• ssc


    接了一个ssc的小项目,却因为对方的不作答而半途而废。我写了一天的代码算是废了。

    主程序

    <?xml version="1.0" encoding="utf-8"?>
    <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" creationComplete="init()"
        width="600" height="950" xmlns:cc="*">
    
        <mx:Script>
            <![CDATA[
                import com.adobe.serialization.json.JSON;
                import mx.controls.Alert;
                import mx.formatters.DateFormatter;
                
                
                [Bindable]
                public var t1:int;
                [Bindable]
                public var t2:int;
                [Bindable]
                public var t3:int;
                [Bindable]
                public var t4:int;
                
                [Bindable]
                public var now:Date;
                
                [Bindable]
                public var balls:Array = [];
                
                public static var  INTERVAL:int = 10*60;
                
                public static var  BALL_COUNT:int = 11;
                
                public var count:int;
                
                
                public function init():void {
                    
                    now = new Date();
                    var timer:Timer = new Timer(1000);
                    timer.addEventListener(TimerEvent.TIMER, onTimer);
                    timer.start();
                    
                    var ss:String = JSON.encode(null);
                    //getBalls();
                    
                    var obj:Object = {};
                    obj.a = 123;
                    obj.b = "asdf";
                    Alert.show(obj+"");
                    var xx:XML = <asfasf/>
                    xx.appendChild(obj);
                    Alert.show(xx.toXMLString());
                    
                }
                
                public function getBalls():void {
                    var center:Point = new Point(ballbox.width/2, ballbox.height/2-50);
                    var radis:Number = ballbox.width/2 - 120;
                        trace(radis + " / " + ballbox.width/2);
                    for(var i:int=1;i<=BALL_COUNT;i++) {
                        balls[i] = (int)(Math.random()*100);
                        trace(balls[i]);
                        
                        var btn:Button = new Button();
                        btn.width = 30;
                        btn.height = 30;
                        btn.setStyle("cornerRadius", 30);
                        btn.label = balls[i]+"";
                        btn.x = radis*Math.sin(360*i/(BALL_COUNT-1)) + center.x;
                        btn.y = radis*Math.cos(360*i/(BALL_COUNT-1)) + center.y;
                        ballbox.addChild(btn);
                        
                        trace("" + btn.x + " / "  + btn.y);
                    }
                    
                    
                }
                
                public function onTimer(e:TimerEvent):void {
                    count ++;
                    if(count == INTERVAL) {
                        count = 0;
                        t1 = 1;
                        t2 = 0;
                        t1 = 0;
                        t2 = 0;
                        // lottery
                        Alert.show("开奖了!");
                    }
                    var left:int = INTERVAL - count;
                    var minutes:int = left/60;
                    var seconds:int = left%60;
                    if(minutes>=10) {
                        t1 = 1;
                        t2 = 0;
                    } else {
                        t1 = 0;
                        t2 = minutes;
                    }
                    if(seconds>=10) {
                        t3 = seconds/10;
                        t4 = seconds%10;
                    } else {
                        t3 = 0;
                        t4 = seconds;
                    }
                    
                }
                
                
                
            ]]>
        </mx:Script>
        <mx:Panel title="欢迎光临本店" width="100%" height="100%">
        <mx:Button color="red" label="233234"/>
            <mx:HBox horizontalAlign="right" width="100%">
                <mx:Text text="距离本期销售截止,还有"/>
                <mx:Button id="n1" label="{t1}" fontSize="20" fontWeight="bold"/>
                <mx:Button id="n2" label="{t2}" fontSize="20" fontWeight="bold"/>
                <mx:Text text=""/>
                <mx:Button id="n3" label="{t3}" fontSize="20" fontWeight="bold"/>
                <mx:Button id="n4" label="{t4}" fontSize="20" fontWeight="bold"/>
                <mx:Text text=""/>
            </mx:HBox>
            
            <mx:Canvas id="ballbox" height="100%" width="100%">
            </mx:Canvas>
            
        </mx:Panel>
            <mx:HBox x="100" y="100" horizontalGap="2">
                <cc:RollableBall2 cW="80" cH="50"/>
                <cc:RollableBall2 cW="80" cH="50"/>
                <cc:RollableBall2 cW="80" cH="50"/>
                <cc:RollableBall2 cW="80" cH="50"/>
                <cc:RollableBall2 cW="80" cH="50"/>
            </mx:HBox>
            
