• UIGraphicsBeginImageContext系列知识


    UIGraphicsBeginImageContext
    创建一个基于位图的上下文(context),并将其设置为当前上下文(context)。方法声明如下:

     

    参数size为新创建的位图上下文的大小。它同时是由UIGraphicsGetImageFromCurrentImageContext函数返回的图形大小。
    该函数的功能同UIGraphicsBeginImageContextWithOptions的功能相同,相当与UIGraphicsBeginImageContextWithOptions的opaque参数为NO,scale因子为1.0。

    UIGraphicsBeginImageContextWithOptions
    函数原型为:

     

    size——同UIGraphicsBeginImageContext
    opaque—透明开关,如果图形完全不用透明,设置为YES以优化位图的存储。
    scale—–缩放因子

    默认创建一个透明的位图上下

     

    UILabel根据text自动调整大小

     

    C代码  

    • label.text = @"**********";
    • CGRect frame = label.frame;
    • frame.size.height = 10000; // 设置一个很大的高度
    • label.frame = frame;
    • [label sizeToFit];
    • frame.size.height = label.frame.size.height;
    • label.frame = frame;

     

     

    直接拨打有分机号的电话

     

    C代码  

    • [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"tel://01011112222,3333"]];

     

    一些有关图像处理的代码片段

     

    - (UIImage *)rescaleImage:(UIImage *)img ToSize:(CGSize)size; //图片缩放裁剪

    - (UIImage*)transformWidth:(CGFloat)width height:(CGFloat)height; //改变大小

    + (UIImage *)addImage:(UIImage *)image1 toImage:(UIImage *)image2; //合并图片

    + (UIImage *)imageFromImage:(UIImage *)image inRect:(CGRect)rect; //裁剪部分图片

    + (void)imageSavedToPhotosAlbum:(UIImage *)image

    didFinishSavingWithError:(NSError *)error contextInfo:(void *)contextInfo; //保存图片到媒体库

     

    零)重新设置图片的尺寸

    - (UIImage *)rescaleImage:(UIImage *)img ToSize:(CGSize)size {

      CGRect rect = CGRectMake(0.0, 0.0, size.width, size.height);

      UIGraphicsBeginImageContext(rect.size);

      [img drawInRect:rect]; // scales image to rect

      UIImage *resImage = UIGraphicsGetImageFromCurrentImageContext();

      UIGraphicsEndImageContext();

      return resImage;

    }

    -)根据给定得图片,从其指定区域截取一张新得图片

    -(UIImage *)getImageFromImage{

      //大图bigImage

      //定义myImageRect,截图的区域

      CGRect myImageRect = CGRectMake(10.0, 10.0, 57.0, 57.0);

      UIImage* bigImage= [UIImage imageNamed:@"k00030.jpg"];

      CGImageRef imageRef = bigImage.CGImage;

      CGImageRef subImageRef = CGImageCreateWithImageInRect(imageRef, myImageRect);

      CGSize size;

      size.width = 57.0;

      size.height = 57.0;

      UIGraphicsBeginImageContext(size);

      CGContextRef context = UIGraphicsGetCurrentContext();

      CGContextDrawImage(context, myImageRect, subImageRef);

      UIImage* smallImage = [UIImage imageWithCGImage:subImageRef];

      UIGraphicsEndImageContext();

      return smallImage;

    }

    二) 合并两张图片

    - (UIImage *)addImage:(UIImage *)image1 toImage:(UIImage *)image2 {

      UIGraphicsBeginImageContext(image1.size);

      //  Draw image1

      [image1 drawInRect:CGRectMake(0, 0, image1.size.width, image1.size.height)];

      // Draw image2

      [image2 drawInRect:CGRectMake(0, 0, image2.size.width, image2.size.height)];

      UIImage *resultingImage = UIGraphicsGetImageFromCurrentImageContext();

      UIGraphicsEndImageContext();

      return resultingImage;

    }

     

    三) 捕捉屏幕截图

    CALayer实例使用Core Graphics的renderInContext方法可以将视图绘制到图像上下文中以便转化为其他UIImage实例。前提先#import

