• 色盘取出点击处的R,G,B色值(


    色盘取出点击处的颜色组成并显示在控制器的背景上。

    效果图:

    下面为核心源代码。

    色盘的两个类i:

     

    //  Created by dev on 16/2/4.
    //  Copyright © 2016年 DLS. All rights reserved.
    //
    
    #import <UIKit/UIKit.h>
    #import "DSColor.h"
    @protocol DSColorDiskViewDelegate<NSObject>
    @optional
    -(void)selectCurrentColor:(DSColor *)currentColor;
    @end
    
    @interface DSColorDiskView : UIView
    @property(nonatomic, strong)id<DSColorDiskViewDelegate>delegate;
    @property(nonatomic, strong)DSColor *currentColor;
    @end
    //
    //  DSColorDiskView.m
    //  色盘取色
    //
    //  Created by dev on 16/2/4.
    //  Copyright © 2016年 DLS. All rights reserved.
    //
    
    #import "DSColorDiskView.h"
    #import "UIView+XMGExtension.h"
    #import "Masonry.h"
    #define radius self.diskImageView.frame.size.height/2-10
    @interface DSColorDiskView()
    @property(nonatomic, strong)UIImageView *diskImageView;
    @property(nonatomic, strong)UIImage *diskImage;
    @property(nonatomic, strong)UIImage *pointImage;
    @property(nonatomic, strong)UIImageView *pointImageView;
    @property(nonatomic, assign)CGPoint pp;
    @end
    @implementation DSColorDiskView
    -(DSColor *)currentColor{
        if (!_currentColor) {
            _currentColor = [[DSColor alloc] init];
        }
        return _currentColor;
    }
    - (instancetype)init
    {
        self = [super init];
        if (self) {
            [self initView];
            
        }
        return self;
    }
    -(void)initView{
        _diskImage = [UIImage imageNamed:@"colorPicker5"];
        UIImageView *diskImageView = [[UIImageView alloc] initWithImage:_diskImage];
        
        self.diskImageView = diskImageView;
        [self addSubview:diskImageView];
        
        self.pointImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"colorPickerKnob"]];
        self.pointImageView.width = 30;
        self.pointImageView.height = 30;
        //self.pointImageView.backgroundColor = [UIColor redColor];
        [self.diskImageView addSubview:self.pointImageView];
        
    }
    /**
     *  布局时调用
     */
    -(void)layoutSubviews{
        CGFloat Width = self.size.width;
        CGFloat Height = self.size.height;
        NSLog(@"Width = %f  Height = %f",Height,Width);
        [self.diskImageView mas_makeConstraints:^(MASConstraintMaker *make) {
            make.centerY.mas_equalTo(self.mas_centerY);
            make.centerX.mas_equalTo(self.mas_centerX);
            make.height.mas_equalTo(Height);
            make.width.mas_equalTo(Width);
        }];
        [self.pointImageView mas_makeConstraints:^(MASConstraintMaker *make) {
            make.centerY.mas_equalTo(self.mas_centerY);
            make.centerX.mas_equalTo(self.mas_centerX);
        }];
    }
    //可不用
    -(void)setPp:(CGPoint )pp{
        _pp = pp;
        self.pointImageView.center = CGPointMake(_pp.x, _pp.y);
    }
    -(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
        UITouch *touch = [touches anyObject];
        CGPoint point = [touch locationInView:self.diskImageView];
        
        double distance = sqrt(((self.diskImageView.center.x-point.x)*(self.diskImageView.center.x -point.x)) + ((self.diskImageView.center.y - point.y)*(self.diskImageView.center.y - point.y)));
        NSLog(@"radius = %f,distance = %f",radius,distance);
        if (distance > radius) {
            return;
        }
        if (!CGRectContainsPoint(CGRectMake(0.0f, 0.0f, self.frame.size.width, self.frame.size.height), point)) {
            return ;
        }
        //self.pp = point;
        self.pointImageView.center = CGPointMake(point.x, point.y);
        NSInteger pointX = trunc(point.x);
        NSInteger pointY = trunc(point.y);
        CGImageRef cgImage = self.diskImage.CGImage;
        NSUInteger width = self.frame.size.width;
        NSUInteger height = self.frame.size.height;
        CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
        int bytesPerPixel = 4;
        int bytesPerRow = bytesPerPixel * 1;
        NSUInteger bitsPerComponent = 8;
        unsigned char pixelData[4] = { 0, 0, 0, 0 };
        CGContextRef context = CGBitmapContextCreate(pixelData,
                                                     1,
                                                     1,
                                                     bitsPerComponent,
                                                     bytesPerRow,
                                                     colorSpace,
                                                     kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
        CGColorSpaceRelease(colorSpace);
        CGContextSetBlendMode(context, kCGBlendModeCopy);
        
        // Draw the pixel we are interested in onto the bitmap context
        CGContextTranslateCTM(context, -pointX, pointY-(CGFloat)height);
        CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, (CGFloat)width, (CGFloat)height), cgImage);
        CGContextRelease(context);
        
