• Pascal小游戏 随机函数


    一个被人写滥了的小程序,新手学习,Pascal By Chaobs

    初学者可以用它来学习随机函数的运用,当然你完全可以自己写一个随机函数。

    var
       player1,player2:longint;
       a,b,l,o,i,v:longint; w:boolean;
    begin
       randomize;
       write('A=');readln(player1);
       write('B=');readln(player2);
       b:=1;
       i:=1;
       while(player1>0)and(player2>0)do
       begin
         if i=1 then
         begin
           a:=random(101)+1;
           if a<=70 then
           begin
             writeln('A against B,B has ',a,' damage.');
             player2:=player2-a;
           end;
           if (a>70)and(a<=80) then
           begin
             o:=random(30);
             writeln('A thumping B,B has ',a*2+o,' damage.');
             player2:=player2-a*2;
           end;
           if (a>80)and(a<=85) then
           begin
             o:=random(120);
             writeln('A restored ',a*2+o-50,' points.');
             player1:=player1+a*2+o-50;
           end;
           if (a>85)and(a<=90) then
           begin
             writeln('A launched combo. ');
             l:=100;
             w:=true;
             while w do
             begin
               o:=random(71);
               writeln('B has ',o,' damage.');
               player2:=player2-o;
               if l<random(80) then w:=false;
               l:=l-random(15);
             end;
           end;
           if (a>90)and(a<=95) then
           begin
             o:=random(300);
             writeln('A launch from exploding!');
             writeln('A has ',o div 2,' damage.');
             writeln('B has ',o+10,' damage.');
             player1:=player1-o div 2;

    player2:=player2-(o+10);
           end;
           if (a>95)and(a<=97) then
           begin
             writeln('A midicine,restore ',400,' points!');
             player1:=player1+400;
           end;
           if (a>97)and(a<=100) then
           begin
             o:=random(100)+100;
             writeln('A vampire ',o,' points.');
             player1:=player1+o;
             player2:=player2-o;
           end;
           if (a=101) then
           begin
             writeln('A colossus heaven boxing! ');
             l:=100;
             o:=random(20)+1;
             for v:=1 to 100 do
             begin
               writeln('B has ',v*o,' damage.');
               player2:=player2-v*o;
               if l<random(80) then break;
               l:=l-random(15);
             end;
           end;
           i:=2;
           if player1<0 then player1:=0;
           if player2<0 then player2:=0;
           writeln('   A   ',player1);
           writeln('   B   ',player2);
           readln;
         end;
         if i=2 then
         begin
           a:=random(101)+1;
           if a<=70 then
           begin
             writeln('B against A,A has ',a,' damage.');
             player1:=player1-a;
           end;
           if (a>70)and(a<=80) then
           begin
             o:=random(30);
             writeln('B thumping A,A has ',a*2+o,' damage.');
             player1:=player1-a*2;

    end;                                            
           if (a>80)and(a<=85) then
           begin
             o:=random(120);
             writeln('B restored ',a*2+o-50,' points.');
             player2:=player2+a*2+o-50;
           end;
           if (a>85)and(a<=90) then
           begin
             writeln('B launched combo. ');
             l:=100;
             w:=true;
             while w do
             begin
               o:=random(71);
               writeln('A has ',o,' damage.');
               player1:=player1-o;
               if l<random(80) then w:=false;
               l:=l-random(15);
             end;
           end;
           if (a>90)and(a<=95) then
           begin
             o:=random(300);
             writeln('B launch from exploding!');
             writeln('B has ',o div 2,' damage.');
             writeln('A has ',o+10,' damage.');
             player2:=player2-o div 2;
             player1:=player1-(o+10);
           end;
           if (a>95)and(a<=97) then
           begin
             writeln('B midicine,restore ',400,' points!');
             player2:=player2+400;
           end;
           if (a>97)and(a<=100) then
           begin
             o:=random(100)+100;
             writeln('B vampire ',o,' points.');
             player2:=player2+o;
             player1:=player1-o;
           end;
           if (a=101) then
           begin
             writeln('B colossus heaven boxing! ');
             l:=100;
             o:=random(20)+1;
             for v:=1 to 100 do
             begin
               writeln('A has ',v*o,' damage.');
               player1:=player1-v*o;
               if l<random(80) then break;
               l:=l-random(15);
             end;
           end;
           i:=1;
           if player1<0 then player1:=0;
           if player2<0 then player2:=0;
           writeln('   A   ',player1);
           writeln('   B   ',player2);
           readln;
         end;
       end;
       writeln;
       if player1>player2 then writeln('A WIN!')
       else if player2>player1 then writeln('B WIN!')
            else writeln('DRAW');
       readln;
    end.

     
    不要想你能为世界做什么,想想你该为世界做什么!
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  • 原文地址:https://www.cnblogs.com/Chaobs/p/3837517.html
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