• 经典小游戏--推箱子


     //0是空位,1是墙,2是人,3是箱子,4是终点
    
                int[][,] a = new int[2][,];
                int[,] b0 = new int[10, 10]{
                {1,1,1,1,1,1,1,1,1,1},
                {1,0,0,0,1,0,1,0,0,1},
                {1,0,0,0,1,0,1,0,0,1},
                {1,0,3,0,1,0,1,0,0,1},
                {1,0,0,0,1,1,1,0,0,1},
                {1,0,0,0,0,0,0,0,0,1},
                {1,0,0,1,0,0,0,0,0,1},
                {1,2,0,1,1,1,1,0,0,1},
                {1,0,0,1,0,4,0,0,0,1},
                {1,1,1,1,1,1,1,1,1,1}};
                int[,] b1 = new int[10, 10]{
                {1,1,1,1,1,1,1,1,1,1},
                {1,0,0,0,1,0,1,0,0,1},
                {1,0,3,0,1,0,1,3,0,1},
                {1,0,0,0,1,0,1,0,0,1},
                {1,0,0,0,1,1,1,0,0,1},
                {1,0,0,0,0,0,0,0,0,1},
                {1,0,0,1,4,0,0,0,0,1},
                {1,2,0,1,1,1,1,0,0,1},
                {1,0,0,1,0,4,0,0,0,1},
                {1,1,1,1,1,1,1,1,1,1}};
                //int[,]b2=new int[15,15]{
                //{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
                //{1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}}  
    
                a[0] = b0;
                a[1] = b1;
    
    
                for (int z = 0; z < 2; z++)    //如果增加地图,需修改判断条件
                {
                    Console.Clear();
                    Console.WriteLine("第{0}关!", z + 1);
    
                    ConsoleKeyInfo start = Console.ReadKey();
                    string st = start.Key.ToString();
                    st = st.ToLower();
    
                    //游戏开始
                    if (st == "spacebar")
                    {
                        int[,] map = a[z];    //取出地图
    
                        //判断人的位置,i为行,j为列
                        int i = 0, j = 0;
                        for (int m = 0; m < 10; m++)
                        {
                            for (int n = 0; n < 10; n++)
                            {
                                if (map[m, n] == 2)
                                {
                                    i = m;
                                    j = n;
                                    break;
                                }
                            }
                        }
    
                        //判断终点个数
                        int over = 0;
                        for (int m = 0; m < 10; m++)
                        {
                            for (int n = 0; n < 10; n++)
                            {
                                if (map[m, n] == 4)
                                {
                                    over++;
                                }
                            }
                        }
    
                        //显示及操作
                        for (; true; )
                        {
                            //输出显示
                            Console.Clear();
                            for (int x = 0; x < 10; x++)
                            {
                                for (int y = 0; y < 10; y++)
                                {
                                    if (map[x, y] == 0)
                                    {
                                        Console.Write("  ");
                                    }
                                    else if (map[x, y] == 1)
                                    {
                                        Console.Write("");
                                    }
                                    else if (map[x, y] == 2 || map[x, y] == 6)
                                    {
                                        Console.Write("");
                                    }
                                    else if (map[x, y] == 3 || map[x, y] == 7)
                                    {
                                        Console.Write("");
                                    }
                                    else if (map[x, y] == 4)
                                    {
                                        Console.Write("");
                                    }
                                }
                                Console.Write("
    ");    //换行
                            }
    
                            //判断有箱子的终点个数
                            int over1 = 0;
                            for (int m = 0; m < 10; m++)
                            {
                                for (int n = 0; n < 10; n++)
                                {
                                    if (map[m, n] == 7)
                                    {
                                        over1++;
                                    }
                                }
                            }
    
                            //判断是否所有终点有箱子
                            if (over1 == over)
                            {
                                Console.WriteLine("过关!");
                                break;
                            }
    
                            //操作部分
                            ConsoleKeyInfo K = Console.ReadKey();
                            string k = K.Key.ToString();
                            k = k.ToLower();
                            if (k == "uparrow")    //判断人是否是向上
                            {
                                if (map[i - 1, j] == 0 || map[i - 1, j] == 4)    //判断人上方是不是空位
                                {
                                    map[i - 1, j] = map[i - 1, j] + 2;
                                    map[i, j] = map[i, j] - 2;
                                    i--;
                                }
                                else if ((map[i - 1, j] == 3 || map[i - 1, j] == 7) && map[i - 2, j] != 1)    //人上方是箱子,判断箱子上方是否是空位
                                {
                                    map[i - 2, j] = map[i - 2, j] + 3;
                                    map[i - 1, j] = map[i - 1, j] - 3 + 2;
                                    map[i, j] = map[i, j] - 2;
                                    i--;
                                }
                                else    //如果人无法移动,输出提示音
                                    Console.Write("a");
                            }
                            else if (k == "downarrow")
                            {
                                if (map[i + 1, j] == 0 || map[i + 1, j] == 4)
                                {
                                    map[i + 1, j] = map[i + 1, j] + 2;
                                    map[i, j] = map[i, j] - 2;
                                    i++;
                                }
                                else if ((map[i + 1, j] == 3 || map[i + 1, j] == 7) && map[i + 2, j] != 1)
                                {
                                    map[i + 2, j] = map[i + 2, j] + 3;
                                    map[i + 1, j] = map[i + 1, j] - 3 + 2;
                                    map[i, j] = map[i, j] - 2;
                                    i++;
                                }
                                else
                                    Console.Write("a");
                            }
                            else if (k == "leftarrow")
                            {
                                if (map[i, j - 1] == 0 || map[i, j - 1] == 4)
                                {
                                    map[i, j - 1] = map[i, j - 1] + 2;
                                    map[i, j] = map[i, j] - 2;
                                    j--;
                                }
                                else if ((map[i, j - 1] == 3 || map[i, j - 1] == 7) && map[i, j - 2] != 1)
                                {
                                    map[i, j - 2] = map[i, j - 2] + 3;
                                    map[i, j - 1] = map[i, j - 1] - 3 + 2;
                                    map[i, j] = map[i, j] - 2;
                                    j--;
                                }
                                else
                                    Console.Write("a");
                            }
                            else if (k == "rightarrow")
                            {
                                if (map[i, j + 1] == 0 || map[i, j + 1] == 4)
                                {
                                    map[i, j + 1] = map[i, j + 1] + 2;
                                    map[i, j] = map[i, j] - 2;
                                    j++;
                                }
                                else if ((map[i, j + 1] == 3 || map[i, j + 1] == 7) && map[i, j + 2] != 1)
                                {
                                    map[i, j + 2] = map[i, j + 2] + 3;
                                    map[i, j + 1] = map[i, j + 1] - 3 + 2;
                                    map[i, j] = map[i, j] - 2;
                                    j++;
                                }
                                else
                                    Console.Write("a");
                            }
                            else if (k == "b")    //按“B”键,重新开始
                            {
                                z--;
                                break;
                            }
                            else if (k == "n")    //按“N”键,进入下一关
                            {
                                continue;
                            }
    
                        }//显示及操作
                    }//游戏开始
                    else
                        z--;
                }//for,逐次取地图
    
            }
        
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  • 原文地址:https://www.cnblogs.com/DORCASQING/p/3943967.html
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