradient != null) {
- mPaint.setShader(mRadialGradient);
- canvas.drawCircle(0, 0, 1000, mPaint);
- }
- }
- // @覆写触摸屏事件
- public boolean onTouchEvent(MotionEvent event) {
- // @设置alpha通道(透明度)
- mPaint.setAlpha(400);
- mRadialGradient = new RadialGradient(event.getX(), event.getY(), 48,
- new int[] { Color.WHITE, Color.TRANSPARENT },null, Shader.TileMode.REPEAT);
- // @重绘
- postInvalidate();
- return true;
- }
- }