            <mx:HBox x="100" y="300" horizontalGap="2">
                <cc:RollableBall3 cW="80" cH="50"/>
                <cc:RollableBall3 cW="80" cH="50"/>
                <cc:RollableBall3 cW="80" cH="50"/>
                <cc:RollableBall3 cW="80" cH="50"/>
                <cc:RollableBall3 cW="80" cH="50"/>
            </mx:HBox>
    </mx:Application>
    View Code

    按钮控件

    <?xml version="1.0" encoding="utf-8"?>
    <mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" width="{this.cW}" height="{this.cH}" creationComplete="init()" 
        horizontalScrollPolicy="off" verticalScrollPolicy="off" fontSize="{this.cW/3}" fontWeight="bold" fontThickness="{this.cW/20}"
        borderThickness="2" borderColor="blue" borderStyle="outset">
    
        <mx:Script>
            <![CDATA[
                import flash.utils.setTimeout;
                import mx.controls.Button;
                
                public var TOTAL_INTERVAL:int = 5*1000;
                
                public var  interval:int = 5;
                
                public static var  ROLL_COUNT:int = 100;
                
                public var count:int = 0;
                
                public var ecliipsedTime:int = 0;
                
                public var y1:int = 0;
                public var y2:int = -100;
                
                public var btn1:Button = new Button();
                public var btn2:Button = new Button();
                
                [Bindable]
                public var cW:int;
                [Bindable]
                public var cH:int;
                
                
                public function init():void {
                    btn1.label = (int)(Math.random()*10);
                    btn1.width = cW;
                    btn1.height = cH;
                    //btn1.setStyle("fontSize", 20);
                    btn2.label = (int)(Math.random()*10);
                    btn2.width = cW;
                    btn2.height = cH;
                    btn2.y = -cH;
                    //btn2.setStyle("fontSize", 20);
                    this.addChild(btn1);
                    this.addChild(btn2);
                    start();
                }
                
                
                public function start():void {
                    var delay:int = (int)(Math.random()*1000);
                    var t:Timer = new Timer(delay, 1);
                    t.addEventListener(TimerEvent.TIMER, doStart);
                    t.start();
                }
                
                public function doStart(e:TimerEvent):void {
                    
                    goTimer();
                }
                
                public function goTimer():void {
                    
                    flash.utils.setTimeout(function():void{
                        //Alert.show("sleep test ok");
                        onTimer();
                    },interval,null);
                }
                
                
                public function newBtn():Button {
                    return null;
                }
                
                // 开始滚动的时候要慢, 快要停止id时候也要慢!
                public function onTimer():void {
                    ecliipsedTime +=  interval;
                    count ++;
                    
                    if(count>=ROLL_COUNT*9/10) {
                        interval += Math.random()*100;
                    }
                    
    //                if(count>=ROLL_COUNT*9/10) {
    //                    interval += 100;
    //                }
    //                if(count>=ROLL_COUNT*29/30) {
    //                    interval += 200;
    //                }
    //                if(count>=ROLL_COUNT*49/50) {
    //                    interval += 500;
    //                }
                    
    //                if(TOTAL_INTERVAL-ecliipsedTime<=1) {
    //                    interval += 20;
    //                }
                    
                    if(count>ROLL_COUNT) {
                        return;
                    }
                    
                    y1 += 10;
                    if(y1>=cH) {
                        y1 = -100;
                        btn1.label = (int)(Math.random()*10);
                    }
                    btn1.y = y1; 
                    
                    y2 += 10;
                    if(y2>=cH) {
                        y2 = -100;
                        btn2.label = (int)(Math.random()*10);
                    }
                    btn2.y = y2;
                    
                    goTimer();
                }
                
            ]]>
        </mx:Script>
    </mx:Canvas>
    View Code

    按钮控件

    <?xml version="1.0" encoding="utf-8"?>
    <mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" width="{this.cW}" height="{this.cH*3}" creationComplete="init()" 
        horizontalScrollPolicy="off" verticalScrollPolicy="off" fontSize="{this.cW/3}" fontWeight="normal" fontThickness="{this.cW/20}"
        borderThickness="2" borderColor="blue" borderStyle="outset">
    
