• .net/c# memcached 获取指定前缀缓存键(keys)


    .net 类库 memcacheddotnet_clientlib_2.0

    1.增加memcacheddotnet_clientlib_2.0代码

    下载好组件后,用vs打开.net类库memcacheddotnet_clientlib_2.0,打开MemCachedClient.cs,增加如下方法:

     public Hashtable Stats(ArrayList servers, string command)
            {
    
                // get SockIOPool instance
                SockIOPool pool = SockIOPool.GetInstance(_poolName);
    
                // return false if unable to get SockIO obj
                if (pool == null)
                {
                    //if(log.IsErrorEnabled)
                    //{
                    //    log.Error(GetLocalizedString("unable to get socket pool"));
                    //}
                    return null;
                }
    
                // get all servers and iterate over them
                if (servers == null)
                    servers = pool.Servers;
    
                // if no servers, then return early
                if (servers == null || servers.Count <= 0)
                {
                    //if(log.IsErrorEnabled)
                    //{
                    //    log.Error(GetLocalizedString("stats no servers"));
                    //}
                    return null;
                }
    
                // array of stats Hashtables
                Hashtable statsMaps = new Hashtable();
    
                for (int i = 0; i < servers.Count; i++)
                {
    
                    SockIO sock = pool.GetConnection((string)servers[i]);
                    if (sock == null)
                    {
                        //if(log.IsErrorEnabled)
                        //{
                        //    log.Error(GetLocalizedString("unable to connect").Replace("$$Server$$", servers[i].ToString()));
                        //}
                        continue;
                    }
    
                    // build command
                    if (command == null || command.Length == 0)
                    {
                        command = "stats
    ";
                    }
                    else
                    {
                        command = command + "
    ";
                    }
    
                    try
                    {
                        sock.Write(UTF8Encoding.UTF8.GetBytes(command));
                        sock.Flush();
    
                        // map to hold key value pairs
                        Hashtable stats = new Hashtable();
    
                        // loop over results
                        while (true)
                        {
                            string line = sock.ReadLine();
                            //if(log.IsDebugEnabled)
                            //{
                            //    log.Debug(GetLocalizedString("stats line").Replace("$$Line$$", line));
                            //}
    
                            if (line.StartsWith(STATS))
                            {
                                string[] info = line.Split(' ');
                                string key = info[1];
                                string val = info[2];
    
                                //if(log.IsDebugEnabled)
                                //{
                                //    log.Debug(GetLocalizedString("stats success").Replace("$$Key$$", key).Replace("$$Value$$", val));
                                //}
    
                                stats[key] = val;
    
                            }
                            else if (line.StartsWith("ITEM"))
                            {
    
                                string[] info = line.Split('[');
                                string key = info[0].Split(' ')[1];
                                string val = "[" + info[1];
    
                                stats[key] = val;
                            }
                            else if (END == line)
                            {
                                // finish when we get end from server
                                //if(log.IsDebugEnabled)
                                //{
                                //    log.Debug(GetLocalizedString("stats finished"));
                                //}
                                break;
                            }
    
                            statsMaps[servers[i]] = stats;
                        }
                    }
                    catch//(IOException e)
                    {
                        //if(log.IsErrorEnabled)
                        //{
                        //    log.Error(GetLocalizedString("stats IOException"), e);
                        //}
    
                        try
                        {
                            sock.TrueClose();
                        }
                        catch//(IOException)
                        {
                            //if(log.IsErrorEnabled)
                            //{
                            //    log.Error(GetLocalizedString("failed to close some socket").Replace("$$Socket$$", sock.ToString()));
                            //}
                        }
    
                        sock = null;
                    }
    
                    if (sock != null)
                        sock.Close();
                }
    
                return statsMaps;
            }

    2.增加MemCached 配置信息类 MemCachedConfigInfo.cs

    public class MemCachedConfigInfo
        {
            private bool _applyMemCached;
            /// <summary>
            /// 是否应用MemCached
            /// </summary>
            public bool ApplyMemCached
            {
                get
                {
                    return _applyMemCached;
                }
                set
                {
                    _applyMemCached = value;
                }
            }
    
            private string _serverList;
            /// <summary>
            /// 链接地址
            /// </summary>
            public string ServerList
            {
                get
                {
                    return _serverList;
                }
                set
                {
                    _serverList = value;
                }
            }
    
            private string _poolName;
            /// <summary>
            /// 链接池名称
            /// </summary>
            public string PoolName
            {
                get
                {
                    return string.IsNullOrEmpty(_poolName) ? "ShoeSafeCycle_MemCached" : _poolName;
                }
                set
                {
                    _poolName = value;
                }
            }
    
            private int _intConnections;
            /// <summary>
            /// 初始化链接数
            /// </summary>
            public int IntConnections
            {
                get
                {
                    return _intConnections > 0 ? _intConnections : 3;
                }
                set
                {
                    _intConnections = value;
                }
            }
    
            private int _minConnections;
            /// <summary>
            /// 最少链接数
            /// </summary>
            public int MinConnections
            {
                get
                {
                    return _minConnections > 0 ? _minConnections : 3;
                }
                set
                {
                    _minConnections = value;
                }
            }
    
