功能:动态返回数据结构,可当临时数据结构
class Program { static void Main(string[] args) { //Before new People() {Name = "Terry", Age = 24}; //Now,Create Dynamic struct var data = Tuple.Create("Terry", 24); } } public struct People { public string Name { get; set; } public int Age { get; set; } }2.比较
var t1 = Tuple.Create(12.3, Double.NaN, 16.4); var t2 = Tuple.Create(12.3, Double.NaN, 16.4);
以上两个对象参数相同
(1)调用默认的Equals方法
// Call default Equals method. Console.WriteLine(t1.Equals(t2));
结果输出为True
(2)使用IStructuralEquatable,这个接口为新增,需要一个实现IEqualityComparer对象
IStructuralEquatable equ = t1; // Call IStructuralEquatable.Equals using default comparer. Console.WriteLine(equ.Equals(t2, EqualityComparer<object>.Default));
实质上上面调的都是同一个方法,内部还是调用的默认Equals方法比较
看一个内部tuple的Equals实现
bool IStructuralEquatable.Equals(object other, IEqualityComparer comparer) { if (other == null) { return false; } Tuple<T1, T2, T3> tuple = other as Tuple<T1, T2, T3>; if (tuple == null) { return false; } return ((comparer.Equals(this.m_Item1, tuple.m_Item1) && comparer.Equals(this.m_Item2, tuple.m_Item2)) && comparer.Equals(this.m_Item3, tuple.m_Item3)); }
(3)传引用类型,输出为false
var t1 = Tuple.Create(12.3, Double.NaN, new People(){Age = 1}); var t2 = Tuple.Create(12.3, Double.NaN, new People() { Age = 1 }); // Call default Equals method. Console.WriteLine(t1.Equals(t2));
来看看有几个tuple…好多…如果真有这么多参数,也是应该定义一个类型了