     

    + (UIImage *) imageFromView: (UIView *)theView {

      // draw a view's contents into an image context

      UIGraphicsBeginImageContext(theView.frame.size);

      CGContextRef context = UIGraphicsGetCurrentContext();

      [theView.layer renderInContext:context];

      UIImage *theImage = UIGraphicsGetImageFromCurrentImageContext();

      UIGraphicsEndImageContext();

      return theImage;

    }

     

    注:UIGraphicsBeginImageContext(CGSize size)创建一个基于位图的上下文(context),并将其设置为当前上下文。函数功能与UIGraphicsBeginImageContextWithOptions相同,相当于该方法的opaque参数为NO,scale因子为1.0。而UIGraphicsEndImageContext()方法是移除栈顶的基于当前位图的图形上下文。

    视图添加倒影效果

     

    const CGFloat kReflectPercent = -0.25f;

    const CGFloat kReflectOpacity = 0.3f;

    const CGFloat kReflectDistance = 10.0f;

    + (void)addSimpleReflectionToView:(UIView *)theView {

      CALayer *reflectionLayer = [CALayer layer];

      reflectionLayer.contents = [theView layer].contents;

       reflectionLayer.opacity = kReflectOpacity;

      reflectionLayer.frame = CGRectMake(0.0f,0.0f,theView.frame.size.width,theView.frame.size.height*kReflectPercent);

      //倒影层框架设置,其中高度是原视图的百分比

      CATransform3D stransform = CATransform3DMakeScale(1.0f,-1.0f,1.0f);

      CATransform3D transform = CATransform3DTranslate(stransform,0.0f,-(kReflectDistance + theView.frame.size.height),0.0f);

       reflectionLayer.transform = transform;

      reflectionLayer.sublayerTransform = reflectionLayer.transform;

      [[theView layer] addSublayer:reflectionLayer];

    }

     

    另一:使用Core Graphics创建倒影

     

    + (CGImageRef) createGradientImage:(CGSize)size {

       CGFloat colors[] = {0.0,1.0,1.0,1.0};

       //在灰色设备色彩上建立一渐变

      CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceGray();

       CGContextRef context = CGBitmapContextCreate(nil,size.width,size.height,8,0,colorSpace,kCGImageAlphaNone);

       CGGradientRef gradient = CGGradientCreateWithColorComponents(colorSpace,colors,NULL,2);

       CGColorSpaceRelease(colorSpace);

       //绘制线性渐变

      CGPoint p1 = CGPointZero;

       CGPoint p2 = CGPointMake(0,size.height);

       CGContextDrawLinearGradient(context,gradient,p1,p2,kCGGradientDrawsAfterEndLocation);

       //Return the CGImage

       CGImageRef theCGImage = CGBitmapContextCreateImage(context);

      CFRelease(gradient);

       CGContextRelease(context);

       return theCGImage;

     }

     

    //Create a shrunken frame for the reflection

     

    + (UIImage *) reflectionOfView:(UIView *)theView WithPercent:(CGFloat) percent {

       //Retain the width but shrink the height

       CGSize size = CGSizeMake(theView.frame.size.width, theView.frame.size.height * percent);

       //Shrink the View UIGraphicsBeginImageContext(size);

       CGContextRef context = UIGraphicsGetCurrentContext();

       [theView.layer renderInContext:context];

       UIImage *partialimg = UIGraphicsGetImageFromCurrentImageContext();

       UIGraphicsEndImageContext();

       //build the mask

       CGImageRef mask = [ImageHelper createGradientImage:size];

       CGImageRef ref = CGImageCreateWithMask(partialimg.CGImage,mask);

      UIImage *theImage = [UIImage imageWithCGImage:ref];

       CGImageRelease(ref);

       CGImageRelease(mask);

       return theImage;

    }

    const CGFloat kReflectDistance = 10.0f;

    + (void) addReflectionToView: (UIView *)theView {

       theView.clipsToBounds = NO;

       UIImageView *reflection = [[UIImageView alloc] initWithImage:[ImageHelper reflectionOfView:theView withPercent:0.45f]];

       CGRect frame = reflection.frame;

      frame.origin = CGPointMake(0.0f, theView.frame.size.height + kReflectDistance);

       reflection.frame = frame;

       // add the reflection as a simple subview

       [theView addSubView:reflection];

       [reflection release];

    }

    关于图片缩放的线程安全和非线程安全操作.

