C#拾贝
不积跬步无以至千里,不积小流无以成江河
C#拾贝
一、Linq
1、以...开头 StartsWith
- Repeater1.DataSource=con.Users.Where(r=>r.Nickname.StartsWith("李"));
- Repeater1.DataBind();
2、以...结尾 EndsWith
- Repeater1.DataSource=con.Users.Where(r=>r.Nickname.EndsWith("同"));
- Repeater1.DataBind();
3、模糊差(包含) Contains
- Repeater1.DataSource=con.Users.Where(r=>r.Nickname.Contains("蘇"));
- Repeater1.DataBind();
4、个数 Count()或者Tolist().Count
- Response.Write("总个数:"+con.Users.Count());
- Response.Write("总个数:"+con.Users.Tolist().Count;
5、最大值 Max(r=>r.列名)
- Response.Write("总个数:"+con.Users.Tolist().Max(r=>r.Ids);
6、最小值 Min(r=>r.列名)
- Response.Write("总个数:"+con.Users.Tolist().Min(r=>r.Ids);
7、平均值 Average(r=>r.列名)
- Response.Write("总个数:"+con.Users.Tolist().Average(r=>r.Ids);
8、求和 Sum(r=>r.列名)
- Response.Write("总个数:"+con.Users.Tolist().Sum(r=>r.Ids);
9、升序 OrderBy(r=>r.列名)
- Repeater1.DataSource=con.Users.Tolist().OrderBy(r=>r.Ids);
10、降序 OrderByDescending(r=>r.列名)
- Repeater1.DataSource=con.Users.Tolist().OrderByDescending(r=>r.Ids);
11、分页 Skip()--跳过多少条 Take()--每页取多少条
- Repeater1.DataSource=con.Users.Tolist().Skip(0).Take(PageCount) 表示第一页跳过0条,每页取PageCount条
二、模拟键盘按键
注
通过键盘按键可以调用一些软件的快捷键,比如录屏、截图、语言
键位对照表:https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes 十六进制转十进制即可
如虚拟键值 ESC键对应十六进制为0x1B十进制为27
键盘键与虚拟键码对照表
- [DllImport("user32.dll", EntryPoint = "keybd_event")]
- public static extern void Keybd_event(
- byte bvk,//虚拟键值 ESC键对应的是27 16进制为0x1B
- byte bScan,//0
- int dwFlags,//0为按下,1按住,2释放
- int dwExtraInfo//0
- );
- void Start()
- {
-
- Keybd_event(27,0,0,0);
- Keybd_event(27, 0, 1, 0);
- Keybd_event(27, 0, 2, 0);
- }
三、WPF另类投屏方案
有时希望WPF中可以将某些一个页面不同窗口投到不同的屏幕上去,类似仿真操控台上多个屏幕分别输出到不同的显示器。这时候可以通过窗口抓屏的方式,一秒抓30次来模拟录屏,在将抓的图替换到需要的窗口,不同屏幕放不同窗口。
API: RenderTargetBitmap
四、WPF白板实现
API:inkcanvas
DrawingAttributes 可以设置笔触大小、颜色、平滑等
ColorDialog 作为调色盘
PreviewMouseWheel 事件滚轮控制笔触大小
五、Attribute使用
1、为枚举添加描述
- using System;
- using System.Collections.Generic;
- using System.ComponentModel;
- using System.Linq;
- using System.Reflection;
- using System.Text;
- using System.Threading.Tasks;
-
- namespace demo
- {
- /// <summary>
- /// 枚举类
- /// </summary>
- public enum TypeEnum
- {
- [EnumText("活跃型")]
- Active = 1,
-
- [EnumText("健康型")]
- Healthy = 2,
-
- [EnumText("稳健型")]
- Steady = 3
- }
- /// <summary>
- /// 自定义Attribute
- /// </summary>
- public class EnumText : Attribute
- {
- public EnumText(String text)
- {
- this.Text = text;
- }
-
- public String Text { get; set; }
- }
- /// <summary>
- /// 帮助类
- /// </summary>
- public class EnumHelper
- {
- /// <summary>
- /// 获取自定义attribute
- /// </summary>
- /// <typeparam name="T"></typeparam>
- /// <param name="enumObj"></param>
- /// <returns></returns>
- public static T GetAttribute<T>(Enum enumObj)where T:Attribute
- {
- Type type = enumObj.GetType();
- Attribute attr = null;
- try
- {
- String enumName = Enum.GetName(type, enumObj); //获取对应的枚举名
- FieldInfo field = type.GetField(enumName);
- attr = field.GetCustomAttribute(typeof(T), false);
- }
- catch (Exception ex)
- {
- Console.WriteLine(ex);
- // throw ex;
- }
-
- return (T)attr;
- }
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="args"></param>
- public static void Main(String[] args)
- {
- var enum1 = TypeEnum.Active;
- Console.WriteLine(GetAttribute<EnumText>(enum1).Text);
-
- Console.WriteLine("输入任意键结束");
- Console.ReadKey();
-
- }
- }
2、为协议号添加描述
2.1、继承同一接口的协议号类
- public interface IProtocol { }
- /// <summary>
- /// 协议号
- /// </summary>
- public class Protocol:IProtocol
- {
- //... ...
-
- /// <summary>
- /// 登录
- /// </summary>
- [IProtocolDesc("登录")]
- public const int Login = 2501;
-
- //... ...
- }
2.2、通过反射来得到协议对应值的描述
- [AttributeUsage(AttributeTargets.Field)]
- public sealed class IProtocolDescAttribute : Attribute
- {
- public string Descripiton { get; }
- public IProtocolDescAttribute(string des) : base()
- {
- Descripiton = des;
- }
- }
- public static class IProtocolDesHelper
- {
- public static string GetDes(int value)
- {
- string des = value.ToString();
- BindingFlags binding = BindingFlags.Static | BindingFlags.Public;//const值为静态类型,这里作为限定
-
- Assembly ass=Assembly.GetAssembly(typeof(IProtocol));
- Type[] types = ass.GetTypes();
- List<Type> protocalTypes=new List<Type>();
- foreach (var type in types)
- {
- if (type.IsInterface) continue;
- Type[] ins = type.GetInterfaces();
- foreach (var item in ins)
- {
- if(item==typeof(IProtocol)&&!protocalTypes.Contains(type))
- protocalTypes.Add(type);//挑选出实现IProtocol类型的实例
- }
- }
- foreach (var protocalType in protocalTypes)
- {
- var fieldInfos = protocalType.GetFields(binding);
- foreach (var fieldInfo in fieldInfos)
- {
- var feildvalue = fieldInfo.GetValue(protocalType);
- int rel;
- if (int.TryParse(feildvalue.ToString(), out rel))
- {
- if (rel == value)
- {
- var att = fieldInfo.GetCustomAttributes(typeof(IProtocolDescAttribute), false) as IProtocolDescAttribute[];
- if (att != null && att.Length > 0)
- return att[0].Descripiton;
- }
- }
-
- }
- }
-
- return des;
- }
- }