            private int _maxConnections;
            /// <summary>
            /// 最大连接数
            /// </summary>
            public int MaxConnections
            {
                get
                {
                    return _maxConnections > 0 ? _maxConnections : 5;
                }
                set
                {
                    _maxConnections = value;
                }
            }
    
            private int _socketConnectTimeout;
            /// <summary>
            /// Socket链接超时时间
            /// </summary>
            public int SocketConnectTimeout
            {
                get
                {
                    return _socketConnectTimeout > 1000 ? _socketConnectTimeout : 1000;
                }
                set
                {
                    _socketConnectTimeout = value;
                }
            }
    
            private int _socketTimeout;
            /// <summary>
            /// socket超时时间
            /// </summary>
            public int SocketTimeout
            {
                get
                {
                    return _socketTimeout > 1000 ? _maintenanceSleep : 3000;
                }
                set
                {
                    _socketTimeout = value;
                }
            }
    
            private int _maintenanceSleep;
            /// <summary>
            /// 维护线程休息时间
            /// </summary>
            public int MaintenanceSleep
            {
                get
                {
                    return _maintenanceSleep > 0 ? _maintenanceSleep : 30;
                }
                set
                {
                    _maintenanceSleep = value;
                }
            }
    
            private bool _failOver;
            /// <summary>
            /// 链接失败后是否重启,详情参见http://baike.baidu.com/view/1084309.htm
            /// </summary>
            public bool FailOver
            {
                get
                {
                    return _failOver;
                }
                set
                {
                    _failOver = value;
                }
            }
    
            private bool _nagle;
            /// <summary>
            /// 是否用nagle算法启动socket
            /// </summary>
            public bool Nagle
            {
                get
                {
                    return _nagle;
                }
                set
                {
                    _nagle = value;
                }
            }
        }

    3.增加MemCached 管理基类

    public sealed class MemCachedManager
        {
    
            #region 静态方法和属性
            private static MemcachedClient mc = null;
    
            private static SockIOPool pool = null;
    
            private static MemCachedConfigInfo memCachedConfigInfo = new MemCachedConfigInfo();
    
            private static string[] serverList = { System.Configuration.ConfigurationManager.AppSettings["Base_URL_Memcached"].ToString() };
            #endregion
    
            static MemCachedManager()
            {
                CreateManager();
            }
    
            private static void CreateManager()
            {
                pool = SockIOPool.GetInstance(memCachedConfigInfo.PoolName);
                pool.SetServers(serverList);
                pool.InitConnections = memCachedConfigInfo.IntConnections;//初始化链接数
                pool.MinConnections = memCachedConfigInfo.MinConnections;//最少链接数
                pool.MaxConnections = memCachedConfigInfo.MaxConnections;//最大连接数
                pool.SocketConnectTimeout = memCachedConfigInfo.SocketConnectTimeout;//Socket链接超时时间
                pool.SocketTimeout = memCachedConfigInfo.SocketTimeout;// Socket超时时间
                pool.MaintenanceSleep = memCachedConfigInfo.MaintenanceSleep;//维护线程休息时间
                pool.Failover = memCachedConfigInfo.FailOver; //失效转移(一种备份操作模式)
                pool.Nagle = memCachedConfigInfo.Nagle;//是否用nagle算法启动socket
                pool.HashingAlgorithm = HashingAlgorithm.NewCompatibleHash;
                pool.Initialize();
                mc = new MemcachedClient();
                mc.PoolName = memCachedConfigInfo.PoolName;
                mc.EnableCompression = false;
            }
    
            /// <summary>
            /// 缓存服务器地址列表
            /// </summary>
            public static string[] ServerList
            {
                set
                {
                    if (value != null)
                        serverList = value;
                }
                get { return serverList; }
            }
    
            /// <summary>
            /// 客户端缓存操作对象
            /// </summary>
            public static MemcachedClient CacheClient
            {
                get
                {
                    if (mc == null)
                        CreateManager();
    
                    return mc;
                }
            }
    
            public static void Dispose()
            {
                if (pool != null)
                    pool.Shutdown();
            }
    
            /// <summary>
            /// 获取服务器端缓存的数据信息
            /// </summary>
            /// <param name="serverArrayList">要访问的服务列表</param>
            /// <param name="statsCommand">此参数的功能暂时无效</param>
            /// <param name="param">此参数的功能暂时无效</param>
            /// <returns>返回信息</returns>
            public static IList<string> GetStats(string[] serverArrayList, MemcachedStats statsCommand, string param)
            {
                IList<string> statsArray = new List<string>();
                if (param == null)
                    param = "";
                else
                {
                    param = param.Trim().ToLower();
                }
    
                string commandstr = "stats";
                //转换stats命令参数
                switch (statsCommand)
                {
                    case MemcachedStats.Reset: { commandstr = "stats reset"; break; }
                    case MemcachedStats.Malloc: { commandstr = "stats malloc"; break; }
                    case MemcachedStats.Maps: { commandstr = "stats maps"; break; }
                    case MemcachedStats.Sizes: { commandstr = "stats sizes"; break; }
                    case MemcachedStats.Slabs: { commandstr = "stats slabs"; break; }
                    case MemcachedStats.Items: { commandstr = "stats items"; break; }//此处原先是返回stats
                    case MemcachedStats.CachedDump:
                        {
                            string[] statsparams = param.Split(' ');
                            if (statsparams.Length == 2)
    