    非线程安全的操作只能在主线程中进行操作,对于大图片的处理肯定会消耗大量的时间,如下面的方法

    方法 1: 使用 UIKit

    + (UIImage*)imageWithImage INCLUDEPICTURE "http://www.61ic.com/Mobile/UploadFiles_9667/201103/20110309123315372.gif" * MERGEFORMATINET UIImage*)image scaledToSize INCLUDEPICTURE "http://www.61ic.com/Mobile/UploadFiles_9667/201103/20110309123315372.gif" * MERGEFORMATINET CGSize)newSize;

    {

      // Create a graphics image context

      UIGraphicsBeginImageContext(newSize);

      // Tell the old image to draw in this new context, with the desired

      // new size

      [image drawInRect:CGRectMake(0,0,newSize.width,newSize.height)];

      // Get the new image from the context

      UIImage* newImage = UIGraphicsGetImageFromCurrentImageContext();

      // End the context

      UIGraphicsEndImageContext();

      // Return the new image.

      return newImage;

    }

    此方法很简单, 但是,这种方法不是线程安全的情况下.

    方法 2: 使用 CoreGraphics

    + (UIImage*)imageWithImage INCLUDEPICTURE "http://www.61ic.com/Mobile/UploadFiles_9667/201103/20110309123315372.gif" * MERGEFORMATINET UIImage*)sourceImage scaledToSize INCLUDEPICTURE "http://www.61ic.com/Mobile/UploadFiles_9667/201103/20110309123315372.gif" * MERGEFORMATINET CGSize)newSize;

    {

    CGFloat targetWidth = targetSize.width;

    CGFloat targetHeight = targetSize.height;

    CGImageRef imageRef = [sourceImage CGImage];

    CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef);

    CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef);

    if (bitmapInfo == kCGImageAlphaNone) {

    bitmapInfo = kCGImageAlphaNoneSkipLast;

    }

    CGContextRef bitmap;

    if (sourceImage.imageOrientation == UIImageOrientationUp ||sourceImage.imageOrientation == UIImageOrientationDown) {

    bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight,CGImageGetBitsPerComponent(imageRef),CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);

    } else {

    bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth,CGImageGetBitsPerComponent(imageRef),CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);

    }

    if (sourceImage.imageOrientation == UIImageOrientationLeft) {

    CGContextRotateCTM (bitmap, radians(90));

    CGContextTranslateCTM (bitmap, 0, -targetHeight);

    } else if (sourceImage.imageOrientation ==UIImageOrientationRight) {

    CGContextRotateCTM (bitmap, radians(-90));

    CGContextTranslateCTM (bitmap, -targetWidth, 0);

    } else if (sourceImage.imageOrientation == UIImageOrientationUp) {

    // NOTHING

    } else if (sourceImage.imageOrientation == UIImageOrientationDown){

    CGContextTranslateCTM (bitmap, targetWidth, targetHeight);

    CGContextRotateCTM (bitmap, radians(-180.));

    }

    CGContextDrawImage(bitmap, CGRectMake(0, 0, targetWidth,targetHeight), imageRef);

    CGImageRef ref = CGBitmapContextCreateImage(bitmap);

    UIImage* newImage = [UIImage imageWithCGImage:ref];

    CGContextRelease(bitmap);

    CGImageRelease(ref);

    return newImage;

    }

    这种方法的好处是它是线程安全,加上它负责的 (使用正确的颜色空间和位图信息,处理图像方向) 的小东西,UIKit 版本不会。

    如何调整和保持长宽比 (如 AspectFill 选项)?

