• 属性,构造函数,枚举



    如下示例类

    public class People
    {
        public bool View { get; set; }
    
        public bool Create { get; set; }
    
        public bool Edit { get; set; }
    
        public bool Delete { get; set; }
    }


    1.以属性填充方式进行

    public void Test1()
    {
        People entity = new People();
        entity.View = true;
        entity.Create = true;
        entity.Delete = false;
        entity.Edit = true;
    }
    


    2.以构造函数填充

    public People(bool view, bool create, bool edit,bool delete)
    {
        this.View = view;
        this.Create = create;
        this.Edit = edit;
        this.Delete = delete;
    }
    

    public void Test2()
    {
        People entity = new People(true,true,true,false);
    }
    

    以此构造函数创建对象有如下缺点
    (1)必须4个参数全部输入(不考虑c# 4.0缺省参数),必须重新构建新构造函数,如
    public People(bool view, bool create)
    {
        this.View = view;
        this.Create = create;
    }
    

    (2)构造函数一些容易造成混淆
    有人说可以使用c#3.0语法,如下
    public void Test3()
    {
        People entity = new People() {Edit=true, Create=false };
    }
    

    以上方式比较灵活,但是如果我要将属性变更为私有属性,如
    private bool View { get; set; }
    
    private bool Create { get; set; }
    
    private bool Edit { get; set; }
    
    private bool Delete { get; set; }
    


    但同时又想方便的在构造函数中设置参数,但又不要长长的构造器.这时候枚举就可以帮上忙

    3.枚举

    public People(PeoplePermissions options)
    {
        _options = options;
    }
    
    private PeoplePermissions _options;
    

    public void Test4()
    {
        People entity = new People(PeoplePermissions.Create | PeoplePermissions.Delete);
    }
    
    枚举的操作还是比较麻烦的,用属性则比较友好,所以又可以用属性来包装枚举中的值,如

    private bool Delete
    {
        get
        {
            return ReadFlag(PeoplePermissions.Delete);
        }
        set
        {
            WriteFlag(PeoplePermissions.Delete, value);
        }
    }
    

    总结:
    (1)构造函数中用枚举当参数非常方便
    (2)取值非常麻烦
    (3)封装成属性比较友好,但更费力气有好有坏吧,目前又想方便又想要属性,只能是这样了,否则是省掉第三步,但少了第三步,没有属性有时候代码写起来比较沮丧.
    其实这个应用很广.WPF到处是这样的应用,FrameworkPropertyMetadata 就比较的典型
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  • 原文地址:https://www.cnblogs.com/Clingingboy/p/1755963.html
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