                                commandstr = "stats cachedump  " + param;
    
                            break;
                        }
                    case MemcachedStats.Detail:
                        {
                            if (string.Equals(param, "on") || string.Equals(param, "off") || string.Equals(param, "dump"))
                                commandstr = "stats detail " + param.Trim();
    
                            break;
                        }
                    default: { commandstr = "stats"; break; }
                }
    
                ArrayList arr = new ArrayList(serverArrayList);
    
                Hashtable stats = CacheClient.Stats(arr, commandstr);
    
                foreach (string key in stats.Keys)
                {
                    statsArray.Add("server:__:" + key);//此处也改了
                    Hashtable values = (Hashtable)stats[key];
                    foreach (string key2 in values.Keys)
                    {
                        statsArray.Add(key2 + ":" + values[key2]);
                    }
                }
                return statsArray;
            }
    
            /// <summary>
            /// Stats命令行参数
            /// </summary>
            public enum MemcachedStats
            {
                /// <summary>
                /// stats : 显示服务器信息, 统计数据等
                /// </summary>
                Default = 0,
                /// <summary>
                /// stats reset : 清空统计数据
                /// </summary>
                Reset = 1,
                /// <summary>
                /// stats malloc : 显示内存分配数据
                /// </summary>
                Malloc = 2,
                /// <summary>
                /// stats maps : 显示"/proc/self/maps"数据
                /// </summary>
                Maps = 3,
                /// <summary>
                /// stats sizes
                /// </summary>
                Sizes = 4,
                /// <summary>
                /// stats slabs : 显示各个slab的信息,包括chunk的大小,数目,使用情况等
                /// </summary>
                Slabs = 5,
                /// <summary>
                /// stats items : 显示各个slab中item的数目和最老item的年龄(最后一次访问距离现在的秒数)
                /// </summary>
                Items = 6,
                /// <summary>
                /// stats cachedump slab_id limit_num : 显示某个slab中的前 limit_num 个 key 列表
                /// </summary>
                CachedDump = 7,
                /// <summary>
                /// stats detail [on|off|dump] : 设置或者显示详细操作记录   on:打开详细操作记录  off:关闭详细操作记录 dump: 显示详细操作记录(每一个键值get,set,hit,del的次数)
                /// </summary>
                Detail = 8
            }
    
            /// <summary>
            /// 获取所有缓存键
            /// </summary>
            /// <returns></returns>
            public static List<string> GetAllKeys(string prefix_key)
            {
                IList<int> idList = new List<int>();
                IList<string> list = GetStats(serverList, MemcachedStats.Items, null);
                foreach (var item in list)
                {
                    string[] tmpArr = item.Split(':');
                    if (tmpArr.Length > 1)
                    {
                        int itemID = 0;
                        if (tmpArr[1] == "__") continue;
    
                        int.TryParse(tmpArr[1], out itemID);
                        if (itemID <= 0) continue;
    
                        bool find = false;
                        foreach (int item1 in idList)
                        {
                            if (item1 == itemID)
                            {
                                find = true;
                                break;
                            }
                        }
    
                        if (!find)
                        {
                            idList.Add(itemID);
                        }
                    }
                }
    
                List<string> keys = new List<string>();
                foreach (int item in idList)
                {
                    IList<string> cachearr = GetStats(serverList, MemcachedStats.CachedDump, item + " 0");
                    foreach (string itemCache in cachearr)
                    {
                        string[] tmpArr = itemCache.Split(':');
                        if (tmpArr.Length > 1)
                        {
                            if (tmpArr[1] == "__")
                            {
                                continue;
                            }
    
                            if (tmpArr[0].Contains(prefix_key))
                                keys.Add(tmpArr[0]);
                        }
                    }
                }
    
                return keys;
            }
        }

    4.调用

       List<string> list = MemCachedManager.GetAllKeys("ShoeSafeCycle_");

    PS. 参考文章地址:

    http://www.cnblogs.com/suger/archive/2011/08/11/2134548.html

    http://www.cnblogs.com/daizhj/archive/2009/03/23/1386652.html

  • 相关阅读:
    从表达式到变量:一行scheme代码之所见
    document 文挡对象详解(JavaScript脚本语言描述)
    开源Linux系统成为微软Vista竞争对手
    Java下的框架编程(5)cglib的应用
    如何做好职业规划(乾卦)
    Asianux将成为最先进的安全Linux操作系统
    开发人员行走Unix的随身四艺
    Java中类初始化的顺序
    用Java线程获取优异性能(II)——使用同步连载线程访问关键代码部份
    prototype.js的扩展
  • 原文地址:https://www.cnblogs.com/FH-cnblogs/p/4353865.html
Copyright © 2020-2023  润新知