    它是非常类似于上述,方法,它看起来像这样:

    + (UIImage*)imageWithImage INCLUDEPICTURE "http://www.61ic.com/Mobile/UploadFiles_9667/201103/20110309123315372.gif" * MERGEFORMATINET UIImage*)sourceImage scaledToSizeWithSameAspectRatio INCLUDEPICTURE "http://www.61ic.com/Mobile/UploadFiles_9667/201103/20110309123315372.gif" * MERGEFORMATINET CGSize)targetSize;

    {

    CGSize imageSize = sourceImage.size;

    CGFloat width = imageSize.width;

    CGFloat height = imageSize.height;

    CGFloat targetWidth = targetSize.width;

    CGFloat targetHeight = targetSize.height;

    CGFloat scaleFactor = 0.0;

    CGFloat scaledWidth = targetWidth;

    CGFloat scaledHeight = targetHeight;

    CGPoint thumbnailPoint = CGPointMake(0.0,0.0);

    if (CGSizeEqualToSize(imageSize, targetSize) == NO) {

    CGFloat widthFactor = targetWidth / width;

    CGFloat heightFactor = targetHeight / height;

    if (widthFactor > heightFactor) {

    scaleFactor = widthFactor; // scale to fit height

    }

    else {

    scaleFactor = heightFactor; // scale to fit width

    }

    scaledWidth = width * scaleFactor;

    scaledHeight = height * scaleFactor;

    // center the image

    if (widthFactor > heightFactor) {

    thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;

    }

    else if (widthFactor < heightFactor) {

    thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;

    }

    }

    CGImageRef imageRef = [sourceImage CGImage];

    CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef);

    CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef);

    if (bitmapInfo == kCGImageAlphaNone) {

    bitmapInfo = kCGImageAlphaNoneSkipLast;

    }

    CGContextRef bitmap;

    if (sourceImage.imageOrientation == UIImageOrientationUp ||sourceImage.imageOrientation == UIImageOrientationDown) {

    bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight,CGImageGetBitsPerComponent(imageRef),CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);

    } else {

    bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth,CGImageGetBitsPerComponent(imageRef),CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);

    }

    // In the right or left cases, we need to switch scaledWidth and scaledHeight,

    // and also the thumbnail point

    if (sourceImage.imageOrientation == UIImageOrientationLeft) {

    thumbnailPoint = CGPointMake(thumbnailPoint.y, thumbnailPoint.x);

    CGFloat oldScaledWidth = scaledWidth;

    scaledWidth = scaledHeight;

    scaledHeight = oldScaledWidth;

    CGContextRotateCTM (bitmap, radians(90));

    CGContextTranslateCTM (bitmap, 0, -targetHeight);

    } else if (sourceImage.imageOrientation ==UIImageOrientationRight) {

    thumbnailPoint = CGPointMake(thumbnailPoint.y, thumbnailPoint.x);

    CGFloat oldScaledWidth = scaledWidth;

    scaledWidth = scaledHeight;

    scaledHeight = oldScaledWidth;

    CGContextRotateCTM (bitmap, radians(-90));

    CGContextTranslateCTM (bitmap, -targetWidth, 0);

    } else if (sourceImage.imageOrientation == UIImageOrientationUp) {

    // NOTHING

    } else if (sourceImage.imageOrientation == UIImageOrientationDown){

    CGContextTranslateCTM (bitmap, targetWidth, targetHeight);

    CGContextRotateCTM (bitmap, radians(-180.));

    }

    CGContextDrawImage(bitmap, CGRectMake(thumbnailPoint.x,thumbnailPoint.y, scaledWidth, scaledHeight), imageRef);

    CGImageRef ref = CGBitmapContextCreateImage(bitmap);

    UIImage* newImage = [UIImage imageWithCGImage:ref];

    CGContextRelease(bitmap);

    CGImageRelease(ref);

    return newImage;

    }

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  • 原文地址:https://www.cnblogs.com/ChouDanDan/p/5110058.html
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