• Java(Android)线程池 总结


     
     
    JAVA的Executors源码:(可以看出底层都是通过ThreadPoolExecutor来具体设置的~)
    public static ExecutorService newCachedThreadPool() {
            return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
                                          60L, TimeUnit.SECONDS,
                                          new SynchronousQueue<Runnable>());
        }
    

      

    public static ExecutorService newFixedThreadPool(int nThreads){
            returnnewThreadPoolExecutor(nThreads, nThreads,
                                           0L,TimeUnit.MILLISECONDS,
                                           newLinkedBlockingQueue<Runnable>());
         }
    

      

    public static ExecutorService newSingleThreadExecutor(ThreadFactory threadFactory){
          returnnewFinalizableDelegatedExecutorService
                (newThreadPoolExecutor(1,1,
                                        0L,TimeUnit.MILLISECONDS,
                                        newLinkedBlockingQueue<Runnable>(),
                                        threadFactory));
        }
    

      

    public static ScheduledExecutorService newScheduledThreadPool(int corePoolSize){
            returnnewScheduledThreadPoolExecutor(corePoolSize);
        }
    

      

    ScheduledThreadPoolExecutor  :extends ThreadPoolExecutor , implements ScheduledExecutorService
     

    ThreadPoolExecutor自定义

    以上是一些JAVA封装现成设置后得到的线程池,更灵活的自定义设置:
    ThreadPoolExecutor(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue<Runnable> workQueue, ThreadFactory threadFactory, RejectedExecutionHandler handler)
     
     
    ThreadPoolExecutor提供了一系列参数来配置线程池,通过不同的参数可以创建不同的线程池:
    1.corePoolSize:核心线程数,默认情况下,核心线程会在线程中一直存活;
    2.maximumPoolSize:最大线程数,当活动线程数达到这个数值后,后续的任务将会被阻塞;
    3.keepAliveTime:非核心线程闲置时的超时时长,超过这个时长,闲置的非核心线程就会被回收;
    4.unit:用于指定keepAliveTime参数的时间单位,有TimeUnit.MILLISECONDSTimeUnit.SECONDSTimeUnit.MINUTES等;
    5.workQueue:任务队列,通过线程池的execute方法提交的Runnable对象会存储在这个参数中;
    6.threadFactory:线程工厂,为线程池提供创建新线程的功能。它是一个接口,它只有一个方法Thread newThread(Runnable r)
    7.RejectedExecutionHandler:当线程池无法执行新任务时,可能是由于任务队列已满或者是无法成功执行任务,这个时候就会调用这个Handler的rejectedExecution方法来通知调用者,默认情况下,rejectedExecution会直接抛出个rejectedExecutionException
     
    ThreadPoolExecutor执行任务的规则:
    1.如果线程池中的线程数未达到核心线程的数量,那么会直接启动一个核心线程来执行任务;
    2.如果线程池中的线程数量已经达到或者超过核心线程的数量,那么任务会被插入到任务队列中排队等待执行;
    3.如果在步骤2中无法将任务插入到的任务队列中,可能是任务队列已满,这个时候如果线程数量没有达到规定的最大值,那么会立刻启动非核心线程来执行这个任务;
    4.如果步骤3中线程数量已经达到线程池规定的最大值,那么就拒绝执行此任务,ThreadPoolExecutor会调用RejectedExecutionHandlerrejectedExecution方法来通知调用者。
     
    使用示例:
    自定义线程池工厂类:
    public final class ThreadUtils {
        private static final String TAG = ThreadUtils.class.getSimpleName();
     
        //线程池为无限大,复用线程,灵活回收空闲线程
        // name:线程名字
        public static ThreadPoolExecutor newCachedThreadPool(final String name) {
            return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
                    60L, TimeUnit.SECONDS,
                    new SynchronousQueue<Runnable>(),
                    new CounterThreadFactory(name),
                    new LogDiscardPolicy());
        }
     
        //定长线程池,可控制线程最大并发数,超出的线程会在队列中等待
        //name:线程名字, nThread:线程数
        public static ThreadPoolExecutor newFixedThreadPool(final String name, int nThreads) {
            return new ThreadPoolExecutor(nThreads, nThreads,
                    0L, TimeUnit.MILLISECONDS,
                    new LinkedBlockingQueue<Runnable>(),
                    new CounterThreadFactory(name),
                    new LogDiscardPolicy());
        }
     
        //创建一个单线程化的线程池,它只会用唯一的工作线程来执行任务,保证所有任务按照指定顺序(FIFO, LIFO, 优先级)执行
        //name:线程名字
        public static ThreadPoolExecutor newSingleThreadExecutor(final String name) {
            return newFixedThreadPool(name, 1);
        }
     
        //创建一个定长线程池,支持定时及周期性任务执行。
        /*使用:
        scheduledThreadPool.schedule(new Runnable() {
            @Override
            public void run() {
                System.out.println("delay 3 seconds");
            }
            }, 3, TimeUnit.SECONDS);  //表示延迟3秒执行。
         */
        public static ScheduledExecutorService newScheduledExecutorService(int nThreads){
            return  Executors.newScheduledThreadPool(nThreads);
        }
     
        public static class LogDiscardPolicy implements RejectedExecutionHandler {
     
            public LogDiscardPolicy() {
            }
     
            public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
                LogUtils.v(TAG, "rejectedExecution() " + r + " is discard.");
            }
        }
     
        public static class CounterThreadFactory implements ThreadFactory {
            private int count;
            private String name;
     
            public CounterThreadFactory(String name) {
                this.name = (name == null ? "Android" : name);
            }
     
            @Override
            public Thread newThread(Runnable r) {
                Thread thread = new Thread(r);
                thread.setName(name + "-thread #" + count++);
                return thread;
            }
        }
    }
    

      

     



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  • 原文地址:https://www.cnblogs.com/Doing-what-I-love/p/5668090.html
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