        // Convert color values [0..255] to floats [0.0..1.0]
        self.currentColor.R   = (CGFloat)pixelData[0] / 255.0f;
        self.currentColor.G  = (CGFloat)pixelData[1] / 255.0f;
        self.currentColor.B   = (CGFloat)pixelData[2] / 255.0f;
        NSLog(@"%f%f%f",(CGFloat)pixelData[0],(CGFloat)pixelData[1],(CGFloat)pixelData[2]);
        
        NSLog(@"%f",self.currentColor.R);
        [self.delegate selectCurrentColor:self.currentColor];
     }
    -(void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
        UITouch *touch = [touches anyObject];
        CGPoint point = [touch locationInView:self.diskImageView];
        
        double distance = sqrt(((self.diskImageView.center.x-point.x)*(self.diskImageView.center.x -point.x)) + ((self.diskImageView.center.y - point.y)*(self.diskImageView.center.y - point.y)));
        if (distance > radius) {
            return;
        }
        if (!CGRectContainsPoint(CGRectMake(0.0f, 0.0f, self.frame.size.width, self.frame.size.height), point)) {
            return ;
        }
        //self.pp = point;
        //中间小圆的位置
        self.pointImageView.center = CGPointMake(point.x, point.y);
        NSInteger pointX = trunc(point.x);
        NSInteger pointY = trunc(point.y);
        CGImageRef cgImage = self.diskImage.CGImage;
        NSUInteger width = self.frame.size.width;
        NSUInteger height = self.frame.size.height;
        CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
        int bytesPerPixel = 4;
        int bytesPerRow = bytesPerPixel * 1;
        NSUInteger bitsPerComponent = 8;
        unsigned char pixelData[4] = { 0, 0, 0, 0 };
        CGContextRef context = CGBitmapContextCreate(pixelData,
                                                     1,
                                                     1,
                                                     bitsPerComponent,
                                                     bytesPerRow,
                                                     colorSpace,
                                                     kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
        CGColorSpaceRelease(colorSpace);
        CGContextSetBlendMode(context, kCGBlendModeCopy);
        
        //
        CGContextTranslateCTM(context, -pointX, pointY-(CGFloat)height);
        CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, (CGFloat)width, (CGFloat)height), cgImage);
        CGContextRelease(context);
        
        //
        self.currentColor.R   = (CGFloat)pixelData[0] / 255.0f;
        self.currentColor.G  = (CGFloat)pixelData[1] / 255.0f;
        self.currentColor.B   = (CGFloat)pixelData[2] / 255.0f;
        NSLog(@"%f%f%f",(CGFloat)pixelData[0],(CGFloat)pixelData[1],(CGFloat)pixelData[2]);
        
        NSLog(@"%f",self.currentColor.R);
        [self.delegate selectCurrentColor:self.currentColor];
        //不通过代理直接设置父视图的背景颜色
        //self.superview.backgroundColor = [UIColor redColor];
    
    }
    @end
    //
    //  DSColor.h
    //  色盘取色
    //
    //  Created by dev on 16/2/4.
    //  Copyright © 2016年 DLS. All rights reserved.
    //
    
    #import <Foundation/Foundation.h>
    #import <UIKit/UIKit.h>
    @interface DSColor : NSObject
    @property(nonatomic, assign)CGFloat R;
    @property(nonatomic, assign)CGFloat G;
    @property(nonatomic, assign)CGFloat B;
    
    @end
    //
    //  DSColor.m
    //  色盘取色
    //
    //  Created by dev on 16/2/4.
    //  Copyright © 2016年 DLS. All rights reserved.
    //
    
    #import "DSColor.h"
    
    @implementation DSColor
    
    @end

    下面为控制器代码:

    #import "ViewController.h"
    #import "DSColorDiskView.h"
    #import "Masonry.h"
    @interface ViewController ()<DSColorDiskViewDelegate>
    
    @end
    
    @implementation ViewController
    
    - (void)viewDidLoad {
        [super viewDidLoad];
        DSColorDiskView *colorDiskView = [[DSColorDiskView alloc] init];
        colorDiskView.delegate = self;
        [self.view addSubview:colorDiskView];
        //colorDiskView.backgroundColor = [UIColor redColor];
        [colorDiskView mas_makeConstraints:^(MASConstraintMaker *make) {
            make.centerX.equalTo(self.view.mas_centerX);
            make.centerY.equalTo(self.view.mas_centerY).offset(-50);
            make.width.mas_equalTo(200);
            make.height.mas_equalTo(200);
        }];
    }
    -(void)selectCurrentColor:(DSColor *)currentColor{
        
        self.view.backgroundColor = [UIColor colorWithRed:currentColor.R green:currentColor.G blue:currentColor.B alpha:1.0];
    }
    - (void)didReceiveMemoryWarning {
        [super didReceiveMemoryWarning];
        // Dispose of any resources that can be recreated.
    }
    
    @end

    源码连接地址:http://pan.baidu.com/s/1jHrn2lw

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  • 原文地址:https://www.cnblogs.com/DLS520/p/5182157.html
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