cocos2d-x发生undefined reference to `XX'错误 一劳永逸解决方法
参考文章:
http://blog.csdn.net/kafeidev/article/details/9157895
http://blog.csdn.net/fu_zk/article/details/12836431
eclipse cocos2dx项目,出现错误
E:/Acocos2d-x/cocos2d-1.0.1-x-0.11.0/MyBilliard/android/jni/../../Classes/HelloWorldScene.cpp:27: undefined reference to `GameLayer::GameLayer()' E:/Acocos2d-x/cocos2d-1.0.1-x-0.11.0/MyBilliard/android/jni/../../Classes/HelloWorldScene.cpp:27: undefined reference to
原因是android的nkd编译需要将每个cpp尽心进行声明
进入jni-->Classes目录下的Android.mk
LOCAL_SRC_FILES := AppDelegate.cpp
HelloWorldScene.cpp
修改成如下:
LOCAL_MODULE_FILENAME := libcocos2dcpp MY_CPP_LIST := $(wildcard $(LOCAL_PATH)/*.cpp) MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/hellocpp/*.cpp) MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp) LOCAL_SRC_FILES := $(MY_CPP_LIST:$(LOCAL_PATH)/%=%) LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes