• 用c#监控网络流量


    using System;

    using System.Text;

    using System.Net;

    using System.Net.Sockets;

    using System.Runtime.InteropServices;

    namespace UpdateTester

    ...{

    /**//**//**//// <summary>

    /// Monitor 的摘要说明。

    /// </summary>

    public class Monitor

    ...{

       public delegate void NewPacketEventHandler(Monitor m, Packet p);

       public event NewPacketEventHandler NewPacket;

       private Socket m_Monitor;

       private IPAddress m_Ip;

       private byte[] m_Buffer = new byte[65535];

       private const System.Int32 IOC_VENDOR = 0x18000000;

       private const int IOC_IN = -2147483648;

       private const int SIO_RCVALL = IOC_IN ^ IOC_VENDOR ^ 1;

       private const int SECURITY_BUILTIN_DOMAIN_RID = 0x20;

       private const int DOMAIN_ALIAS_RID_ADMINS = 0x220;

       public System.Net.IPAddress IP

       ...{

           get ...{ return m_Ip; }

       }

       public byte[] Buffer

       ...{

           get ...{ return m_Buffer; }

       }

       public Monitor()

       ...{

           //

           // TODO: 在此处添加构造函数逻辑

           //

       }

       public Monitor(IPAddress IpAddress)

       ...{

           if (!(Environment.OSVersion.Platform == PlatformID.Win32NT) && 

                Environment.OSVersion.Version.Major<5)

           ...{

            throw new NotSupportedException(

                "This program requires Windows 2000, Windows XP or Windows .NET Server!");

           }

           m_Ip = IpAddress;

       } 

       public void Start()

       ...{

           if (m_Monitor==null)

           ...{

               try 

               ...{

                   m_Monitor = new Socket(AddressFamily.InterNetwork, 

                        SocketType.Raw, ProtocolType.IP);

                   m_Monitor.Bind(new IPEndPoint(IP, 0));

                   m_Monitor.IOControl(SIO_RCVALL, BitConverter.GetBytes(1), null);

                   m_Monitor.BeginReceive(m_Buffer, 0, 

                        m_Buffer.Length, SocketFlags.None, 

                        new AsyncCallback(OnReceive), null);

               }

               catch (Exception e)

               ...{

                   m_Monitor = null;

                   throw new SocketException();

               }

           }

       }

       public void Stop()

       ...{

           if (m_Monitor!=null) 

           ...{

               m_Monitor.Close();

           }

           m_Monitor = null;

       }

       public void OnReceive(System.IAsyncResult ar)

       ...{

           try

           ...{

                int received = m_Monitor.EndReceive(ar);

                try

                ...{

                    if (m_Monitor!=null)

                    ...{

                        byte[] pkt = new byte[received];

                        Array.Copy(Buffer, 0, pkt, 0, received);

                        OnNewPacket(new Packet(pkt, DateTime.Now));

                    }

                }

                catch(Exception e)

                ...{

                    throw;

                }

                m_Monitor.BeginReceive(Buffer, 0, Buffer.Length,

                    SocketFlags.None, new AsyncCallback(OnReceive), null);

           }

           catch (Exception e)

           ...{

            }

       }

       protected void OnNewPacket(Packet p)

       ...{

            NewPacket(this, p);

       }

    }

    }

    using System;

    using System.Text;

    using System.Net;

    using System.Net.Sockets;

    namespace UpdateTester

    ...{

        public enum Precedence

        ...{

           Routine = 0,

           Priority = 1,

           Immediate = 2,

           Flash = 3,

           FlashOverride = 4,

           CRITICECP = 5,

           InternetworkControl = 6,

           NetworkControl = 7

        }

        public enum Delay

        ...{

           NormalDelay = 0,

           LowDelay = 1

        }

        public enum Throughput

        ...{

           NormalThroughput = 0,

           HighThroughput = 1

        }

        public enum Reliability 

        ...{

           NormalReliability = 0,

           HighReliability = 1

        }

        public enum Protocol 

        ...{

           Ggp = 3,

           Icmp = 1,

           Idp = 22,

           Igmp = 2,

           IP = 4,

           ND = 77,

           Pup = 12,

           Tcp = 6,

           Udp = 17,

           Other = -1

        }

        /**//**//**//// <summary>

        /// Packet 的摘要说明。

        /// </summary>

        public class Packet

        ...{

           private byte[] m_Raw;

           private DateTime m_Time;

           private int m_Version;

           private int m_HeaderLength;

           private Precedence m_Precedence;

           private Delay m_Delay;

           private Throughput m_Throughput;

           private Reliability m_Reliability;

           private int m_TotalLength;

           private int m_Identification;

           private int m_TimeToLive;

           private Protocol m_Protocol;

           private byte[] m_Checksum;

           private string m_SourceAddress;

           private string m_DestinationAddress;

           private int m_SourcePort;

           private int m_DestinationPort;

           public Packet()

           ...{

            //

            // TODO: 在此处添加构造函数逻辑

            //

           }

           //

           //   public Packet(byte[] raw):(byte[] raw, DateTime time)

           //   {

           //    Packet(raw, DateTime.Now);

           //   }

           public Packet(byte[] raw, DateTime time)

           ...{

                if (raw==null) 

                ...{

                    throw new ArgumentNullException();

                }

                if (raw.Length<20)

                ...{

                     throw new ArgumentException();

                }

                this.m_Raw = raw;

                this.m_Time = time;

                this.m_HeaderLength = (raw[0] & 0xF) * 4;

                if ((raw[0] & 0xF) < 5) ...{throw new ArgumentException();}

                this.m_Precedence = (Precedence)((raw[1] & 0xE0) >> 5);

                this.m_Delay = (Delay)((raw[1] & 0x10) >> 4);

                this.m_Throughput = (Throughput)((raw[1] & 0x8) >> 3);

                this.m_Reliability = (Reliability)((raw[1] & 0x4) >> 2);

                this.m_TotalLength = raw[2] * 256 + raw[3];

                if ( ! (this.m_TotalLength == raw.Length)) 

                ...{ 

                    throw new ArgumentException();

                } // invalid size of packet;

                this.m_Identification = raw[4] * 256 + raw[5];

                this.m_TimeToLive = raw[8];

                m_Protocol = (Protocol)raw[9];

                m_Checksum = new byte[2];

                m_Checksum[0] = raw[11];

                m_Checksum[1] = raw[10];

                try

                ...{

                     m_SourceAddress = GetIPAddress(raw, 12);

                     m_DestinationAddress = GetIPAddress(raw, 16);

                }

                catch (Exception e)

                ...{

                    throw;

                }

                if (m_Protocol == Protocol.Tcp || m_Protocol == Protocol.Udp)

                ...{

                     m_SourcePort = raw[m_HeaderLength] * 256 + 

                         raw[m_HeaderLength + 1];

                     m_DestinationPort = raw[m_HeaderLength + 2] *

                         256 + raw[m_HeaderLength + 3];

                }

                else 

                ...{

                     m_SourcePort = -1;

                     m_DestinationPort = -1;

                }

           }

           public string GetIPAddress(byte[] bArray, int nStart) 

           ...{

                byte[] tmp = new byte[4];

                if (bArray.Length > nStart + 2)

                ...{

                     tmp[0] = bArray[nStart];

                     tmp[1] = bArray[nStart + 1];

                     tmp[2] = bArray[nStart + 2];

                     tmp[3] = bArray[nStart + 3];

                }

                return tmp[0] + "." + tmp[1] + "." + tmp[2] + "." + tmp[3];

           }

           public int TotalLength

           ...{

                get ...{ return m_TotalLength; }

           }

           public DateTime Time

           ...{

                get 

                ...{ 

                    return this.m_Time;

                }

           }

            public Protocol Protocol

            ...{

                get ...{ return this.m_Protocol; }

            }

            public string SourceAddress

            ...{

                get ...{ return this.m_SourceAddress; }

            }

            public string Source 

            ...{

                get 

                ...{ 

                    if ( m_SourcePort != -1 ) 

                    ...{

                        return SourceAddress.ToString() + ":" + 

                            m_SourcePort.ToString();

                    }

                    else 

                    ...{

                        return SourceAddress.ToString();

                    }

                } 

            }

            public string Destination

            ...{

                get

                ...{ 

                    if (this.m_DestinationPort != -1) 

                    ...{

                    return DestinationAddress.ToString() + ":" + 

                        m_DestinationPort.ToString();

                    }

                    else 

                    ...{

                    return DestinationAddress.ToString();

                    }

                }

            }

            public string DestinationAddress

            ...{

                get

                ...{

                    return m_DestinationAddress;

                }

            }

        }

    }

     在主程序里

    private Monitor[] m_PacketMonitors;

    private ArrayList m_Packets;

    private System.Windows.Forms.StatusBar statusBar1;

    private int m_PacketsSize;

    执行方法中

    private void StartMonitor() 

    ...{

        IPAddress[] hosts = Dns.Resolve(Dns.GetHostName()).AddressList;

        if (hosts.Length == 0) 

        ...{ 

            throw new NotSupportedException(

                "This computer does not have non-loopback interfaces installed!");

        }

        for (int i=0; i<hosts.Length; i++)

        ...{

        }

        m_PacketMonitors = new Monitor[1];

        m_Packets = new ArrayList();

        m_PacketMonitors[0] = new Monitor(hosts[0]);

        // 添加代理,每次有新的packet到时都出发下面哪个动作

        m_PacketMonitors[0].NewPacket+=

            new Monitor.NewPacketEventHandler(this.OnNewPacket);

        m_PacketMonitors[0].Start();

    }

    // 这个方法用于把packet显示到一个地方

    private void OnNewPacket(Monitor m, Packet p)

    ...{

        m_Packets.Add(p);

        m_PacketsSize += p.TotalLength;

        try

        ...{

            txtLog.Text += 

                p.Time.ToString()+p.Protocol.ToString()+

                p.Source.ToString()+p.Destination.ToString()+

                p.TotalLength.ToString();

        }

        catch (Exception e)

        ...{

            MessageBox.Show(e.Message);

        }

        statusBar1.Text = 

            String.Format("Intercepted {0} packet(s) [{1} bytes]", 

            m_Packets.Count, m_PacketsSize);

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  • 原文地址:https://www.cnblogs.com/BillBlog/p/4307079.html
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