        <mx:Script>
            <![CDATA[
                import flash.utils.setTimeout;
                import mx.controls.Button;
                
                public var TOTAL_INTERVAL:int = 5*1000;
                
                public var  interval:int = 5;
                
                public static var  ROLL_COUNT:int = 100;
                
                public var count:int = 0;
                
                public var ecliipsedTime:int = 0;
                
                public var y1:int;
                public var y2:int;
                public var y3:int;
                public var y4:int;
                
                public var btn1:Button = new Button();
                public var btn2:Button = new Button();
                public var btn3:Button = new Button();
                public var btn4:Button = new Button();
                
                [Bindable]
                public var cW:int;// button 宽度
                [Bindable]
                public var cH:int;// button 高度
                
                
                public function init():void {
                    
                    y1 = 0;
                    y2 = cH*1;
                    y3 = cH*2;
                    y4 = -cH;
                
                    btn1.label = (int)(Math.random()*10);
                    btn1.width = cW;
                    btn1.height = cH;
                    btn1.y = y1;
                    //btn1.setStyle("fontSize", 20);
                    this.addChild(btn1);
                    btn2.label = (int)(Math.random()*10);
                    btn2.width = cW;
                    btn2.height = cH;
                    btn2.y = y2;
                    this.addChild(btn2);
                    btn3.label = (int)(Math.random()*10);
                    btn3.width = cW;
                    btn3.height = cH;
                    btn3.y = y3;
                    this.addChild(btn3);
                    btn4.label = (int)(Math.random()*10);
                    btn4.width = cW;
                    btn4.height = cH;
                    btn4.y = y4;
                    this.addChild(btn4);
                        
                    start();
                }
                
                
                public function start():void {
                    var delay:int = (int)(Math.random()*2000);
                    var t:Timer = new Timer(delay, 1);
                    t.addEventListener(TimerEvent.TIMER, doStart);
                    t.start();
                }
                
                public function doStart(e:TimerEvent):void {
                    
                    goTimer();
                }
                
                public function goTimer():void {
                    
                    flash.utils.setTimeout(function():void{
                        //Alert.show("sleep test ok");
                        onTimer();
                    },interval,null);
                }
                
                
                public function newBtn():Button {
                    return null;
                }
                
                public function onTimer():void {
                    ecliipsedTime +=  interval;
                    count ++;
                    
    //                if(count>=ROLL_COUNT*9/10) {
    //                    interval += Math.random()*100;
    //                }
                    
    //                if(count>=ROLL_COUNT*9/10) {
    //                    interval += 100;
    //                }
    //                if(count>=ROLL_COUNT*29/30) {
    //                    interval += 200;
    //                }
    //                if(count>=ROLL_COUNT*49/50) {
    //                    interval += 500;
    //                }
                    
    //                if(TOTAL_INTERVAL-ecliipsedTime<=1) {
    //                    interval += 20;
    //                }
                    
                    if(count>ROLL_COUNT) {
                        btn2.setStyle("fontWight", "bold");
                        btn2.setStyle("fontSize", this.cW/2);
                        btn2.setStyle("color", "red");
                        btn2.setStyle("fontThickness", this.cW/10);
                        
                        btn2.invalidateProperties();
                        btn2.invalidateSize();
                        btn2.invalidateDisplayList();
                        return;
                    }
                    
                    y1 += 10;
                    if(y1>=cH*3) {
                        y1 = -cH;
                        btn1.label = (int)(Math.random()*10);
                    }
                    btn1.y = y1;
                     
                    y2 += 10;
                    if(y2>=cH*3) {
                        y2 = -cH;
                        btn2.label = (int)(Math.random()*10);
                    }
                    btn2.y = y2; 
                    
                    y3 += 10;
                    if(y3>=cH*3) {
                        y3 = -cH;
                        btn3.label = (int)(Math.random()*10);
                    }
                    btn3.y = y3; 
                    
                    y4 += 10;
                    if(y4>=cH*3) {
                        y4 = -cH;
                        btn4.label = (int)(Math.random()*10);
                    }
                    btn4.y = y4; 
                    
                    
                    goTimer();
                }
                
            ]]>
        </mx:Script>
    </mx:Canvas>
    View Code
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  • 原文地址:https://www.cnblogs.com/FlyAway2013/p/3768915.html
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